-//------------------------------------------------------------------------------
-// <auto-generated>
-// This code was generated by a tool.
-// Runtime Version:2.0.50727.5448
-//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-// </auto-generated>
-//------------------------------------------------------------------------------
-
-namespace Radegast.Properties {
- using System;
-
-
- /// <summary>
- /// A strongly-typed resource class, for looking up localized strings, etc.
- /// </summary>
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- public class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// Returns the cached ResourceManager instance used by this class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Radegast.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- public static System.Drawing.Bitmap add_16 {
- get {
- object obj = ResourceManager.GetObject("add_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap applications_16 {
- get {
- object obj = ResourceManager.GetObject("applications_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap applications_32 {
- get {
- object obj = ResourceManager.GetObject("applications_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap arrow_forward_16 {
- get {
- object obj = ResourceManager.GetObject("arrow_forward_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap arrow_up_16 {
- get {
- object obj = ResourceManager.GetObject("arrow_up_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap btn_play {
- get {
- object obj = ResourceManager.GetObject("btn_play", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap btn_stop {
- get {
- object obj = ResourceManager.GetObject("btn_stop", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap checkerboard {
- get {
- object obj = ResourceManager.GetObject("checkerboard", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8" ?>
- ///<!-- $Id$ -->
- ///<llsd>
- /// <map>
- /// <key>0bcd5f5d-a4ce-9ea4-f9e8-15132653b3d8</key>
- /// <map>
- /// <key>color</key>
- /// <array>
- /// <real>2</real>
- /// <real>1</real>
- ///
- /// <real>1.6000000238418579</real>
- /// <real>1</real>
- /// </array>
- /// <key>multiple</key>
- /// <real>2</real>
- /// <key>name</key>
- ///
- /// <string>MoyMix</string>
- /// </map>
- /// <key>0f6723d2-5b23-6b58-08ab-308112b33786</key>
- /// <map>
- /// <key>color</key> [rest of string was truncated]";.
- /// </summary>
- public static string client_signatures {
- get {
- return ResourceManager.GetString("client_signatures", resourceCulture);
- }
- }
-
- public static System.Drawing.Bitmap computer_16 {
- get {
- object obj = ResourceManager.GetObject("computer_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap copy_16 {
- get {
- object obj = ResourceManager.GetObject("copy_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap cut_16 {
- get {
- object obj = ResourceManager.GetObject("cut_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap del_trans {
- get {
- object obj = ResourceManager.GetObject("del_trans", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap delete_16 {
- get {
- object obj = ResourceManager.GetObject("delete_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap documents_16 {
- get {
- object obj = ResourceManager.GetObject("documents_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap documents_32 {
- get {
- object obj = ResourceManager.GetObject("documents_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap folder_closed_16 {
- get {
- object obj = ResourceManager.GetObject("folder_closed_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap folder_open_16 {
- get {
- object obj = ResourceManager.GetObject("folder_open_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap GreenOrb_16 {
- get {
- object obj = ResourceManager.GetObject("GreenOrb_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap GreenOrbFaded_16 {
- get {
- object obj = ResourceManager.GetObject("GreenOrbFaded_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_animation {
- get {
- object obj = ResourceManager.GetObject("inv_folder_animation", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_bodypart {
- get {
- object obj = ResourceManager.GetObject("inv_folder_bodypart", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_callingcard {
- get {
- object obj = ResourceManager.GetObject("inv_folder_callingcard", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_clothing {
- get {
- object obj = ResourceManager.GetObject("inv_folder_clothing", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_favorite {
- get {
- object obj = ResourceManager.GetObject("inv_folder_favorite", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_gesture {
- get {
- object obj = ResourceManager.GetObject("inv_folder_gesture", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_inbox {
- get {
- object obj = ResourceManager.GetObject("inv_folder_inbox", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_landmark {
- get {
- object obj = ResourceManager.GetObject("inv_folder_landmark", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_lostandfound {
- get {
- object obj = ResourceManager.GetObject("inv_folder_lostandfound", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_notecard {
- get {
- object obj = ResourceManager.GetObject("inv_folder_notecard", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_object {
- get {
- object obj = ResourceManager.GetObject("inv_folder_object", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_outfit {
- get {
- object obj = ResourceManager.GetObject("inv_folder_outfit", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_plain_closed {
- get {
- object obj = ResourceManager.GetObject("inv_folder_plain_closed", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_plain_open {
