OSDN Git Service

Version set to 2.7 in master
authorLatif Khalifa <latifer@streamgrid.net>
Sun, 25 Mar 2012 01:46:37 +0000 (01:46 +0000)
committerLatif Khalifa <latifer@streamgrid.net>
Sun, 25 Mar 2012 01:46:37 +0000 (01:46 +0000)
git-svn-id: https://radegast.googlecode.com/svn/trunk@1250 f7a694da-4d33-11de-9ad6-1127a62b9fcd

Radegast/Properties/AssemblyInfo.cs
Radegast/Properties/Resources.Designer.cs
Radegast/Properties/Resources.resx
Radegast/radegast.nsi

index 650a93f..d9d3faa 100644 (file)
@@ -58,6 +58,6 @@ using System.Runtime.InteropServices;
 //      Minor Version 
 //      Build Number
 //      Revision
-//
-[assembly: AssemblyVersion("2.5.0.*")]
-[assembly: AssemblyFileVersion("2.5.0.0")]
+//\r
+[assembly: AssemblyVersion("2.7.0.*")]\r
+[assembly: AssemblyFileVersion("2.7.0.0")]
index 833a806..5a352ff 100644 (file)
-//------------------------------------------------------------------------------
-// <auto-generated>
-//     This code was generated by a tool.
-//     Runtime Version:2.0.50727.5448
-//
-//     Changes to this file may cause incorrect behavior and will be lost if
-//     the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace Radegast.Properties {
-    using System;
-    
-    
-    /// <summary>
-    ///   A strongly-typed resource class, for looking up localized strings, etc.
-    /// </summary>
-    // This class was auto-generated by the StronglyTypedResourceBuilder
-    // class via a tool like ResGen or Visual Studio.
-    // To add or remove a member, edit your .ResX file then rerun ResGen
-    // with the /str option, or rebuild your VS project.
-    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
-    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
-    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
-    public class Resources {
-        
-        private static global::System.Resources.ResourceManager resourceMan;
-        
-        private static global::System.Globalization.CultureInfo resourceCulture;
-        
-        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
-        internal Resources() {
-        }
-        
-        /// <summary>
-        ///   Returns the cached ResourceManager instance used by this class.
-        /// </summary>
-        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        public static global::System.Resources.ResourceManager ResourceManager {
-            get {
-                if (object.ReferenceEquals(resourceMan, null)) {
-                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Radegast.Properties.Resources", typeof(Resources).Assembly);
-                    resourceMan = temp;
-                }
-                return resourceMan;
-            }
-        }
-        
-        /// <summary>
-        ///   Overrides the current thread's CurrentUICulture property for all
-        ///   resource lookups using this strongly typed resource class.
-        /// </summary>
-        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
-        public static global::System.Globalization.CultureInfo Culture {
-            get {
-                return resourceCulture;
-            }
-            set {
-                resourceCulture = value;
-            }
-        }
-        
-        public static System.Drawing.Bitmap add_16 {
-            get {
-                object obj = ResourceManager.GetObject("add_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap applications_16 {
-            get {
-                object obj = ResourceManager.GetObject("applications_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap applications_32 {
-            get {
-                object obj = ResourceManager.GetObject("applications_32", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap arrow_forward_16 {
-            get {
-                object obj = ResourceManager.GetObject("arrow_forward_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap arrow_up_16 {
-            get {
-                object obj = ResourceManager.GetObject("arrow_up_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap btn_play {
-            get {
-                object obj = ResourceManager.GetObject("btn_play", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap btn_stop {
-            get {
-                object obj = ResourceManager.GetObject("btn_stop", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap checkerboard {
-            get {
-                object obj = ResourceManager.GetObject("checkerboard", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        /// <summary>
-        ///   Looks up a localized string similar to &lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot; ?&gt;
-        ///&lt;!-- $Id$ --&gt;
-        ///&lt;llsd&gt;
-        ///  &lt;map&gt;
-        ///    &lt;key&gt;0bcd5f5d-a4ce-9ea4-f9e8-15132653b3d8&lt;/key&gt;
-        ///    &lt;map&gt;
-        ///      &lt;key&gt;color&lt;/key&gt;
-        ///      &lt;array&gt;
-        ///        &lt;real&gt;2&lt;/real&gt;
-        ///        &lt;real&gt;1&lt;/real&gt;
-        ///
-        ///        &lt;real&gt;1.6000000238418579&lt;/real&gt;
-        ///        &lt;real&gt;1&lt;/real&gt;
-        ///      &lt;/array&gt;
-        ///      &lt;key&gt;multiple&lt;/key&gt;
-        ///      &lt;real&gt;2&lt;/real&gt;
-        ///      &lt;key&gt;name&lt;/key&gt;
-        ///
-        ///      &lt;string&gt;MoyMix&lt;/string&gt;
-        ///    &lt;/map&gt;
-        ///    &lt;key&gt;0f6723d2-5b23-6b58-08ab-308112b33786&lt;/key&gt;
-        ///    &lt;map&gt;
-        ///      &lt;key&gt;color&lt;/key&gt; [rest of string was truncated]&quot;;.
