#include "game-option/birth-options.h"
#include "io/write-diary.h"
#include "market/building-actions-table.h"
+#include "market/bounty.h"
#include "status/bad-status-setter.h"
#include "player/digestion-processor.h"
#include "player/eldritch-horror.h"
pass_game_turn_by_stay();
prevent_turn_overflow(customer_ptr);
- if ((prev_hour >= 18) && (prev_hour <= 23))
+ if ((prev_hour >= 18) && (prev_hour <= 23)) {
+ determine_daily_bounty(customer_ptr, FALSE); /* Update daily bounty */
exe_write_diary(customer_ptr, DIARY_DIALY, 0, NULL);
+ }
customer_ptr->chp = customer_ptr->mhp;
if (has_a_nightmare(customer_ptr)) return TRUE;