- get {
- object obj = ResourceManager.GetObject("inv_folder_plain_open", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_RLVa {
- get {
- object obj = ResourceManager.GetObject("inv_folder_RLVa", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_script {
- get {
- object obj = ResourceManager.GetObject("inv_folder_script", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_snapshot {
- get {
- object obj = ResourceManager.GetObject("inv_folder_snapshot", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_sound {
- get {
- object obj = ResourceManager.GetObject("inv_folder_sound", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_sys {
- get {
- object obj = ResourceManager.GetObject("inv_folder_sys", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_texture {
- get {
- object obj = ResourceManager.GetObject("inv_folder_texture", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_folder_trash {
- get {
- object obj = ResourceManager.GetObject("inv_folder_trash", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_alpha {
- get {
- object obj = ResourceManager.GetObject("inv_item_alpha", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_animation {
- get {
- object obj = ResourceManager.GetObject("inv_item_animation", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_attach {
- get {
- object obj = ResourceManager.GetObject("inv_item_attach", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_callingcard_offline {
- get {
- object obj = ResourceManager.GetObject("inv_item_callingcard_offline", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_callingcard_online {
- get {
- object obj = ResourceManager.GetObject("inv_item_callingcard_online", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_clothing {
- get {
- object obj = ResourceManager.GetObject("inv_item_clothing", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_eyes {
- get {
- object obj = ResourceManager.GetObject("inv_item_eyes", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_gesture {
- get {
- object obj = ResourceManager.GetObject("inv_item_gesture", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_gloves {
- get {
- object obj = ResourceManager.GetObject("inv_item_gloves", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_hair {
- get {
- object obj = ResourceManager.GetObject("inv_item_hair", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_jacket {
- get {
- object obj = ResourceManager.GetObject("inv_item_jacket", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_landmark {
- get {
- object obj = ResourceManager.GetObject("inv_item_landmark", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_landmark_visited {
- get {
- object obj = ResourceManager.GetObject("inv_item_landmark_visited", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_notecard {
- get {
- object obj = ResourceManager.GetObject("inv_item_notecard", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_object {
- get {
- object obj = ResourceManager.GetObject("inv_item_object", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_object_multi {
- get {
- object obj = ResourceManager.GetObject("inv_item_object_multi", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_pants {
- get {
- object obj = ResourceManager.GetObject("inv_item_pants", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_physics {
- get {
- object obj = ResourceManager.GetObject("inv_item_physics", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_script {
- get {
- object obj = ResourceManager.GetObject("inv_item_script", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_script_dangerous {
- get {
- object obj = ResourceManager.GetObject("inv_item_script_dangerous", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_shape {
- get {
- object obj = ResourceManager.GetObject("inv_item_shape", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_shirt {
- get {
- object obj = ResourceManager.GetObject("inv_item_shirt", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_shoes {
- get {
- object obj = ResourceManager.GetObject("inv_item_shoes", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_skin {
- get {
- object obj = ResourceManager.GetObject("inv_item_skin", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_skirt {
- get {
- object obj = ResourceManager.GetObject("inv_item_skirt", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_snapshot {
- get {
- object obj = ResourceManager.GetObject("inv_item_snapshot", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_socks {
- get {
- object obj = ResourceManager.GetObject("inv_item_socks", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_sound {
- get {
- object obj = ResourceManager.GetObject("inv_item_sound", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_tattoo {
- get {
- object obj = ResourceManager.GetObject("inv_item_tattoo", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_texture {
- get {
- object obj = ResourceManager.GetObject("inv_item_texture", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_underpants {
- get {
- object obj = ResourceManager.GetObject("inv_item_underpants", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap inv_item_undershirt {
- get {
- object obj = ResourceManager.GetObject("inv_item_undershirt", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to # $Id$
- ///# sections
- ///[word .5, .1, .3]
- ///default Name of default state that all scripts must have
- ///state Keyword to indicate state block or state transition
- ///
- ///# data types
- ///[word .1, .3, .1]
- ///integer Integer type
- ///float Floating-point type
- ///string String type
- ///key Key type. Use NULL_KEY to test for empty keys.
