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llvmpipe: check buffers in llvmpipe_is_resource_referenced.
authorRoland Scheidegger <sroland@vmware.com>
Thu, 28 Feb 2013 00:25:24 +0000 (01:25 +0100)
committerRoland Scheidegger <sroland@vmware.com>
Thu, 28 Feb 2013 02:39:54 +0000 (03:39 +0100)
Now that buffers can be used as textures or render targets
make sure they aren't skipped.

Fix suggested by Jose Fonseca.

v2: added a couple of assertions so we can actually guarantee
we check the resources and don't skip them. Also added some comments
that this is actually a lie due to the way the opengl buffer api works.

src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_surface.c
src/gallium/drivers/llvmpipe/lp_texture.c

index 30547a6..3b31d4f 100644 (file)
@@ -214,6 +214,13 @@ llvmpipe_create_sampler_view(struct pipe_context *pipe,
                             const struct pipe_sampler_view *templ)
 {
    struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+   /*
+    * XXX we REALLY want to see the correct bind flag here but the OpenGL
+    * state tracker can't guarantee that at least for texture buffer objects.
+    */
+#if 0
+   assert(texture->bind & PIPE_BIND_SAMPLER_VIEW);
+#endif
 
    if (view) {
       *view = *templ;
index a83a903..5e6a6eb 100644 (file)
@@ -65,13 +65,6 @@ lp_resource_copy(struct pipe_context *pipe,
    unsigned depth = src_box->depth;
    unsigned z;
 
-   /* Fallback for buffers. */
-   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
-      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
-                                src, src_level, src_box);
-      return;
-   }
-
    llvmpipe_flush_resource(pipe,
                            dst, dst_level,
                            FALSE, /* read_only */
@@ -86,6 +79,13 @@ lp_resource_copy(struct pipe_context *pipe,
                            FALSE, /* do_not_block */
                            "blit src");
 
+   /* Fallback for buffers. */
+   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
+      util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+                                src, src_level, src_box);
+      return;
+   }
+
    /*
    printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
           src_tex->id, src_level, dst_tex->id, dst_level,
index a64139f..e4ae3c1 100644 (file)
@@ -577,6 +577,7 @@ llvmpipe_create_surface(struct pipe_context *pipe,
    struct pipe_surface *ps;
 
    assert(surf_tmpl->u.tex.level <= pt->last_level);
+   assert(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET));
 
    ps = CALLOC_STRUCT(pipe_surface);
    if (ps) {
@@ -755,7 +756,15 @@ llvmpipe_is_resource_referenced( struct pipe_context *pipe,
 {
    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
 
-   if (presource->target == PIPE_BUFFER)
+   /*
+    * XXX checking only resources with the right bind flags
+    * is unsafe since with opengl state tracker we can end up
+    * with resources bound to places they weren't supposed to be
+    * (buffers bound as sampler views is one possibility here).
+    */
+   if (!(presource->bind & (PIPE_BIND_DEPTH_STENCIL |
+                            PIPE_BIND_RENDER_TARGET |
+                            PIPE_BIND_SAMPLER_VIEW)))
       return LP_UNREFERENCED;
 
    return lp_setup_is_resource_referenced(llvmpipe->setup, presource);