InputReader::getSwitchState always returns AKEY_STATE_UNKNOWN
because SwitchInputMapper::getSources() returns 0 which cannot
match any source mask including AINPUT_SOURCE_ANY. As a result
initial lid switch detection is broken.
This change adds a new source constant AINPUT_SOURCE_SWITCH
that indicates that the source has switches.
Change-Id: I5321ecf0ce84f1c2b4535f6c163d3f4dcf9b7a9b
AKEY_EVENT_FLAG_START_TRACKING = 0x40000000
};
+enum {
+ /*
+ * Indicates that an input device has switches.
+ * This input source flag is hidden from the API because switches are only used by the system
+ * and applications have no way to interact with them.
+ */
+ AINPUT_SOURCE_SWITCH = 0x80000000,
+};
+
/*
* Maximum number of pointers supported per motion event.
* Smallest number of pointers is 1.
}
uint32_t SwitchInputMapper::getSources() {
- return 0;
+ return AINPUT_SOURCE_SWITCH;
}
void SwitchInputMapper::process(const RawEvent* rawEvent) {
SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
addMapperAndConfigure(mapper);
- ASSERT_EQ(uint32_t(0), mapper->getSources());
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_SWITCH), mapper->getSources());
}
TEST_F(SwitchInputMapperTest, GetSwitchState) {