- ///vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z
- ///rotation [rest of string was truncated]";.
- /// </summary>
- public static string lsl_keywords {
- get {
- return ResourceManager.GetString("lsl_keywords", resourceCulture);
- }
- }
-
- public static System.Drawing.Bitmap lsl_scripts_16 {
- get {
- object obj = ResourceManager.GetObject("lsl_scripts_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap map_dot {
- get {
- object obj = ResourceManager.GetObject("map_dot", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap mic {
- get {
- object obj = ResourceManager.GetObject("mic", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap my_map_pos {
- get {
- object obj = ResourceManager.GetObject("my_map_pos", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap paste_16 {
- get {
- object obj = ResourceManager.GetObject("paste_16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Radegast.
- /// </summary>
- public static string ProgramName {
- get {
- return ResourceManager.GetString("ProgramName", resourceCulture);
- }
- }
-
- public static System.Drawing.Icon radegast_icon {
- get {
- object obj = ResourceManager.GetObject("radegast_icon", resourceCulture);
- return ((System.Drawing.Icon)(obj));
- }
- }
-
- public static System.Drawing.Bitmap radegast_large {
- get {
- object obj = ResourceManager.GetObject("radegast_large", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap radegast_main_screen2 {
- get {
- object obj = ResourceManager.GetObject("radegast_main_screen2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Radegast Development Team.
- /// </summary>
- public static string RadegastAuthor {
- get {
- return ResourceManager.GetString("RadegastAuthor", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Radegast 2.5.
- /// </summary>
- public static string RadegastTitle {
- get {
- return ResourceManager.GetString("RadegastTitle", resourceCulture);
- }
- }
-
- public static System.Drawing.Bitmap status_buy_currency {
- get {
- object obj = ResourceManager.GetObject("status_buy_currency", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_health {
- get {
- object obj = ResourceManager.GetObject("status_health", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_no_build {
- get {
- object obj = ResourceManager.GetObject("status_no_build", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_no_fly {
- get {
- object obj = ResourceManager.GetObject("status_no_fly", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_no_push {
- get {
- object obj = ResourceManager.GetObject("status_no_push", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_no_scripts {
- get {
- object obj = ResourceManager.GetObject("status_no_scripts", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_no_voice {
- get {
- object obj = ResourceManager.GetObject("status_no_voice", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_script_debug {
- get {
- object obj = ResourceManager.GetObject("status_script_debug", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap status_search {
- get {
- object obj = ResourceManager.GetObject("status_search", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- public static System.Drawing.Bitmap target_map_pos {
- get {
- object obj = ResourceManager.GetObject("target_map_pos", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to http://update.radegast.org/svc/get_latest.
