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drm/i915: Specify which engines to reset following semaphore/event lockups
authorChris Wilson <chris@chris-wilson.co.uk>
Tue, 20 Mar 2018 10:04:48 +0000 (10:04 +0000)
committerChris Wilson <chris@chris-wilson.co.uk>
Tue, 20 Mar 2018 14:55:58 +0000 (14:55 +0000)
If the GPU is stuck waiting for an event or for a semaphore, we need to
reset the GPU in order to recover. We have to tell the reset routine
which engines we want reset, but we were still using the old interface
and declaring it as "not-fatal".

Fixes: 14b730fcb8d9 ("drm/i915/tdr: Prepare error handler to accept mask of hung engines")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Michel Thierry <michel.thierry@intel.com>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180320100449.1360-1-chris@chris-wilson.co.uk
drivers/gpu/drm/i915/intel_hangcheck.c

index 42e45ae..c8ea510 100644 (file)
@@ -246,7 +246,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd)
         */
        tmp = I915_READ_CTL(engine);
        if (tmp & RING_WAIT) {
-               i915_handle_error(dev_priv, 0,
+               i915_handle_error(dev_priv, BIT(engine->id),
                                  "Kicking stuck wait on %s",
                                  engine->name);
                I915_WRITE_CTL(engine, tmp);
@@ -258,7 +258,7 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd)
                default:
                        return ENGINE_DEAD;
                case 1:
-                       i915_handle_error(dev_priv, 0,
+                       i915_handle_error(dev_priv, ALL_ENGINES,
                                          "Kicking stuck semaphore on %s",
                                          engine->name);
                        I915_WRITE_CTL(engine, tmp);