-        /// </summary>
-        public static string client_signatures {
-            get {
-                return ResourceManager.GetString("client_signatures", resourceCulture);
-            }
-        }
-        
-        public static System.Drawing.Bitmap computer_16 {
-            get {
-                object obj = ResourceManager.GetObject("computer_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap copy_16 {
-            get {
-                object obj = ResourceManager.GetObject("copy_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap cut_16 {
-            get {
-                object obj = ResourceManager.GetObject("cut_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap del_trans {
-            get {
-                object obj = ResourceManager.GetObject("del_trans", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap delete_16 {
-            get {
-                object obj = ResourceManager.GetObject("delete_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap documents_16 {
-            get {
-                object obj = ResourceManager.GetObject("documents_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap documents_32 {
-            get {
-                object obj = ResourceManager.GetObject("documents_32", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap folder_closed_16 {
-            get {
-                object obj = ResourceManager.GetObject("folder_closed_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap folder_open_16 {
-            get {
-                object obj = ResourceManager.GetObject("folder_open_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap GreenOrb_16 {
-            get {
-                object obj = ResourceManager.GetObject("GreenOrb_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap GreenOrbFaded_16 {
-            get {
-                object obj = ResourceManager.GetObject("GreenOrbFaded_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_animation {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_animation", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_bodypart {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_bodypart", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_callingcard {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_callingcard", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_clothing {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_clothing", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_favorite {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_favorite", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_gesture {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_gesture", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_inbox {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_inbox", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_landmark {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_landmark", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_lostandfound {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_lostandfound", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_notecard {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_notecard", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_object {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_object", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_outfit {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_outfit", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_plain_closed {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_plain_closed", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_plain_open {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_plain_open", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_RLVa {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_RLVa", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_script {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_script", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_snapshot {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_snapshot", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_sound {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_sound", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_sys {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_sys", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_texture {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_texture", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_folder_trash {
-            get {
-                object obj = ResourceManager.GetObject("inv_folder_trash", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_alpha {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_alpha", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_animation {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_animation", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_attach {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_attach", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_callingcard_offline {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_callingcard_offline", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_callingcard_online {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_callingcard_online", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_clothing {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_clothing", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_eyes {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_eyes", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_gesture {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_gesture", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_gloves {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_gloves", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_hair {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_hair", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_jacket {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_jacket", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_landmark {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_landmark", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_landmark_visited {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_landmark_visited", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_notecard {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_notecard", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_object {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_object", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_object_multi {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_object_multi", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_pants {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_pants", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_physics {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_physics", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_script {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_script", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_script_dangerous {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_script_dangerous", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_shape {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_shape", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_shirt {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_shirt", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_shoes {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_shoes", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_skin {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_skin", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_skirt {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_skirt", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_snapshot {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_snapshot", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_socks {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_socks", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_sound {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_sound", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_tattoo {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_tattoo", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_texture {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_texture", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_underpants {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_underpants", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap inv_item_undershirt {
-            get {
-                object obj = ResourceManager.GetObject("inv_item_undershirt", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        /// <summary>
-        ///   Looks up a localized string similar to # $Id$
-        ///# sections
-        ///[word .5, .1, .3]
-        ///default             Name of default state that all scripts must have
-        ///state                       Keyword to indicate state block or state transition
-        ///
-        ///# data types
-        ///[word .1, .3, .1]
-        ///integer                     Integer type
-        ///float                       Floating-point type
-        ///string                      String type
-        ///key                         Key type.  Use NULL_KEY to test for empty keys.
-        ///vector                      Vector type of 3 floats.  Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z
-        ///rotation     [rest of string was truncated]&quot;;.
