Add a flag CREATE_FLAG_OPT_LEVEL_0 to set the optimization level to 0 when calling bcc.
This will result in an object file that is easier to debug.
Change-Id: I0384dca098fa0d9ae0f2e02e798da9de342c1122
Signed-off-by: verena beckham <verena@codeplay.com>
*/
public static final int CREATE_FLAG_WAIT_FOR_ATTACH = 0x0008;
+ /**
+ * @hide
+ * Context creation flag which specifies that optimization level 0 is
+ * passed to the device compiler upon execution of the RenderScript kernel.
+ * The default optimization level is 3.
+ */
+ public static final int CREATE_FLAG_OPT_LEVEL_0 = 0x0010;
+
/*
* Detect the bitness of the VM to allow FieldPacker to do the right thing.
*/
return null;
}
- if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER | CREATE_FLAG_WAIT_FOR_ATTACH)) != 0) {
+ if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER |
+ CREATE_FLAG_WAIT_FOR_ATTACH | CREATE_FLAG_OPT_LEVEL_0)) != 0) {
throw new RSIllegalArgumentException("Invalid flags passed.");
}