s->dsp.vc1_inv_trans_8x8(s->block[i]);
if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
for(j = 0; j < 64; j++) s->block[i][j] += 128;
- if(!v->res_fasttx && v->res_x8) for(j = 0; j < 64; j++) s->block[i][j] += 16;
s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
if(v->pq >= 9 && v->overlap) {
if(v->c_avail)
s->dsp.vc1_inv_trans_8x8(s->block[i]);
if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
for(j = 0; j < 64; j++) s->block[i][j] += 128;
- if(!v->res_fasttx && v->res_x8) for(j = 0; j < 64; j++) s->block[i][j] += 16;
s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i&4)?s->uvlinesize:s->linesize);
if(v->pq >= 9 && v->overlap) {
if(v->c_avail)
vc1_decode_i_block(v, s->block[k], k, val, (k<4)? v->codingset : v->codingset2);
s->dsp.vc1_inv_trans_8x8(s->block[k]);
- if(!v->res_fasttx && !v->res_x8) for(j = 0; j < 64; j++) s->block[k][j] -= 16;
if(v->pq >= 9 && v->overlap) {
for(j = 0; j < 64; j++) s->block[k][j] += 128;
}