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radeonsi: move sampler states into new handling
authorChristian König <deathsimple@vodafone.de>
Thu, 19 Jul 2012 08:31:44 +0000 (10:31 +0200)
committerChristian König <deathsimple@vodafone.de>
Tue, 24 Jul 2012 10:29:30 +0000 (12:29 +0200)
Signed-off-by: Christian König <deathsimple@vodafone.de>
src/gallium/drivers/radeonsi/evergreen_state.c
src/gallium/drivers/radeonsi/radeonsi_pipe.h
src/gallium/drivers/radeonsi/si_state.c
src/gallium/drivers/radeonsi/si_state.h

index bb027ee..1b4f669 100644 (file)
@@ -941,107 +941,6 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
        return &view->base;
 }
 
-static void evergreen_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
-                                       struct pipe_sampler_view **views)
-{
-}
-
-static void evergreen_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
-                                       struct pipe_sampler_view **views)
-{
-       struct r600_context *rctx = (struct r600_context *)ctx;
-       struct si_pipe_sampler_view **resource = (struct si_pipe_sampler_view **)views;
-       struct r600_pipe_state *rstate = &rctx->ps_samplers.views_state;
-       struct r600_resource *bo;
-       int i;
-       int has_depth = 0;
-       uint64_t va;
-       char *ptr;
-
-       if (!count)
-               goto out;
-
-       r600_inval_texture_cache(rctx);
-
-       bo = (struct r600_resource*)
-               pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
-                                  count * sizeof(resource[0]->state));
-       ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
-
-       for (i = 0; i < count; i++, ptr += sizeof(resource[0]->state)) {
-               pipe_sampler_view_reference(
-                       (struct pipe_sampler_view **)&rctx->ps_samplers.views[i],
-                       views[i]);
-
-               if (resource[i]) {
-                       if (((struct r600_resource_texture *)resource[i]->base.texture)->depth)
-                               has_depth = 1;
-
-                       memcpy(ptr, resource[i]->state, sizeof(resource[0]->state));
-               } else
-                       memset(ptr, 0, sizeof(resource[0]->state));
-       }
-
-       rctx->ws->buffer_unmap(bo->cs_buf);
-
-       for (i = count; i < NUM_TEX_UNITS; i++) {
-               if (rctx->ps_samplers.views[i])
-                       pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
-       }
-
-       rstate->nregs = 0;
-       va = r600_resource_va(ctx->screen, (void *)bo);
-       r600_pipe_state_add_reg(rstate, R_00B040_SPI_SHADER_USER_DATA_PS_4, va, bo, RADEON_USAGE_READ);
-       r600_pipe_state_add_reg(rstate, R_00B044_SPI_SHADER_USER_DATA_PS_5, va >> 32, NULL, 0);
-       r600_context_pipe_state_set(rctx, rstate);
-
-out:
-       rctx->have_depth_texture = has_depth;
-       rctx->ps_samplers.n_views = count;
-}
-
-static void evergreen_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states)
-{
-       struct r600_context *rctx = (struct r600_context *)ctx;
-       struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
-       struct r600_pipe_state *rstate = &rctx->ps_samplers.samplers_state;
-       struct r600_resource *bo;
-       uint64_t va;
-       char *ptr;
-       int i;
-
-       if (!count)
-               goto out;
-
-       r600_inval_texture_cache(rctx);
-
-       bo = (struct r600_resource*)
-               pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
-                                  count * sizeof(rstates[0]->val));
-       ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
-
-       for (i = 0; i < count; i++, ptr += sizeof(rstates[0]->val)) {
-               memcpy(ptr, rstates[i]->val, sizeof(rstates[0]->val));
-       }
-
-       rctx->ws->buffer_unmap(bo->cs_buf);
-
-       memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
-
-       rstate->nregs = 0;
-       va = r600_resource_va(ctx->screen, (void *)bo);
-       r600_pipe_state_add_reg(rstate, R_00B038_SPI_SHADER_USER_DATA_PS_2, va, bo, RADEON_USAGE_READ);
-       r600_pipe_state_add_reg(rstate, R_00B03C_SPI_SHADER_USER_DATA_PS_3, va >> 32, NULL, 0);
-       r600_context_pipe_state_set(rctx, rstate);
-
-out:
-       rctx->ps_samplers.n_samplers = count;
-}
-
-static void evergreen_bind_vs_sampler(struct pipe_context *ctx, unsigned count, void **states)
-{
-}
-
 static void evergreen_set_polygon_stipple(struct pipe_context *ctx,
                                         const struct pipe_poly_stipple *state)
 {
@@ -1057,18 +956,14 @@ void cayman_init_state_functions(struct r600_context *rctx)
        rctx->context.create_sampler_state = si_create_sampler_state;
        rctx->context.create_sampler_view = evergreen_create_sampler_view;
        rctx->context.create_vertex_elements_state = si_create_vertex_elements;
-       rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler;
        rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
-       rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler;
        rctx->context.delete_sampler_state = si_delete_sampler_state;
        rctx->context.delete_vertex_elements_state = r600_delete_vertex_element;
        rctx->context.set_constant_buffer = r600_set_constant_buffer;
-       rctx->context.set_fragment_sampler_views = evergreen_set_ps_sampler_view;
        rctx->context.set_polygon_stipple = evergreen_set_polygon_stipple;
        rctx->context.set_sample_mask = evergreen_set_sample_mask;
        rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
        rctx->context.set_index_buffer = r600_set_index_buffer;
-       rctx->context.set_vertex_sampler_views = evergreen_set_vs_sampler_view;
        rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
        rctx->context.texture_barrier = r600_texture_barrier;
        rctx->context.create_stream_output_target = r600_create_so_target;
index 6adc7a4..63f9109 100644 (file)
@@ -120,8 +120,6 @@ struct si_pipe_sampler_state {
 #define NUM_TEX_UNITS 16
 
 struct r600_textures_info {
-       struct r600_pipe_state          views_state;
-       struct r600_pipe_state          samplers_state;
        struct si_pipe_sampler_view     *views[NUM_TEX_UNITS];
        struct si_pipe_sampler_state    *samplers[NUM_TEX_UNITS];
        unsigned                        n_views;
index 159e989..1293672 100644 (file)
@@ -1529,6 +1529,113 @@ void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
        si_pm4_bind_state(rctx, ps, shader->pm4);
 }
 
