__LIBC64_HIDDEN__ void __sinit(void);
__LIBC64_HIDDEN__ void __smakebuf(FILE*);
+/* These are referenced by the Greed for Glory franchise. */
+__LIBC64_HIDDEN__ int __sflush(FILE *);
+__LIBC64_HIDDEN__ int __sread(void *, char *, int);
+__LIBC64_HIDDEN__ int __swrite(void *, const char *, int);
+__LIBC64_HIDDEN__ fpos_t __sseek(void *, fpos_t, int);
+__LIBC64_HIDDEN__ int __sclose(void *);
+__LIBC64_HIDDEN__ int _fwalk(int (*)(FILE *));
+
#pragma GCC visibility push(hidden)
-int __sflush(FILE *);
int __sflush_locked(FILE *);
-int __sread(void *, char *, int);
-int __swrite(void *, const char *, int);
-fpos_t __sseek(void *, fpos_t, int);
-int __sclose(void *);
void _cleanup(void);
int __swhatbuf(FILE *, size_t *, int *);
-int _fwalk(int (*)(FILE *));
wint_t __fgetwc_unlock(FILE *);
wint_t __ungetwc(wint_t, FILE *);
int __vfprintf(FILE *, const char *, __va_list);