<ClCompile Include="..\..\src\system\system-variables.c" />\r
<ClCompile Include="..\..\src\core\show-file.c" />\r
<ClCompile Include="..\..\src\monster\creature.c" />\r
- <ClCompile Include="..\..\src\dungeon\dungeon-file.c" />\r
+ <ClCompile Include="..\..\src\info-reader\fixed-map-parser.c" />\r
<ClCompile Include="..\..\src\dungeon\dungeon.c" />\r
<ClCompile Include="..\..\src\locale\english.c" />\r
<ClCompile Include="..\..\src\grid\feature.c" />\r
<ClInclude Include="..\..\src\system\angband.h" />\r
<ClInclude Include="..\..\src\system\system-variables.h" />\r
<ClInclude Include="..\..\src\monster\creature.h" />\r
- <ClInclude Include="..\..\src\dungeon\dungeon-file.h" />\r
+ <ClInclude Include="..\..\src\info-reader\fixed-map-parser.h" />\r
<ClInclude Include="..\..\src\dungeon\dungeon.h" />\r
<ClInclude Include="..\..\src\grid\feature.h" />\r
<ClInclude Include="..\..\src\io\files-util.h" />\r
<ClCompile Include="..\..\src\dungeon\dungeon.c">
<Filter>dungeon</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\dungeon\dungeon-file.c">
- <Filter>dungeon</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\core\game-play.c">
<Filter>core</Filter>
</ClCompile>
<ClCompile Include="..\..\src\floor\fixed-map-generator.c">
<Filter>floor</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\info-reader\fixed-map-parser.c">
+ <Filter>info-reader</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cmd\cmd-basic.h">
<ClInclude Include="..\..\src\dungeon\dungeon.h">
<Filter>dungeon</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\dungeon\dungeon-file.h">
- <Filter>dungeon</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\core\game-play.h">
<Filter>core</Filter>
</ClInclude>
<ClInclude Include="..\..\src\floor\fixed-map-generator.h">
<Filter>floor</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\info-reader\fixed-map-parser.h">
+ <Filter>info-reader</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
\
dungeon/dungeon.c dungeon/dungeon.h \
dungeon/dungeon-processor.c dungeon/dungeon-processor.h \
- dungeon/dungeon-file.c dungeon/dungeon-file.h \
dungeon/quest.h dungeon/quest.c \
\
effect/effect-feature.c effect/effect-feature.h \
info-reader/ego-reader.c info-reader/ego-reader.h \
info-reader/feature-info-tokens-table.c info-reader/feature-info-tokens-table.h \
info-reader/feature-reader.c info-reader/feature-reader.h \
+ info-reader/fixed-map-parser.c info-reader/fixed-map-parser.h \
info-reader/general-parser.c info-reader/general-parser.h \
info-reader/info-reader-util.c info-reader/info-reader-util.h \
info-reader/kind-info-tokens-table.c info-reader/kind-info-tokens-table.h \
#include "birth/game-play-initializer.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor.h"
#include "combat/snipe.h"
#include "core/output-updater.h"
#include "core/stuff-handler.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "effect/spells-effect-util.h"
#include "core/game-closer.h"
#include "core/output-updater.h"
#include "core/player-processor.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon-processor.h"
#include "io/input-key-processor.h"
#include "io/read-pref-file.h"
#include "player/player-status.h"
#include "floor/wild.h"
#include "monster/monster-status.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "grid/feature.h"
#include "world/world.h"
#include "view/display-main-window.h"
*/
#include "floor/wild.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor-town.h"
* 2014 Deskull rearranged comment for Doxygen
*/
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/quest.h"
#include "floor/floor.h"
#include "floor/fixed-map-generator.h"
#include "io/load.h"
#include "birth/quick-start.h"
#include "cmd-item/cmd-smith.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor-generate.h"
#include "cmd-building/cmd-building.h"
#include "core/sort.h"
#include "core/stuff-handler.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "effect/spells-effect-util.h"
#include "dungeon/quest.h"
#include "io/files-util.h"
#include "dungeon/dungeon.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "world/world.h"
#include "market/arena-info-table.h"
#include "object/object-kind-hook.h"
#include "object-enchant/special-object-flags.h"
#include "dungeon/dungeon.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "core/sort.h"
#include "world/world.h"
#include "core/show-file.h"
#include "io-dump/dump-util.h"
#include "player/avatar.h"
#include "core/show-file.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "world/world.h"
#include "store/store-util.h"
#include "floor/floor-town.h"
#include "main/init.h"
#include "cmd-building/cmd-building.h"
-#include "dungeon/dungeon-file.h" // 相互参照、後で何とかする.
+#include "info-reader/fixed-map-parser.h" // 相互参照、後で何とかする.
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor-town.h"
#include "market/building-quest.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/quest.h"
#include "floor/floor.h"
#include "market/building-util.h"
*/
#include "view/display-player.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/quest.h"
#include "floor/floor.h"
#include "knowledge/knowledge-mutations.h"
#include "cmd-io/cmd-save.h"
#include "cmd/cmd-draw.h"
#include "core/stuff-handler.h"
-#include "dungeon/dungeon-file.h"
+#include "info-reader/fixed-map-parser.h"
#include "dungeon/dungeon.h"
#include "dungeon/quest.h"
#include "floor/floor-object.h"