+/*
+ * Samplers
+ */
+
+static void si_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
+                                  struct pipe_sampler_view **views)
+{
+       assert(count == 0);
+}
+
+static void si_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
+                                  struct pipe_sampler_view **views)
+{
+       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct si_pipe_sampler_view **resource = (struct si_pipe_sampler_view **)views;
+       struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
+       struct r600_resource *bo;
+       int i;
+       int has_depth = 0;
+       uint64_t va;
+       char *ptr;
+
+       if (!count)
+               goto out;
+
+       si_pm4_inval_texture_cache(pm4);
+
+       bo = (struct r600_resource*)
+               pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
+                                  count * sizeof(resource[0]->state));
+       ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
+
+       for (i = 0; i < count; i++, ptr += sizeof(resource[0]->state)) {
+               pipe_sampler_view_reference(
+                       (struct pipe_sampler_view **)&rctx->ps_samplers.views[i],
+                       views[i]);
+
+               if (resource[i]) {
+                       if (((struct r600_resource_texture *)resource[i]->base.texture)->depth)
+                               has_depth = 1;
+
+                       memcpy(ptr, resource[i]->state, sizeof(resource[0]->state));
+               } else
+                       memset(ptr, 0, sizeof(resource[0]->state));
+       }
+
+       rctx->ws->buffer_unmap(bo->cs_buf);
+
+       for (i = count; i < NUM_TEX_UNITS; i++) {
+               if (rctx->ps_samplers.views[i])
+                       pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
+       }
+
+       va = r600_resource_va(ctx->screen, (void *)bo);
+       si_pm4_add_bo(pm4, bo, RADEON_USAGE_READ);
+       si_pm4_set_reg(pm4, R_00B040_SPI_SHADER_USER_DATA_PS_4, va);
+       si_pm4_set_reg(pm4, R_00B044_SPI_SHADER_USER_DATA_PS_5, va >> 32);
+
+out:
+       si_pm4_set_state(rctx, ps_sampler_views, pm4);
+       rctx->have_depth_texture = has_depth;
+       rctx->ps_samplers.n_views = count;
+}
+
+static void si_bind_vs_sampler(struct pipe_context *ctx, unsigned count, void **states)
+{
+       assert(0);
+}
+
+static void si_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states)
+{
+       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
+       struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
+       struct r600_resource *bo;
+       uint64_t va;
+       char *ptr;
+       int i;
+
+       if (!count)
+               goto out;
+
+       si_pm4_inval_texture_cache(pm4);
+
+       bo = (struct r600_resource*)
+               pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
+                                  count * sizeof(rstates[0]->val));
+       ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
+
+       for (i = 0; i < count; i++, ptr += sizeof(rstates[0]->val)) {
+               memcpy(ptr, rstates[i]->val, sizeof(rstates[0]->val));
+       }
+
+       rctx->ws->buffer_unmap(bo->cs_buf);
+
+       memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
+
+       va = r600_resource_va(ctx->screen, (void *)bo);
+       si_pm4_add_bo(pm4, bo, RADEON_USAGE_READ);
+       si_pm4_set_reg(pm4, R_00B038_SPI_SHADER_USER_DATA_PS_2, va);
+       si_pm4_set_reg(pm4, R_00B03C_SPI_SHADER_USER_DATA_PS_3, va >> 32);
+
+out:
+       si_pm4_set_state(rctx, ps_sampler, pm4);
+       rctx->ps_samplers.n_samplers = count;
+}
+
 void si_init_state_functions(struct r600_context *rctx)
 {
        rctx->context.create_blend_state = si_create_blend_state;
@@ -1558,6 +1665,12 @@ void si_init_state_functions(struct r600_context *rctx)
        rctx->context.bind_fs_state = si_bind_ps_shader;
        rctx->context.delete_vs_state = si_delete_vs_shader;
        rctx->context.delete_fs_state = si_delete_ps_shader;
+
+       rctx->context.bind_vertex_sampler_states = si_bind_vs_sampler;
+       rctx->context.bind_fragment_sampler_states = si_bind_ps_sampler;
+
+       rctx->context.set_vertex_sampler_views = si_set_vs_sampler_view;
+       rctx->context.set_fragment_sampler_views = si_set_ps_sampler_view;
 }
 
 void si_init_config(struct r600_context *rctx)
index cd2b962..739766e 100644 (file)
@@ -117,6 +117,8 @@ union si_state {
                struct si_pm4_state             *dsa_stencil_ref;
                struct si_pm4_state             *vs;
                 struct si_pm4_state            *ps;
+               struct si_pm4_state             *ps_sampler_views;
+                struct si_pm4_state            *ps_sampler;
                struct si_pm4_state             *spi;
                struct si_pm4_state             *draw_info;
        } named;