<OpenGLAPI>
<category name="GL_ARB_invalidate_subdata" number="666">
- <function name="InvalidateTexSubImage">
+ <function name="InvalidateTexSubImage" no_error="true">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="depth" type="GLsizei"/>
</function>
- <function name="InvalidateTexImage">
+ <function name="InvalidateTexImage" no_error="true">
<param name="texture" type="GLuint"/>
<param name="level" type="GLint"/>
</function>
<param name="buffer" type="GLuint"/>
</function>
- <function name="InvalidateSubFramebuffer" es2="3.0">
+ <function name="InvalidateSubFramebuffer" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
<param name="height" type="GLsizei"/>
</function>
- <function name="InvalidateFramebuffer" es2="3.0">
+ <function name="InvalidateFramebuffer" es2="3.0" no_error="true">
<param name="target" type="GLenum"/>
<param name="numAttachments" type="GLsizei" counter="true"/>
<param name="attachments" type="const GLenum *" count="numAttachments"/>
void GLAPIENTRY
+_mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei numAttachments,
+ const GLenum *attachments, GLint x,
+ GLint y, GLsizei width, GLsizei height)
+{
+ /* no-op */
+}
+
+
+void GLAPIENTRY
_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
GLsizei width, GLsizei height)
void GLAPIENTRY
+_mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments,
+ const GLenum *attachments)
+{
+ /* no-op */
+}
+
+
+void GLAPIENTRY
_mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments)
{
_mesa_GetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname,
GLint *param);
+void GLAPIENTRY
+_mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei numAttachments,
+ const GLenum *attachments, GLint x,
+ GLint y, GLsizei width, GLsizei height);
+
extern void GLAPIENTRY
_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
const GLenum *attachments,
GLint x, GLint y,
GLsizei width, GLsizei height);
+void GLAPIENTRY
+_mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments,
+ const GLenum *attachments);
extern void GLAPIENTRY
_mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
void GLAPIENTRY
+_mesa_InvalidateTexSubImage_no_error(GLuint texture, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height,
+ GLsizei depth)
+{
+ /* no-op */
+}
+
+
+void GLAPIENTRY
_mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth)
void GLAPIENTRY
+_mesa_InvalidateTexImage_no_error(GLuint texture, GLint level)
+{
+ /* no-op */
+}
+
+
+void GLAPIENTRY
_mesa_InvalidateTexImage(GLuint texture, GLint level)
{
GET_CURRENT_CONTEXT(ctx);
extern GLboolean GLAPIENTRY
_mesa_IsTexture( GLuint texture );
+void GLAPIENTRY
+_mesa_InvalidateTexSubImage_no_error(GLuint texture, GLint level, GLint xoffset,
+ GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height,
+ GLsizei depth);
+
extern void GLAPIENTRY
_mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth);
+void GLAPIENTRY
+_mesa_InvalidateTexImage_no_error(GLuint texture, GLint level);
extern void GLAPIENTRY
_mesa_InvalidateTexImage(GLuint texture, GLint level);