s->dsp.clear_blocks(s->block[0]);
/* decode each block */
for (i = 0; i < 6; i++) {
- if (mpeg4_decode_block(s, block[i], i, cbp & 32, s->mb_intra, s->rvlc) < 0) {
+ if (mpeg4_decode_block(s, block[i], i, cbp & 32, s->mb_intra, ctx->rvlc) < 0) {
av_log(s->avctx, AV_LOG_ERROR,
"texture corrupted at %d %d %d\n",
s->mb_x, s->mb_y, s->mb_intra);
s->data_partitioning = get_bits1(gb);
if (s->data_partitioning)
- s->rvlc = get_bits1(gb);
+ ctx->rvlc = get_bits1(gb);
if (vo_ver_id != 1) {
s->new_pred = get_bits1(gb);
int low_latency_sprite;
int data_partitioning; ///< data partitioning flag from header
int partitioned_frame; ///< is current frame partitioned
- int rvlc; ///< reversible vlc
int resync_marker; ///< could this stream contain resync markers
int low_delay; ///< no reordering needed / has no b-frames
int vo_type;
pic_param->vol_fields.bits.quant_type = s->mpeg_quant;
pic_param->vol_fields.bits.quarter_sample = s->quarter_sample;
pic_param->vol_fields.bits.data_partitioned = s->data_partitioning;
- pic_param->vol_fields.bits.reversible_vlc = s->rvlc;
+ pic_param->vol_fields.bits.reversible_vlc = ctx->rvlc;
pic_param->vol_fields.bits.resync_marker_disable = !s->resync_marker;
pic_param->no_of_sprite_warping_points = s->num_sprite_warping_points;
for (i = 0; i < s->num_sprite_warping_points && i < 3; i++) {