gen_illegal_exception(dc);
} else {
TCGv spr = tcg_temp_new();
+
+ if (tb_cflags(dc->base.tb) & CF_USE_ICOUNT) {
+ gen_io_start();
+ if (dc->delayed_branch) {
+ tcg_gen_mov_tl(cpu_pc, jmp_pc);
+ tcg_gen_discard_tl(jmp_pc);
+ } else {
+ tcg_gen_movi_tl(cpu_pc, dc->base.pc_next + 4);
+ }
+ dc->base.is_jmp = DISAS_EXIT;
+ }
+
tcg_gen_ori_tl(spr, cpu_R(dc, a->a), a->k);
gen_helper_mfspr(cpu_R(dc, a->d), cpu_env, cpu_R(dc, a->d), spr);
tcg_temp_free(spr);
} else {
TCGv spr;
+ if (tb_cflags(dc->base.tb) & CF_USE_ICOUNT) {
+ gen_io_start();
+ }
/* For SR, we will need to exit the TB to recognize the new
* exception state. For NPC, in theory this counts as a branch
* (although the SPR only exists for use by an ICE). Save all