return (a & 0x7fff) | (sign << 15);
}
+static inline bool bfloat16_eq(bfloat16 a, bfloat16 b, float_status *s)
+{
+ return bfloat16_compare(a, b, s) == float_relation_equal;
+}
+
+static inline bool bfloat16_le(bfloat16 a, bfloat16 b, float_status *s)
+{
+ return bfloat16_compare(a, b, s) <= float_relation_equal;
+}
+
+static inline bool bfloat16_lt(bfloat16 a, bfloat16 b, float_status *s)
+{
+ return bfloat16_compare(a, b, s) < float_relation_equal;
+}
+
+static inline bool bfloat16_unordered(bfloat16 a, bfloat16 b, float_status *s)
+{
+ return bfloat16_compare(a, b, s) == float_relation_unordered;
+}
+
+static inline bool bfloat16_eq_quiet(bfloat16 a, bfloat16 b, float_status *s)
+{
+ return bfloat16_compare_quiet(a, b, s) == float_relation_equal;
+}
+
+static inline bool bfloat16_le_quiet(bfloat16 a, bfloat16 b, float_status *s)
+{
+ return bfloat16_compare_quiet(a, b, s) <= float_relation_equal;
+}
+
+static inline bool bfloat16_lt_quiet(bfloat16 a, bfloat16 b, float_status *s)
+{
+ return bfloat16_compare_quiet(a, b, s) < float_relation_equal;
+}
+
+static inline bool bfloat16_unordered_quiet(bfloat16 a, bfloat16 b,
+ float_status *s)
+{
+ return bfloat16_compare_quiet(a, b, s) == float_relation_unordered;
+}
+
#define bfloat16_zero 0
#define bfloat16_half 0x3f00
#define bfloat16_one 0x3f80