OSDN Git Service

Sampler state code now compiles and is built. Not tested yet.
authorBrian <brian.paul@tungstengraphics.com>
Wed, 22 Aug 2007 19:33:19 +0000 (13:33 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Wed, 22 Aug 2007 19:33:19 +0000 (13:33 -0600)
src/mesa/pipe/i915simple/Makefile
src/mesa/pipe/i915simple/i915_state.h
src/mesa/pipe/i915simple/i915_state_sampler.c

index bb1e610..7e4e3d4 100644 (file)
@@ -19,6 +19,7 @@ DRIVER_SOURCES = \
        i915_state_derived.c \
        i915_state_emit.c \
        i915_state_fragprog.c \
+       i915_state_sampler.c \
        i915_strings.c \
        i915_prim_emit.c \
        i915_tex_layout.c \
index 794a251..4305845 100644 (file)
@@ -42,6 +42,7 @@ struct i915_tracked_state {
 void i915_update_immediate( struct i915_context *i915 );
 void i915_update_dynamic( struct i915_context *i915 );
 void i915_update_derived( struct i915_context *i915 );
+void i915_update_samplers( struct i915_context *i915 );
 
 void i915_emit_hardware_state( struct i915_context *i915 );
 
index 3e44bba..591e368 100644 (file)
@@ -34,6 +34,7 @@
 
 #include "pipe/p_context.h"
 #include "pipe/p_state.h"
+#include "pipe/p_util.h"
 
 #include "i915_state_inlines.h"
 #include "i915_context.h"
@@ -96,18 +97,69 @@ static unsigned translate_mip_filter( unsigned filter )
    }
 }
 
+static unsigned translate_compare_func(unsigned func)
+{
+   switch (func) {
+   case PIPE_FUNC_NEVER:
+   case PIPE_FUNC_LESS:
+   case PIPE_FUNC_EQUAL:
+   case PIPE_FUNC_LEQUAL:
+   case PIPE_FUNC_GREATER:
+   case PIPE_FUNC_NOTEQUAL:
+   case PIPE_FUNC_GEQUAL:
+   case PIPE_FUNC_ALWAYS:
+      return 0;
+   default:
+      assert(0);
+      return 0;
+   }
+}
+
 
-/* Recalculate all state from scratch.  Perhaps not the most
+static uint
+bitcount(uint k)
+{
+   uint count = 0;
+   while (k) {
+      if (k & 1)
+         count++;
+      k = k >> 1;
+   }
+   return count;
+}
+
+
+static boolean
+is_power_of_two_texture(const struct pipe_mipmap_tree *mt)
+{
+   if (bitcount(mt->width0) == 1 &&
+       bitcount(mt->height0) == 1 &&
+       bitcount(mt->depth0) == 1) {
+      return 1;
+   }
+   else
+      return 0;
+}
+
+
+/**
+ * Compute i915 texture sampling state.
+ *
+ * Recalculate all state from scratch.  Perhaps not the most
  * efficient, but this has gotten complex enough that we need
  * something which is understandable and reliable.
+ * \param state  returns the 3 words of compute state
  */
-static void update_sampler(struct i915_context *i915, 
+static void update_sampler(struct i915_context *i915,
+                           uint unit,
                           const struct pipe_sampler_state *sampler,
-                          const struct pipe_surface_state *surface,
-                          unsigned surface_index,
-                          unsigned target,
-                          unsigned *state )
+                          const struct pipe_mipmap_tree *mt,
+                          const struct pipe_surface *surface,
+                          unsigned state[3] )
 {
+   const unsigned ws = sampler->wrap_s;
+   const unsigned wt = sampler->wrap_t;
+   const unsigned wr = sampler->wrap_r;
 
    /* Need to do this after updating the maps, which call the
     * intel_finalize_mipmap_tree and hence can update firstLevel:
@@ -119,7 +171,7 @@ static void update_sampler(struct i915_context *i915,
 
    mipFilt = translate_mip_filter( sampler->min_mip_filter );
 
-   if (tObj->MaxAnisotropy > 1.0) {
+   if (sampler->max_anisotropy > 1.0) {
       minFilt = FILTER_ANISOTROPIC;
       magFilt = FILTER_ANISOTROPIC;
    }
@@ -134,8 +186,8 @@ static void update_sampler(struct i915_context *i915,
       state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
    }
 
-   if (surface->format == MESA_FORMAT_YCBCR ||
-       surface->format == MESA_FORMAT_YCBCR_REV)
+   if (surface->format == PIPE_FORMAT_YCBCR ||
+       surface->format == PIPE_FORMAT_YCBCR_REV)
       state[0] |= SS2_COLORSPACE_CONVERSION;
 
