$(TOPDIR)system/media/audio/include \
$(TOPDIR)hardware/libhardware/include \
$(TOPDIR)hardware/libhardware_legacy/include \
- $(TOPDIR)hardware/ril/include \
$(TOPDIR)libnativehelper/include \
$(TOPDIR)frameworks/native/include \
$(TOPDIR)frameworks/native/opengl/include \
DEFAULT_SYSTEM_DEV_CERTIFICATE := build/target/product/security/testkey
endif
+# Rules for QCOM targets
+include $(BUILD_SYSTEM)/qcom_target.mk
+
# ###############################################################
# Set up final options.
# ###############################################################
TARGET_GLOBAL_LD_DIRS += -L$(TARGET_OUT_INTERMEDIATE_LIBRARIES)
HOST_PROJECT_INCLUDES:= $(SRC_HEADERS) $(SRC_HOST_HEADERS) $(HOST_OUT_HEADERS)
-TARGET_PROJECT_INCLUDES:= $(SRC_HEADERS) $(TARGET_OUT_HEADERS) \
+TARGET_PROJECT_INCLUDES:= $(SRC_HEADERS) $(TOPDIR)$(call project-path-for,ril)/include \
+ $(TARGET_OUT_HEADERS) \
$(TARGET_DEVICE_KERNEL_HEADERS) $(TARGET_BOARD_KERNEL_HEADERS) \
$(TARGET_PRODUCT_KERNEL_HEADERS)
RSCOMPAT_32BIT_ONLY_API_LEVELS := 8 9 10 11 12 13 14 15 16 17 18 19 20
RSCOMPAT_NO_USAGEIO_API_LEVELS := 8 9 10 11 12 13
-# Rules for QCOM targets
-include $(BUILD_SYSTEM)/qcom_target.mk
-
# We might want to skip items listed in PRODUCT_COPY_FILES based on
# various target flags. This is useful for replacing a binary module with one
# built from source. This should be a list of destination files under $OUT