-        /// </summary>
-        public static string lsl_keywords {
-            get {
-                return ResourceManager.GetString("lsl_keywords", resourceCulture);
-            }
-        }
-        
-        public static System.Drawing.Bitmap lsl_scripts_16 {
-            get {
-                object obj = ResourceManager.GetObject("lsl_scripts_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap map_dot {
-            get {
-                object obj = ResourceManager.GetObject("map_dot", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap mic {
-            get {
-                object obj = ResourceManager.GetObject("mic", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap my_map_pos {
-            get {
-                object obj = ResourceManager.GetObject("my_map_pos", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap paste_16 {
-            get {
-                object obj = ResourceManager.GetObject("paste_16", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        /// <summary>
-        ///   Looks up a localized string similar to Radegast.
-        /// </summary>
-        public static string ProgramName {
-            get {
-                return ResourceManager.GetString("ProgramName", resourceCulture);
-            }
-        }
-        
-        public static System.Drawing.Icon radegast_icon {
-            get {
-                object obj = ResourceManager.GetObject("radegast_icon", resourceCulture);
-                return ((System.Drawing.Icon)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap radegast_large {
-            get {
-                object obj = ResourceManager.GetObject("radegast_large", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap radegast_main_screen2 {
-            get {
-                object obj = ResourceManager.GetObject("radegast_main_screen2", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        /// <summary>
-        ///   Looks up a localized string similar to Radegast Development Team.
-        /// </summary>
-        public static string RadegastAuthor {
-            get {
-                return ResourceManager.GetString("RadegastAuthor", resourceCulture);
-            }
-        }
-        
-        /// <summary>
-        ///   Looks up a localized string similar to Radegast 2.5.
-        /// </summary>
-        public static string RadegastTitle {
-            get {
-                return ResourceManager.GetString("RadegastTitle", resourceCulture);
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_buy_currency {
-            get {
-                object obj = ResourceManager.GetObject("status_buy_currency", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_health {
-            get {
-                object obj = ResourceManager.GetObject("status_health", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_no_build {
-            get {
-                object obj = ResourceManager.GetObject("status_no_build", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_no_fly {
-            get {
-                object obj = ResourceManager.GetObject("status_no_fly", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_no_push {
-            get {
-                object obj = ResourceManager.GetObject("status_no_push", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_no_scripts {
-            get {
-                object obj = ResourceManager.GetObject("status_no_scripts", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_no_voice {
-            get {
-                object obj = ResourceManager.GetObject("status_no_voice", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_script_debug {
-            get {
-                object obj = ResourceManager.GetObject("status_script_debug", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap status_search {
-            get {
-                object obj = ResourceManager.GetObject("status_search", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        public static System.Drawing.Bitmap target_map_pos {
-            get {
-                object obj = ResourceManager.GetObject("target_map_pos", resourceCulture);
-                return ((System.Drawing.Bitmap)(obj));
-            }
-        }
-        
-        /// <summary>
-        ///   Looks up a localized string similar to http://update.radegast.org/svc/get_latest.
-        /// </summary>
-        public static string UpdateCheckUri {
-            get {
-                return ResourceManager.GetString("UpdateCheckUri", resourceCulture);
-            }
-        }
-    }
-}
+//------------------------------------------------------------------------------\r
+// <auto-generated>\r
+//     This code was generated by a tool.\r
+//     Runtime Version:4.0.30319.239\r
+//\r
+//     Changes to this file may cause incorrect behavior and will be lost if\r
+//     the code is regenerated.\r
+// </auto-generated>\r
+//------------------------------------------------------------------------------\r
+\r
+namespace Radegast.Properties {\r
+    using System;\r
+    \r
+    \r
+    /// <summary>\r
+    ///   A strongly-typed resource class, for looking up localized strings, etc.\r
+    /// </summary>\r
+    // This class was auto-generated by the StronglyTypedResourceBuilder\r
+    // class via a tool like ResGen or Visual Studio.\r
+    // To add or remove a member, edit your .ResX file then rerun ResGen\r
+    // with the /str option, or rebuild your VS project.\r
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]\r
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]\r
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]\r
+    internal class Resources {\r
+        \r
+        private static global::System.Resources.ResourceManager resourceMan;\r
+        \r
+        private static global::System.Globalization.CultureInfo resourceCulture;\r
+        \r
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]\r
+        internal Resources() {\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Returns the cached ResourceManager instance used by this class.\r
+        /// </summary>\r
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+        internal static global::System.Resources.ResourceManager ResourceManager {\r
+            get {\r
+                if (object.ReferenceEquals(resourceMan, null)) {\r
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Radegast.Properties.Resources", typeof(Resources).Assembly);\r
+                    resourceMan = temp;\r
+                }\r
+                return resourceMan;\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Overrides the current thread's CurrentUICulture property for all\r
+        ///   resource lookups using this strongly typed resource class.\r
+        /// </summary>\r
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+        internal static global::System.Globalization.CultureInfo Culture {\r
+            get {\r
+                return resourceCulture;\r
+            }\r
+            set {\r
+                resourceCulture = value;\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap add_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("add_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap applications_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("applications_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap applications_32 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("applications_32", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap arrow_forward_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("arrow_forward_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap arrow_up_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("arrow_up_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap btn_play {\r
+            get {\r
+                object obj = ResourceManager.GetObject("btn_play", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap btn_stop {\r
+            get {\r
