Rather than storing some identifier derived from the application
context that can't be used concretely anywhere, store a pointer to the
client directly so that accesses can be made directly through that
client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
struct drm_tegra_submit *args, struct drm_device *drm,
struct drm_file *file)
{
+ struct host1x_client *client = &context->client->base;
unsigned int num_cmdbufs = args->num_cmdbufs;
unsigned int num_relocs = args->num_relocs;
struct drm_tegra_cmdbuf __user *user_cmdbufs;
return -ENOMEM;
job->num_relocs = args->num_relocs;
- job->client = (u32)args->context;
- job->class = context->client->base.class;
+ job->client = client;
+ job->class = client->class;
job->serialize = true;
/*
static void stop_cdma_timer_locked(struct host1x_cdma *cdma)
{
cancel_delayed_work(&cdma->timeout.wq);
- cdma->timeout.client = 0;
+ cdma->timeout.client = NULL;
}
/*
u32 syncpt_val; /* syncpt value when completed */
ktime_t start_ktime; /* starting time */
/* context timeout information */
- int client;
+ struct host1x_client *client;
};
enum cdma_event {
/* Channel where job is submitted to */
struct host1x_channel *channel;
- u32 client;
+ /* client where the job originated */
+ struct host1x_client *client;
/* Gathers and their memory */
struct host1x_job_gather *gathers;