return -a;
}
+INLINE float32 float32_is_infinity(float32 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float32 float32_is_neg(float32 a)
+{
+ return a < 0.0;
+}
+
+INLINE float32 float32_is_zero(float32 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE float32 float32_scalbn(float32 a, int n)
{
return scalbnf(a, n);
return -a;
}
+INLINE float64 float64_is_infinity(float64 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE float64 float64_is_neg(float64 a)
+{
+ return a < 0.0;
+}
+
+INLINE float64 float64_is_zero(float64 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE float64 float64_scalbn(float64 a, int n)
{
return scalbn(a, n);
return -a;
}
+INLINE floatx80 floatx80_is_infinity(floatx80 a)
+{
+ return fpclassify(a) == FP_INFINITE;
+}
+
+INLINE floatx80 floatx80_is_neg(floatx80 a)
+{
+ return a < 0.0;
+}
+
+INLINE floatx80 floatx80_is_zero(floatx80 a)
+{
+ return fpclassify(a) == FP_ZERO;
+}
+
INLINE floatx80 floatx80_scalbn(floatx80 a, int n)
{
return scalbnl(a, n);
return make_float32(float32_val(a) ^ 0x80000000);
}
+INLINE int float32_is_infinity(float32 a)
+{
+ return (float32_val(a) & 0x7fffffff) == 0x7ff80000;
+}
+
+INLINE int float32_is_neg(float32 a)
+{
+ return float32_val(a) >> 31;
+}
+
+INLINE int float32_is_zero(float32 a)
+{
+ return (float32_val(a) & 0x7fffffff) == 0;
+}
+
#define float32_zero make_float32(0)
/*----------------------------------------------------------------------------
return make_float64(float64_val(a) ^ 0x8000000000000000LL);
}
+INLINE int float64_is_infinity(float64 a)
+{
+ return (float64_val(a) & 0x7fffffffffffffffLL ) == 0x7ff0000000000000LL;
+}
+
+INLINE int float64_is_neg(float64 a)
+{
+ return float64_val(a) >> 63;
+}
+
+INLINE int float64_is_zero(float64 a)
+{
+ return (float64_val(a) & 0x7fffffffffffffffLL) == 0;
+}
+
#define float64_zero make_float64(0)
#ifdef FLOATX80
return a;
}
+INLINE int floatx80_is_infinity(floatx80 a)
+{
+ return (a.high & 0x7fff) == 0x7fff && a.low == 0;
+}
+
+INLINE int floatx80_is_neg(floatx80 a)
+{
+ return a.high >> 15;
+}
+
+INLINE int floatx80_is_zero(floatx80 a)
+{
+ return (a.high & 0x7fff) == 0 && a.low == 0;
+}
+
#endif
#ifdef FLOAT128
return a;
}
+INLINE int float128_is_infinity(float128 a)
+{
+ return (a.high & 0x7fffffffffffffffLL) == 0x7fff000000000000LL && a.low == 0;
+}
+
+INLINE int float128_is_neg(float128 a)
+{
+ return a.high >> 63;
+}
+
+INLINE int float128_is_zero(float128 a)
+{
+ return (a.high & 0x7fffffffffffffffLL) == 0 && a.low == 0;
+}
+
#endif
#else /* CONFIG_SOFTFLOAT */