#define ENTRY_ALIGN 42
#define ENTRY_EXP_ANDR 43
+#define ENTRY_EXP_TO_ADV_ANDR 44
static struct
{29, 6, 21, "¼Ò²ñŪÃÏ°Ì"},
{29, 7, 21, "°À"},
{29, 14, 21, "¶¯²½ÅÙ"},
+ {29, 16, 21, "¼¡¥ì¥Ù¥ë"},
};
#else
= {
{29, 6, 21, "Social Class"},
{29, 7, 21, "Align"},
{29, 14, 21, "Construction"},
+ {29, 16, 21, "Const to Adv"},
};
#endif
display_player_one_line(ENTRY_MAX_EXP, format("%ld", p_ptr->max_exp), TERM_L_GREEN);
/* Dump exp to advance */
+ if (p_ptr->prace == RACE_ANDROID) e = ENTRY_EXP_TO_ADV_ANDR;
+ else e = ENTRY_EXP_TO_ADV;
+
if (p_ptr->lev >= PY_MAX_LEVEL)
- display_player_one_line(ENTRY_EXP_TO_ADV, "*****", TERM_L_GREEN);
+ display_player_one_line(e, "*****", TERM_L_GREEN);
else if (p_ptr->prace == RACE_ANDROID)
- display_player_one_line(ENTRY_EXP_TO_ADV, format("%ld", (s32b)(player_exp_a[p_ptr->lev - 1] * p_ptr->expfact / 100L)), TERM_L_GREEN);
+ display_player_one_line(e, format("%ld", (s32b)(player_exp_a[p_ptr->lev - 1] * p_ptr->expfact / 100L)), TERM_L_GREEN);
else
- display_player_one_line(ENTRY_EXP_TO_ADV, format("%ld", (s32b)(player_exp[p_ptr->lev - 1] * p_ptr->expfact / 100L)), TERM_L_GREEN);
+ display_player_one_line(e, format("%ld", (s32b)(player_exp[p_ptr->lev - 1] * p_ptr->expfact / 100L)), TERM_L_GREEN);
/* Dump gold */
display_player_one_line(ENTRY_GOLD, format("%ld", p_ptr->au), TERM_L_GREEN);