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st/nine: Move texture creation checks
authorAxel Davy <axel.davy@ens.fr>
Tue, 26 Jan 2016 16:32:22 +0000 (17:32 +0100)
committerAxel Davy <axel.davy@ens.fr>
Fri, 12 Feb 2016 22:26:36 +0000 (23:26 +0100)
We were having checks at both Create*Texture functions
and in ctors.

Move all Create*Texture checks to ctors.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Patrick Rudolph <siro@das-labor.org>
src/gallium/state_trackers/nine/cubetexture9.c
src/gallium/state_trackers/nine/device9.c
src/gallium/state_trackers/nine/texture9.c
src/gallium/state_trackers/nine/volumetexture9.c

index 460cc85..c6fa397 100644 (file)
@@ -53,6 +53,8 @@ NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
         This, pParams, EdgeLength, Levels, Usage,
         Format, Pool, pSharedHandle);
 
+    user_assert(EdgeLength, D3DERR_INVALIDCALL);
+    user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
     user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
                 (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
 
index 475ef96..b6e75b4 100644 (file)
@@ -925,15 +925,6 @@ NineDevice9_CreateTexture( struct NineDevice9 *This,
              D3DUSAGE_SOFTWAREPROCESSING | D3DUSAGE_TEXTAPI;
 
     *ppTexture = NULL;
-    user_assert(Width && Height, D3DERR_INVALIDCALL);
-    user_assert(!pSharedHandle || This->ex, D3DERR_INVALIDCALL);
-    /* When is used shared handle, Pool must be
-     * SYSTEMMEM with Levels 1 or DEFAULT with any Levels */
-    user_assert(!pSharedHandle || Pool != D3DPOOL_SYSTEMMEM || Levels == 1,
-                D3DERR_INVALIDCALL);
-    user_assert(!pSharedHandle || Pool == D3DPOOL_SYSTEMMEM || Pool == D3DPOOL_DEFAULT,
-                D3DERR_INVALIDCALL);
-    user_assert((Usage != D3DUSAGE_AUTOGENMIPMAP || Levels <= 1), D3DERR_INVALIDCALL);
 
     hr = NineTexture9_new(This, Width, Height, Levels, Usage, Format, Pool,
                           &tex, pSharedHandle);
@@ -967,8 +958,6 @@ NineDevice9_CreateVolumeTexture( struct NineDevice9 *This,
              D3DUSAGE_SOFTWAREPROCESSING;
 
     *ppVolumeTexture = NULL;
-    user_assert(Width && Height && Depth, D3DERR_INVALIDCALL);
-    user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
 
     hr = NineVolumeTexture9_new(This, Width, Height, Depth, Levels,
                                 Usage, Format, Pool, &tex, pSharedHandle);
@@ -1001,8 +990,6 @@ NineDevice9_CreateCubeTexture( struct NineDevice9 *This,
              D3DUSAGE_SOFTWAREPROCESSING;
 
     *ppCubeTexture = NULL;
-    user_assert(EdgeLength, D3DERR_INVALIDCALL);
-    user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
 
     hr = NineCubeTexture9_new(This, EdgeLength, Levels, Usage, Format, Pool,
                               &tex, pSharedHandle);
index 0bc37d3..7338215 100644 (file)
@@ -60,6 +60,15 @@ NineTexture9_ctor( struct NineTexture9 *This,
         nine_D3DUSAGE_to_str(Usage),
         d3dformat_to_string(Format), nine_D3DPOOL_to_str(Pool), pSharedHandle);
 
+    user_assert(Width && Height, D3DERR_INVALIDCALL);
+    user_assert(!pSharedHandle || pParams->device->ex, D3DERR_INVALIDCALL);
+    /* When is used shared handle, Pool must be
+     * SYSTEMMEM with Levels 1 or DEFAULT with any Levels */
+    user_assert(!pSharedHandle || Pool != D3DPOOL_SYSTEMMEM || Levels == 1,
+                D3DERR_INVALIDCALL);
+    user_assert(!pSharedHandle || Pool == D3DPOOL_SYSTEMMEM || Pool == D3DPOOL_DEFAULT,
+                D3DERR_INVALIDCALL);
+    user_assert((Usage != D3DUSAGE_AUTOGENMIPMAP || Levels <= 1), D3DERR_INVALIDCALL);
     user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
                 (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
 
index e5b2b53..cdfe7f2 100644 (file)
@@ -48,6 +48,8 @@ NineVolumeTexture9_ctor( struct NineVolumeTexture9 *This,
         This, pParams, Width, Height, Depth, Levels,
         Usage, Format, Pool, pSharedHandle);
 
+    user_assert(Width && Height && Depth, D3DERR_INVALIDCALL);
+    user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL);
     /* An IDirect3DVolume9 cannot be bound as a render target can it ? */
     user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)),
                 D3DERR_INVALIDCALL);