#include "savedata/load-zangband.h"
#include "cmd-building/cmd-building.h"
#include "dungeon/dungeon.h"
+#include "dungeon/quest.h"
#include "floor/floor.h"
#include "game-option/option-flags.h"
#include "market/bounty.h"
#include "player/player-skill.h"
#include "realm/realm-types.h"
#include "savedata/load-util.h"
+#include "system/system-variables.h"
#include "world/world.h"
void load_zangband_options(void)
rd_s32b(&tmp32s);
creature_ptr->visit = 1L;
}
+
+void set_zangband_quest(player_type *creature_ptr, quest_type *const q_ptr, int loading_quest_index, const QUEST_IDX old_inside_quest)
+{
+ if (q_ptr->flags & QUEST_FLAG_PRESET) {
+ q_ptr->dungeon = 0;
+ return;
+ }
+
+ init_flags = INIT_ASSIGN;
+ creature_ptr->current_floor_ptr->inside_quest = (QUEST_IDX)loading_quest_index;
+ parse_fixed_map(creature_ptr, "q_info.txt", 0, 0, 0, 0);
+ creature_ptr->current_floor_ptr->inside_quest = old_inside_quest;
+}
#include "savedata/load-util.h"
#include "savedata/load-v1-5-0.h"
#include "savedata/lore-loader.h"
+#include "savedata/load-zangband.h"
#include "savedata/option-loader.h"
-#include "savedata/store-loader.h"
#include "savedata/player-info-loader.h"
+#include "savedata/store-loader.h"
#include "savedata/world-loader.h"
#include "spell/spells-status.h"
#include "system/system-variables.h"
return load_item_result;
byte tmp8u;
- if (!z_older_than(12, 1, 3))
- {
+ if (!z_older_than(12, 1, 3)) {
errr load_town_result = load_town();
if (load_town_result != 0)
return load_town_result;
-
+
u16b max_quests_load;
byte max_rquests_load;
errr load_quest_result = load_quest_info(&max_quests_load, &max_rquests_load);
continue;
load_quest_details(creature_ptr, q_ptr, i);
- if (z_older_than(10, 3, 11)) {
- if (q_ptr->flags & QUEST_FLAG_PRESET) {
- q_ptr->dungeon = 0;
- } else {
- init_flags = INIT_ASSIGN;
- creature_ptr->current_floor_ptr->inside_quest = (QUEST_IDX)i;
-
- parse_fixed_map(creature_ptr, "q_info.txt", 0, 0, 0, 0);
- creature_ptr->current_floor_ptr->inside_quest = old_inside_quest;
- }
- } else {
+ if (z_older_than(10, 3, 11))
+ set_zangband_quest(creature_ptr, q_ptr, i, old_inside_quest);
+ else {
rd_byte(&tmp8u);
q_ptr->dungeon = tmp8u;
}