return true;
HTMLFrameOwnerElement* ownerElement = enclosingIFrameElement();
RenderObject* renderer = ownerElement ? ownerElement->renderer() : 0;
- if (layer->isRootLayer() && renderer && renderer->isRenderIFrame()) {
- if (layer->renderer()->frame()) {
- FrameView* view = layer->renderer()->frame()->view();
- if (view) {
- // Enable compositing if the frame can scroll and the contents
- // are larger than the layout dimensions.
- ScrollbarMode h,v;
- view->scrollbarModes(h, v);
- if ((h != ScrollbarAlwaysOff && view->layoutWidth() < view->contentsWidth()) ||
- (v != ScrollbarAlwaysOff && view->layoutHeight() < view->contentsHeight()))
- return true;
- }
- }
- }
+ // FIXME: Disabled for now until navigation is fixed.
+ if (false && layer->isRootLayer() && renderer && renderer->isRenderIFrame())
+ return true;
#endif
#if ENABLE(COMPOSITED_FIXED_ELEMENTS)
// First, check if we are in an iframe, and if so bail out
#include "RenderListBox.h"
#include "RenderSkinCombo.h"
#include "RenderTextControl.h"
-#include "RenderView.h"
#include "RenderWidget.h"
#include "SkCanvas.h"
#include "SkPoint.h"
}
CacheBuilder::LayerTracker::~LayerTracker() {
- // Check for a stacking context to prevent a crash in layers without a
- // parent.
- if (mRenderLayer && mRenderLayer->stackingContext())
+ if (mRenderLayer)
// Restore the scroll position of the layer. Does not affect layers
// without overflow scroll as the layer will not be scrolled.
mRenderLayer->scrollToOffset(mScroll.x(), mScroll.y(), false, false);
cachedRoot->setFocusBounds(focused->getRect());
int globalOffsetX, globalOffsetY;
GetGlobalOffset(frame, &globalOffsetX, &globalOffsetY);
-#if USE(ACCELERATED_COMPOSITING)
- // The frame itself might be composited so we need to track the layer. Do
- // not track the base frame's layer as the main content is draw as part of
- // BaseLayerAndroid's picture.
- if (frame != root && frame->contentRenderer()->usesCompositing() && node->lastChild())
- TrackLayer(layerTracker, frame->contentRenderer(), node->lastChild(), globalOffsetX, globalOffsetY);
-#endif
while (walk.mMore || (node = node->traverseNextNode()) != NULL) {
#if DUMP_NAV_CACHE
nodeIndex++;
#if USE(ACCELERATED_COMPOSITING)
// If this renderer has its own layer and the layer is composited,
// start tracking it.
- if (lastChild && nodeRenderer->hasLayer() && toRenderBox(nodeRenderer)->layer()->backing())
- TrackLayer(layerTracker, nodeRenderer, lastChild, globalOffsetX, globalOffsetY);
+ if (lastChild && nodeRenderer->hasLayer() && toRenderBox(nodeRenderer)->layer()->backing()) {
+ TrackLayer(layerTracker, nodeRenderer, lastChild,
+ globalOffsetX, globalOffsetY);
+ size_t size = tracker.size();
+ LayerAndroid* layer = layerTracker.last().mLayer;
+ if (layer) {
+ int id = layer->uniqueId();
+ const RenderLayer* renderLayer =
+ layerTracker.last().mRenderLayer;
+ // Global location
+ IntPoint loc = renderLayer->absoluteBoundingBox().location();
+ loc.move(globalOffsetX, globalOffsetY);
+ // if this is a child of a CachedNode, add a layer
+ size_t limit = cachedFrame->layerCount() == 0 ? 0 :
+ cachedFrame->lastLayer()->cachedNodeIndex();
+ for (size_t index = 1; index < tracker.size(); index++) {
+ const FocusTracker& cursorNode = tracker.at(index);
+ size_t index = cursorNode.mCachedNodeIndex;
+ if (index <= limit) { // already added?
+ DBG_NAV_LOGD("index=%d limit=%d id=%d", index,
+ limit, id);
+ continue;
+ }
+ DBG_NAV_LOGD("call add layer %d", id);
+ CachedNode* trackedNode = cachedFrame->getIndex(index);
+ trackedNode->setIsInLayer(true);
+ trackedNode->setIsUnclipped(true);
+ AddLayer(cachedFrame, index, loc, id);
+ }
+ }
+ }
#endif
}
bool more = walk.mMore;
aLayer = aLayer->getChild(0)->getChild(0);
if (!aLayer)
return;
- // Prevent a crash when scrolling a layer that does not have a parent.
- if (layer->stackingContext())
- layer->scrollToOffset(0, 0, false, false);
+ layer->scrollToOffset(0, 0, false, false);
#endif
layerTracker.grow(layerTracker.size() + 1);
LayerTracker& indexTracker = layerTracker.last();