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[Fix] 自殺時もゲームオーバーBGMを鳴らすように修正. / Fix change gameover BGM when player suicides.
authordeskull <deskull@users.sourceforge.jp>
Fri, 19 Mar 2021 15:38:18 +0000 (00:38 +0900)
committerdeskull <deskull@users.sourceforge.jp>
Fri, 19 Mar 2021 15:38:18 +0000 (00:38 +0900)
src/cmd-action/cmd-others.cpp

index 5e85540..4e8a813 100644 (file)
@@ -174,6 +174,7 @@ void do_cmd_suicide(player_type *creature_ptr)
     creature_ptr->is_dead = TRUE;
     creature_ptr->leaving = TRUE;
     if (!current_world_ptr->total_winner) {
+        play_music(TERM_XTRA_MUSIC_BASIC, MUSIC_BASIC_GAMEOVER);
         exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 0, _("ダンジョンの探索に絶望して自殺した。", "gave up all hope to commit suicide."));
         exe_write_diary(creature_ptr, DIARY_GAMESTART, 1, _("-------- ゲームオーバー --------", "--------   Game  Over   --------"));
         exe_write_diary(creature_ptr, DIARY_DESCRIPTION, 1, "\n\n\n\n");