 
@@ -155,68 +207,79 @@ static void update_sampler(struct i915_context *i915,
                (magFilt << SS2_MAG_FILTER_SHIFT));
 
    
-   if (0)
-   {
-      unsigned ws = tObj->WrapS;
-      unsigned wt = tObj->WrapT;
-      unsigned wr = tObj->WrapR;
-
-      /* 3D textures don't seem to respect the border color.
-       * Fallback if there's ever a danger that they might refer to
-       * it.  
-       * 
-       * Effectively this means fallback on 3D clamp or
-       * clamp_to_border.
-       *
-       * XXX: Check if this is true on i945.  
-       * XXX: Check if this bug got fixed in release silicon.
-       */
-      if (target == PIPE_TEXTURE_3D &&
-          (sampler->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
-           sampler->mag_img_filter != PIPE_TEX_FILTER_NEAREST) &&
-          (ws == GL_CLAMP ||
-           wt == GL_CLAMP ||
-           wr == GL_CLAMP ||
-           ws == GL_CLAMP_TO_BORDER ||
-           wt == GL_CLAMP_TO_BORDER || 
-          wr == GL_CLAMP_TO_BORDER)) {
-        
-        if (intel->strict_conformance) {
-           assert(0);
-/*         sampler->fallback = true; */
-           /* TODO */
-        }
+   /* 3D textures don't seem to respect the border color.
+    * Fallback if there's ever a danger that they might refer to
+    * it.  
+    * 
+    * Effectively this means fallback on 3D clamp or
+    * clamp_to_border.
+    *
+    * XXX: Check if this is true on i945.  
+    * XXX: Check if this bug got fixed in release silicon.
+    */
+   if (mt->target == PIPE_TEXTURE_3D &&
+       (sampler->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
+        sampler->mag_img_filter != PIPE_TEX_FILTER_NEAREST) &&
+       (ws == PIPE_TEX_WRAP_CLAMP ||
+        wt == PIPE_TEX_WRAP_CLAMP ||
+        wr == PIPE_TEX_WRAP_CLAMP ||
+        ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
+        wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER || 
+        wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
+#if 0
+      if (i915->strict_conformance) {
+         assert(0);
+         /*        sampler->fallback = true; */
+         /* TODO */
       }
+#endif
+   }
 
+   state[1] =
+      ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
+       (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
+       (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT) |
+       (unit << SS3_TEXTUREMAP_INDEX_SHIFT));
 
-      state[1] =
-         ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
-          (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
-          (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT) |
-         (unit << SS3_TEXTUREMAP_INDEX_SHIFT));
-
-     if (target != TEXTURE_RECT_BIT)
-        state[1] |= SS3_NORMALIZED_COORDS;
+   if (is_power_of_two_texture(mt)) {
+      state[1] |= SS3_NORMALIZED_COORDS;
+   }
 
-   state[2] = INTEL_PACKCOLOR8888(tObj->_BorderChan[0],
-                                 tObj->_BorderChan[1],
-                                 tObj->_BorderChan[2],
-                                 tObj->_BorderChan[3]);
+   {
+      ubyte r = float_to_ubyte(sampler->border_color[0]);
+      ubyte g = float_to_ubyte(sampler->border_color[1]);
+      ubyte b = float_to_ubyte(sampler->border_color[2]);
+      ubyte a = float_to_ubyte(sampler->border_color[3]);
+      state[2] = I915PACKCOLOR8888(r, g, b, a);
+   }
 }
 
 
 
 void i915_update_samplers( struct i915_context *i915 )
 {
-   int i, dirty = 0, nr = 0;
-
-   for (i = 0; i < I915_TEX_UNITS; i++) {
-      if (i915->sampler[i].enabled) { /* ??? */
-        update_sampler( i915, i, 
-                        i915->current.sampler[i] );
-        nr++;
-        dirty |= (1<<i);
+   const struct pipe_surface *surface = i915->framebuffer.cbufs[0];
+   uint unit;
+
+   i915->current.sampler_enable_nr = 0;
+   i915->current.sampler_enable_flags = 0x0;
+
+   for (unit = 0; unit < I915_TEX_UNITS; unit++) {
+      /* determine unit enable/disable by looking for a bound mipmap tree */
+      /* could also examine the fragment program? */
+      if (i915->texture[unit]) {
+        update_sampler( i915,
+                         unit,
+                         i915->sampler + unit,       /* sampler state */
+                         i915->texture[unit],        /* mipmap tree */
+                         surface,                    /* cbuffer info */
+                        i915->current.sampler[unit] /* the result */
+                         );
+
+         i915->current.sampler_enable_nr++;
+         i915->current.sampler_enable_flags |= (1 << unit);
       }
    }
-}
 
+   i915->hardware_dirty |= I915_HW_SAMPLER;
+}