const int const_args[TCG_MAX_OP_ARGS])
{
TCGType type = vecl + TCG_TYPE_V64;
- TCGArg a0, a1, a2;
+ TCGArg a0, a1, a2, a3;
TCGReg temp = TCG_REG_TMP0;
TCGReg temp_vec = TCG_VEC_TMP0;
a0 = args[0];
a1 = args[1];
a2 = args[2];
+ a3 = args[3];
/* Currently only supports V128 */
tcg_debug_assert(type == TCG_TYPE_V128);
case INDEX_op_sarv_vec:
tcg_out32(s, encode_vdvjvk_insn(sarv_vec_insn[vece], a0, a1, a2));
break;
+ case INDEX_op_bitsel_vec:
+ /* vbitsel vd, vj, vk, va = bitsel_vec vd, va, vk, vj */
+ tcg_out_opc_vbitsel_v(s, a0, a3, a2, a1);
+ break;
case INDEX_op_dupm_vec:
tcg_out_dupm_vec(s, type, vece, a0, a1, a2);
break;
case INDEX_op_shlv_vec:
case INDEX_op_shrv_vec:
case INDEX_op_sarv_vec:
+ case INDEX_op_bitsel_vec:
return 1;
default:
return 0;
case INDEX_op_neg_vec:
return C_O1_I1(w, w);
+ case INDEX_op_bitsel_vec:
+ return C_O1_I3(w, w, w, w);
+
default:
g_assert_not_reached();
}
#define TCG_TARGET_HAS_rotv_vec 0
#define TCG_TARGET_HAS_sat_vec 1
#define TCG_TARGET_HAS_minmax_vec 1
-#define TCG_TARGET_HAS_bitsel_vec 0
+#define TCG_TARGET_HAS_bitsel_vec 1
#define TCG_TARGET_HAS_cmpsel_vec 0
#define TCG_TARGET_DEFAULT_MO (0)