private static final boolean DEBUG = true;
+ public static final int THRESHOLD_COLOR_LIGHT = 0xffe0e0e0;
public static final int MAIN_COLOR_LIGHT = 0xffe0e0e0;
public static final int SECONDARY_COLOR_LIGHT = 0xff9e9e9e;
- public static final int MAIN_COLOR_DARK = 0xff212121;
+ public static final int THRESHOLD_COLOR_DARK = 0xff212121;
+ public static final int MAIN_COLOR_DARK = 0xff000000;
public static final int SECONDARY_COLOR_DARK = 0xff000000;
private final TonalPalette mGreyPalette;
// light fallback or darker than our dark fallback.
ColorUtils.colorToHSL(mainColor, mTmpHSL);
final float mainLuminosity = mTmpHSL[2];
- ColorUtils.colorToHSL(MAIN_COLOR_LIGHT, mTmpHSL);
+ ColorUtils.colorToHSL(THRESHOLD_COLOR_LIGHT, mTmpHSL);
final float lightLuminosity = mTmpHSL[2];
if (mainLuminosity > lightLuminosity) {
return false;
}
- ColorUtils.colorToHSL(MAIN_COLOR_DARK, mTmpHSL);
+ ColorUtils.colorToHSL(THRESHOLD_COLOR_DARK, mTmpHSL);
final float darkLuminosity = mTmpHSL[2];
if (mainLuminosity < darkLuminosity) {
return false;