roff_to_buf(race_jouhou[p_ptr->prace], 78, temp, sizeof(temp));
fprintf(fff, "\n\n");
-#ifdef JP
- fprintf(fff, "種族: %s\n", race_info[p_ptr->prace].title);
-#else
- fprintf(fff, "Race: %s\n", race_info[p_ptr->prace].title);
-#endif
+ fprintf(fff, _("種族: %s\n", "Race: %s\n"), race_info[p_ptr->prace].title);
+
t = temp;
for (i = 0; i < 10; i++)
{
}
roff_to_buf(class_jouhou[p_ptr->pclass], 78, temp, sizeof(temp));
fprintf(fff, "\n");
-#ifdef JP
- fprintf(fff, "職業: %s\n", class_info[p_ptr->pclass].title);
-#else
- fprintf(fff, "Class: %s\n", class_info[p_ptr->pclass].title);
-#endif
+ fprintf(fff, _("職業: %s\n", "Class: %s\n"), class_info[p_ptr->pclass].title);
+
t = temp;
for (i = 0; i < 10; i++)
{
}
roff_to_buf(seikaku_jouhou[p_ptr->pseikaku], 78, temp, sizeof(temp));
fprintf(fff, "\n");
-#ifdef JP
- fprintf(fff, "性格: %s\n", seikaku_info[p_ptr->pseikaku].title);
-#else
- fprintf(fff, "Pesonality: %s\n", seikaku_info[p_ptr->pseikaku].title);
-#endif
+ fprintf(fff, _("性格: %s\n", "Pesonality: %s\n"), seikaku_info[p_ptr->pseikaku].title);
+
t = temp;
for (i = 0; i < 6; i++)
{
if (p_ptr->realm1)
{
roff_to_buf(realm_jouhou[technic2magic(p_ptr->realm1)-1], 78, temp, sizeof(temp));
-#ifdef JP
- fprintf(fff, "魔法: %s\n", realm_names[p_ptr->realm1]);
-#else
- fprintf(fff, "Realm: %s\n", realm_names[p_ptr->realm1]);
-#endif
+ fprintf(fff, _("魔法: %s\n", "Realm: %s\n"), realm_names[p_ptr->realm1]);
+
t = temp;
for (i = 0; i < 6; i++)
{
if (p_ptr->realm2)
{
roff_to_buf(realm_jouhou[technic2magic(p_ptr->realm2)-1], 78, temp, sizeof(temp));
-#ifdef JP
- fprintf(fff, "魔法: %s\n", realm_names[p_ptr->realm2]);
-#else
- fprintf(fff, "Realm: %s\n", realm_names[p_ptr->realm2]);
-#endif
+ fprintf(fff, _("魔法: %s\n", "Realm: %s\n"), realm_names[p_ptr->realm2]);
+
t = temp;
for (i = 0; i < 6; i++)
{