- /// </summary>
- public static string UpdateCheckUri {
- get {
- return ResourceManager.GetString("UpdateCheckUri", resourceCulture);
- }
- }
- }
-}
+//------------------------------------------------------------------------------\r
+// <auto-generated>\r
+// This code was generated by a tool.\r
+// Runtime Version:4.0.30319.239\r
+//\r
+// Changes to this file may cause incorrect behavior and will be lost if\r
+// the code is regenerated.\r
+// </auto-generated>\r
+//------------------------------------------------------------------------------\r
+\r
+namespace Radegast.Properties {\r
+ using System;\r
+ \r
+ \r
+ /// <summary>\r
+ /// A strongly-typed resource class, for looking up localized strings, etc.\r
+ /// </summary>\r
+ // This class was auto-generated by the StronglyTypedResourceBuilder\r
+ // class via a tool like ResGen or Visual Studio.\r
+ // To add or remove a member, edit your .ResX file then rerun ResGen\r
+ // with the /str option, or rebuild your VS project.\r
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]\r
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]\r
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]\r
+ internal class Resources {\r
+ \r
+ private static global::System.Resources.ResourceManager resourceMan;\r
+ \r
+ private static global::System.Globalization.CultureInfo resourceCulture;\r
+ \r
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]\r
+ internal Resources() {\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Returns the cached ResourceManager instance used by this class.\r
+ /// </summary>\r
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+ internal static global::System.Resources.ResourceManager ResourceManager {\r
+ get {\r
+ if (object.ReferenceEquals(resourceMan, null)) {\r
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Radegast.Properties.Resources", typeof(Resources).Assembly);\r
+ resourceMan = temp;\r
+ }\r
+ return resourceMan;\r
+ }\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Overrides the current thread's CurrentUICulture property for all\r
+ /// resource lookups using this strongly typed resource class.\r
+ /// </summary>\r
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+ internal static global::System.Globalization.CultureInfo Culture {\r
+ get {\r
+ return resourceCulture;\r
+ }\r
+ set {\r
+ resourceCulture = value;\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap add_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("add_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap applications_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("applications_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap applications_32 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("applications_32", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap arrow_forward_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("arrow_forward_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap arrow_up_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("arrow_up_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap btn_play {\r
+ get {\r
+ object obj = ResourceManager.GetObject("btn_play", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap btn_stop {\r
+ get {\r
+ object obj = ResourceManager.GetObject("btn_stop", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap checkerboard {\r
+ get {\r
+ object obj = ResourceManager.GetObject("checkerboard", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Looks up a localized string similar to <?xml version="1.0" encoding="utf-8" ?>\r
+ ///<!-- $Id: $ -->\r
+ ///<llsd>\r
+ /// <map>\r
+ /// <key>0bcd5f5d-a4ce-9ea4-f9e8-15132653b3d8</key>\r
+ /// <map>\r
+ /// <key>color</key>\r
+ /// <array>\r
+ /// <real>2</real>\r
+ /// <real>1</real>\r
+ ///\r
+ /// <real>1.6000000238418579</real>\r
+ /// <real>1</real>\r
+ /// </array>\r
+ /// <key>multiple</key>\r
+ /// <real>2</real>\r
+ /// <key>name</key>\r
+ ///\r
+ /// <string>MoyMix</string>\r
+ /// </map>\r
+ /// <key>0f6723d2-5b23-6b58-08ab-308112b33786</key>\r
+ /// <map>\r
+ /// <key>color</key> [rest of string was truncated]";.\r
+ /// </summary>\r
+ internal static string client_signatures {\r
+ get {\r
+ return ResourceManager.GetString("client_signatures", resourceCulture);\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap computer_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("computer_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap copy_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("copy_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap cut_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("cut_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap del_trans {\r
+ get {\r
+ object obj = ResourceManager.GetObject("del_trans", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap delete_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("delete_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap documents_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("documents_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap documents_32 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("documents_32", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap folder_closed_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("folder_closed_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap folder_open_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("folder_open_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap GreenOrb_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("GreenOrb_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap GreenOrbFaded_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("GreenOrbFaded_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_animation {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_animation", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_bodypart {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_bodypart", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_callingcard {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_callingcard", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_clothing {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_clothing", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_favorite {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_favorite", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_gesture {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_gesture", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_inbox {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_inbox", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_landmark {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_landmark", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_lostandfound {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_lostandfound", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_notecard {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_notecard", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_object {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_object", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_outfit {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_outfit", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_plain_closed {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_plain_closed", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_plain_open {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_plain_open", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_RLVa {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_RLVa", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_script {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_script", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_snapshot {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_snapshot", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_sound {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_sound", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_sys {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_sys", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_texture {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_texture", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_folder_trash {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_folder_trash", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_alpha {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_alpha", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_animation {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_animation", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_attach {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_attach", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_callingcard_offline {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_callingcard_offline", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_callingcard_online {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_callingcard_online", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_clothing {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_clothing", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_eyes {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_eyes", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_gesture {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_gesture", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_gloves {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_gloves", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_hair {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_hair", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_jacket {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_jacket", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_landmark {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_landmark", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_landmark_visited {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_landmark_visited", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_notecard {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_notecard", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_object {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_object", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_object_multi {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_object_multi", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_pants {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_pants", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_physics {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_physics", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_script {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_script", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_script_dangerous {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_script_dangerous", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_shape {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_shape", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_shirt {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_shirt", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_shoes {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_shoes", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_skin {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_skin", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_skirt {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_skirt", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_snapshot {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_snapshot", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_socks {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_socks", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_sound {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_sound", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_tattoo {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_tattoo", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_texture {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_texture", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_underpants {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_underpants", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap inv_item_undershirt {\r
+ get {\r
+ object obj = ResourceManager.GetObject("inv_item_undershirt", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Looks up a localized string similar to # $Id$\r
+ ///# sections\r
+ ///[word .5, .1, .3]\r
+ ///default Name of default state that all scripts must have\r
+ ///state Keyword to indicate state block or state transition\r
+ ///\r
+ ///# data types\r
+ ///[word .1, .3, .1]\r
+ ///integer Integer type\r
+ ///float Floating-point type\r
+ ///string String type\r
+ ///key Key type. Use NULL_KEY to test for empty keys.\r
+ ///vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z\r
+ ///rotation Rotation type of 4 floats. Used to represent rota [rest of string was truncated]";.\r
+ /// </summary>\r
+ internal static string lsl_keywords {\r
+ get {\r
+ return ResourceManager.GetString("lsl_keywords", resourceCulture);\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap lsl_scripts_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("lsl_scripts_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap map_dot {\r
+ get {\r
+ object obj = ResourceManager.GetObject("map_dot", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap mic {\r
+ get {\r
+ object obj = ResourceManager.GetObject("mic", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap my_map_pos {\r
+ get {\r
+ object obj = ResourceManager.GetObject("my_map_pos", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap paste_16 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("paste_16", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Looks up a localized string similar to Radegast.\r
+ /// </summary>\r
+ internal static string ProgramName {\r
+ get {\r
+ return ResourceManager.GetString("ProgramName", resourceCulture);\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Icon radegast_icon {\r
+ get {\r
+ object obj = ResourceManager.GetObject("radegast_icon", resourceCulture);\r
+ return ((System.Drawing.Icon)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap radegast_large {\r
+ get {\r
+ object obj = ResourceManager.GetObject("radegast_large", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap radegast_main_screen2 {\r
+ get {\r
+ object obj = ResourceManager.GetObject("radegast_main_screen2", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Looks up a localized string similar to Radegast Development Team.\r
+ /// </summary>\r
+ internal static string RadegastAuthor {\r
+ get {\r
+ return ResourceManager.GetString("RadegastAuthor", resourceCulture);\r
+ }\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Looks up a localized string similar to Radegast 2.7.\r
+ /// </summary>\r
+ internal static string RadegastTitle {\r
+ get {\r
+ return ResourceManager.GetString("RadegastTitle", resourceCulture);\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_buy_currency {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_buy_currency", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_health {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_health", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_no_build {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_no_build", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_no_fly {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_no_fly", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_no_push {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_no_push", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_no_scripts {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_no_scripts", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_no_voice {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_no_voice", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_script_debug {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_script_debug", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap status_search {\r
+ get {\r
+ object obj = ResourceManager.GetObject("status_search", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ internal static System.Drawing.Bitmap target_map_pos {\r
+ get {\r
+ object obj = ResourceManager.GetObject("target_map_pos", resourceCulture);\r
+ return ((System.Drawing.Bitmap)(obj));\r
+ }\r
+ }\r
+ \r
+ /// <summary>\r
+ /// Looks up a localized string similar to http://update.radegast.org/svc/get_latest.\r
+ /// </summary>\r
+ internal static string UpdateCheckUri {\r
+ get {\r
+ return ResourceManager.GetString("UpdateCheckUri", resourceCulture);\r
+ }\r
+ }\r
+ }\r
+}\r