extern int __bitmap_full(const unsigned long *bitmap, unsigned int nbits);
extern int __bitmap_equal(const unsigned long *bitmap1,
const unsigned long *bitmap2, unsigned int nbits);
+extern bool __pure __bitmap_or_equal(const unsigned long *src1,
+ const unsigned long *src2,
+ const unsigned long *src3,
+ unsigned int nbits);
extern void __bitmap_complement(unsigned long *dst, const unsigned long *src,
unsigned int nbits);
extern void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
return __bitmap_equal(src1, src2, nbits);
}
+/**
+ * bitmap_or_equal - Check whether the or of two bitnaps is equal to a third
+ * @src1: Pointer to bitmap 1
+ * @src2: Pointer to bitmap 2 will be or'ed with bitmap 1
+ * @src3: Pointer to bitmap 3. Compare to the result of *@src1 | *@src2
+ *
+ * Returns: True if (*@src1 | *@src2) == *@src3, false otherwise
+ */
+static inline bool bitmap_or_equal(const unsigned long *src1,
+ const unsigned long *src2,
+ const unsigned long *src3,
+ unsigned int nbits)
+{
+ if (!small_const_nbits(nbits))
+ return __bitmap_or_equal(src1, src2, src3, nbits);
+
+ return !(((*src1 | *src2) ^ *src3) & BITMAP_LAST_WORD_MASK(nbits));
+}
+
static inline int bitmap_intersects(const unsigned long *src1,
const unsigned long *src2, unsigned int nbits)
{
}
/**
+ * cpumask_or_equal - *src1p | *src2p == *src3p
+ * @src1p: the first input
+ * @src2p: the second input
+ * @src3p: the third input
+ */
+static inline bool cpumask_or_equal(const struct cpumask *src1p,
+ const struct cpumask *src2p,
+ const struct cpumask *src3p)
+{
+ return bitmap_or_equal(cpumask_bits(src1p), cpumask_bits(src2p),
+ cpumask_bits(src3p), nr_cpumask_bits);
+}
+
+/**
* cpumask_intersects - (*src1p & *src2p) != 0
* @src1p: the first input
* @src2p: the second input
}
EXPORT_SYMBOL(__bitmap_equal);
+bool __bitmap_or_equal(const unsigned long *bitmap1,
+ const unsigned long *bitmap2,
+ const unsigned long *bitmap3,
+ unsigned int bits)
+{
+ unsigned int k, lim = bits / BITS_PER_LONG;
+ unsigned long tmp;
+
+ for (k = 0; k < lim; ++k) {
+ if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
+ return false;
+ }
+
+ if (!(bits % BITS_PER_LONG))
+ return true;
+
+ tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
+ return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
+}
+
void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
{
unsigned int k, lim = BITS_TO_LONGS(bits);