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[Refactor] #1479 Changed o_ptr to player_ptr
authorHourier <grapefox.whitelucifer.0408@gmail.com>
Fri, 10 Sep 2021 15:52:07 +0000 (00:52 +0900)
committerHourier <grapefox.whitelucifer.0408@gmail.com>
Sat, 11 Sep 2021 03:32:31 +0000 (12:32 +0900)
src/world/world-object.h

index 40e61cc..d20761b 100644 (file)
@@ -5,4 +5,4 @@
 struct floor_type;
 struct player_type;
 OBJECT_IDX o_pop(floor_type *floor_ptr);
-OBJECT_IDX get_obj_num(player_type *o_ptr, DEPTH level, BIT_FLAGS mode);
+OBJECT_IDX get_obj_num(player_type *player_ptr, DEPTH level, BIT_FLAGS mode);