+                object obj = ResourceManager.GetObject("btn_stop", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap checkerboard {\r
+            get {\r
+                object obj = ResourceManager.GetObject("checkerboard", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to &lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot; ?&gt;\r
+        ///&lt;!-- $Id: $ --&gt;\r
+        ///&lt;llsd&gt;\r
+        ///  &lt;map&gt;\r
+        ///    &lt;key&gt;0bcd5f5d-a4ce-9ea4-f9e8-15132653b3d8&lt;/key&gt;\r
+        ///    &lt;map&gt;\r
+        ///      &lt;key&gt;color&lt;/key&gt;\r
+        ///      &lt;array&gt;\r
+        ///        &lt;real&gt;2&lt;/real&gt;\r
+        ///        &lt;real&gt;1&lt;/real&gt;\r
+        ///\r
+        ///        &lt;real&gt;1.6000000238418579&lt;/real&gt;\r
+        ///        &lt;real&gt;1&lt;/real&gt;\r
+        ///      &lt;/array&gt;\r
+        ///      &lt;key&gt;multiple&lt;/key&gt;\r
+        ///      &lt;real&gt;2&lt;/real&gt;\r
+        ///      &lt;key&gt;name&lt;/key&gt;\r
+        ///\r
+        ///      &lt;string&gt;MoyMix&lt;/string&gt;\r
+        ///    &lt;/map&gt;\r
+        ///    &lt;key&gt;0f6723d2-5b23-6b58-08ab-308112b33786&lt;/key&gt;\r
+        ///    &lt;map&gt;\r
+        ///      &lt;key&gt;color&lt;/key&gt; [rest of string was truncated]&quot;;.\r
+        /// </summary>\r
+        internal static string client_signatures {\r
+            get {\r
+                return ResourceManager.GetString("client_signatures", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap computer_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("computer_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap copy_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("copy_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap cut_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("cut_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap del_trans {\r
+            get {\r
+                object obj = ResourceManager.GetObject("del_trans", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap delete_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("delete_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap documents_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("documents_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap documents_32 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("documents_32", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap folder_closed_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("folder_closed_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap folder_open_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("folder_open_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap GreenOrb_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("GreenOrb_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap GreenOrbFaded_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("GreenOrbFaded_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_animation {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_animation", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_bodypart {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_bodypart", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_callingcard {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_callingcard", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_clothing {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_clothing", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_favorite {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_favorite", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_gesture {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_gesture", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_inbox {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_inbox", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_landmark {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_landmark", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_lostandfound {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_lostandfound", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_notecard {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_notecard", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_object {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_object", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_outfit {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_outfit", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_plain_closed {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_plain_closed", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_plain_open {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_plain_open", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_RLVa {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_RLVa", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_script {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_script", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_snapshot {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_snapshot", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_sound {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_sound", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_sys {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_sys", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_texture {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_texture", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_folder_trash {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_folder_trash", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_alpha {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_alpha", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_animation {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_animation", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_attach {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_attach", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_callingcard_offline {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_callingcard_offline", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_callingcard_online {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_callingcard_online", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_clothing {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_clothing", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_eyes {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_eyes", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_gesture {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_gesture", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_gloves {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_gloves", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_hair {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_hair", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_jacket {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_jacket", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_landmark {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_landmark", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_landmark_visited {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_landmark_visited", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_notecard {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_notecard", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_object {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_object", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_object_multi {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_object_multi", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_pants {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_pants", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_physics {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_physics", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_script {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_script", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_script_dangerous {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_script_dangerous", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_shape {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_shape", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_shirt {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_shirt", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_shoes {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_shoes", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_skin {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_skin", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_skirt {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_skirt", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_snapshot {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_snapshot", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_socks {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_socks", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_sound {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_sound", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_tattoo {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_tattoo", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_texture {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_texture", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_underpants {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_underpants", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap inv_item_undershirt {\r
+            get {\r
+                object obj = ResourceManager.GetObject("inv_item_undershirt", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to # $Id$\r
+        ///# sections\r
+        ///[word .5, .1, .3]\r
+        ///default             Name of default state that all scripts must have\r
+        ///state                       Keyword to indicate state block or state transition\r
+        ///\r
+        ///# data types\r
+        ///[word .1, .3, .1]\r
+        ///integer                     Integer type\r
+        ///float                       Floating-point type\r
+        ///string                      String type\r
+        ///key                         Key type.  Use NULL_KEY to test for empty keys.\r
+        ///vector                      Vector type of 3 floats.  Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z\r
+        ///rotation            Rotation type of 4 floats.  Used to represent rota [rest of string was truncated]&quot;;.\r
+        /// </summary>\r
+        internal static string lsl_keywords {\r
+            get {\r
+                return ResourceManager.GetString("lsl_keywords", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap lsl_scripts_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("lsl_scripts_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap map_dot {\r
+            get {\r
+                object obj = ResourceManager.GetObject("map_dot", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap mic {\r
+            get {\r
+                object obj = ResourceManager.GetObject("mic", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap my_map_pos {\r
+            get {\r
+                object obj = ResourceManager.GetObject("my_map_pos", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap paste_16 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("paste_16", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Radegast.\r
+        /// </summary>\r
+        internal static string ProgramName {\r
+            get {\r
+                return ResourceManager.GetString("ProgramName", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Icon radegast_icon {\r
+            get {\r
+                object obj = ResourceManager.GetObject("radegast_icon", resourceCulture);\r
+                return ((System.Drawing.Icon)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap radegast_large {\r
+            get {\r
+                object obj = ResourceManager.GetObject("radegast_large", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap radegast_main_screen2 {\r
+            get {\r
+                object obj = ResourceManager.GetObject("radegast_main_screen2", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Radegast Development Team.\r
+        /// </summary>\r
+        internal static string RadegastAuthor {\r
+            get {\r
+                return ResourceManager.GetString("RadegastAuthor", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Radegast 2.7.\r
+        /// </summary>\r
+        internal static string RadegastTitle {\r
+            get {\r
+                return ResourceManager.GetString("RadegastTitle", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_buy_currency {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_buy_currency", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_health {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_health", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_no_build {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_no_build", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_no_fly {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_no_fly", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_no_push {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_no_push", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_no_scripts {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_no_scripts", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_no_voice {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_no_voice", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_script_debug {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_script_debug", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap status_search {\r
+            get {\r
+                object obj = ResourceManager.GetObject("status_search", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        internal static System.Drawing.Bitmap target_map_pos {\r
+            get {\r
+                object obj = ResourceManager.GetObject("target_map_pos", resourceCulture);\r
+                return ((System.Drawing.Bitmap)(obj));\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to http://update.radegast.org/svc/get_latest.\r
+        /// </summary>\r
+        internal static string UpdateCheckUri {\r
+            get {\r
+                return ResourceManager.GetString("UpdateCheckUri", resourceCulture);\r
+            }\r
+        }\r
+    }\r
+}\r
index bca6ce6..f376211 100644 (file)
   <resheader name="writer">\r
     <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>\r
   </resheader>\r
-  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />\r
+  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />\r
   <data name="del_trans" type="System.Resources.ResXFileRef, System.Windows.Forms">\r
     <value>../Resources/del_trans.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>\r
   </data>\r
     <value>../Resources/inv_folder_animation.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>\r
   </data>\r
   <data name="RadegastTitle" xml:space="preserve">\r
-    <value>Radegast 2.5</value>\r
+    <value>Radegast 2.7</value>\r
   </data>\r
   <data name="inv_folder_plain_closed" type="System.Resources.ResXFileRef, System.Windows.Forms">\r
     <value>../Resources/inv_folder_plain_closed.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>\r
index a5a570f..1071afb 100644 (file)
@@ -18,7 +18,7 @@ RequestExecutionLevel admin   ; on Vista we must be admin because we write to Prog
 LangString LanguageCode ${LANG_ENGLISH}  "en"\r
 \r
 !define APPNAME "Radegast"\r
-!define VERSION "2.5"\r
+!define VERSION "2.7"\r
 !define MAINEXEC "${APPNAME}.exe"\r
 !define DOTNET_VERSION "3.5"\r
 \r