Signed-off-by: Mans Rullgard <mans@mansr.com>
index_shift = 4;
else
index_shift = 3;
- for (y = 0; y < s->frame.linesize[0] * s->height;
- y += s->frame.linesize[0] * s->vector_height) {
-
- for (x = y; x < y + s->width; x += 4, lobytes++, hibytes++) {
- pixel_ptr = x;
+ for (y = 0; y < s->height; y += s->vector_height) {
+ for (x = 0; x < s->width; x += 4, lobytes++, hibytes++) {
+ pixel_ptr = y * s->frame.linesize[0] + x;
/* get the vector index, the method for which varies according to
* VQA file version */