DisplayHardware/DisplayHardwareBase.cpp \
DisplayHardware/HWComposer.cpp \
DisplayHardware/VSyncBarrier.cpp \
- DisplayEventConnection.cpp \
GLExtensions.cpp \
MessageQueue.cpp \
SurfaceFlinger.cpp \
+++ /dev/null
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IDisplayEventConnection.h>
-#include <gui/BitTube.h>
-#include <gui/DisplayEventReceiver.h>
-
-#include <utils/Errors.h>
-
-#include "SurfaceFlinger.h"
-#include "DisplayEventConnection.h"
-#include "EventThread.h"
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-DisplayEventConnection::DisplayEventConnection(
- const sp<EventThread>& eventThread)
- : mEventThread(eventThread), mChannel(new BitTube())
-{
-}
-
-DisplayEventConnection::~DisplayEventConnection() {
- mEventThread->unregisterDisplayEventConnection(this);
-}
-
-void DisplayEventConnection::onFirstRef() {
- // NOTE: mEventThread doesn't hold a strong reference on us
- mEventThread->registerDisplayEventConnection(this);
-}
-
-sp<BitTube> DisplayEventConnection::getDataChannel() const {
- return mChannel;
-}
-
-void DisplayEventConnection::setVsyncRate(uint32_t count) {
- mEventThread->setVsyncRate(count, this);
-}
-
-void DisplayEventConnection::requestNextVsync() {
- mEventThread->requestNextVsync(this);
-}
-
-status_t DisplayEventConnection::postEvent(
- const DisplayEventReceiver::Event& event) {
- ssize_t size = DisplayEventReceiver::sendEvents(mChannel, &event, 1);
- return size < 0 ? status_t(size) : status_t(NO_ERROR);
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
+++ /dev/null
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_FLINGER_DISPLAY_EVENT_CONNECTION_H
-#define ANDROID_SURFACE_FLINGER_DISPLAY_EVENT_CONNECTION_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <gui/IDisplayEventConnection.h>
-
-#include <utils/Errors.h>
-#include <gui/DisplayEventReceiver.h>
-
-// ---------------------------------------------------------------------------
-
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-class BitTube;
-class EventThread;
-
-// ---------------------------------------------------------------------------
-
-class DisplayEventConnection : public BnDisplayEventConnection {
-public:
- DisplayEventConnection(const sp<EventThread>& flinger);
-
- status_t postEvent(const DisplayEventReceiver::Event& event);
-
-private:
- virtual ~DisplayEventConnection();
- virtual void onFirstRef();
- virtual sp<BitTube> getDataChannel() const;
- virtual void setVsyncRate(uint32_t count);
- virtual void requestNextVsync(); // asynchronous
-
- sp<EventThread> const mEventThread;
- sp<BitTube> const mChannel;
-};
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
-
-// ---------------------------------------------------------------------------
-
-#endif /* ANDROID_SURFACE_FLINGER_DISPLAY_EVENT_CONNECTION_H */
#include <stdint.h>
#include <sys/types.h>
+#include <gui/BitTube.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/DisplayEventReceiver.h>
#include <utils/Trace.h>
#include "DisplayHardware/DisplayHardware.h"
-#include "DisplayEventConnection.h"
#include "EventThread.h"
#include "SurfaceFlinger.h"
run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
}
-sp<DisplayEventConnection> EventThread::createEventConnection() const {
- return new DisplayEventConnection(const_cast<EventThread*>(this));
+sp<EventThread::Connection> EventThread::createEventConnection() const {
+ return new Connection(const_cast<EventThread*>(this));
}
nsecs_t EventThread::getLastVSyncTimestamp() const {
}
status_t EventThread::registerDisplayEventConnection(
- const sp<DisplayEventConnection>& connection) {
+ const sp<EventThread::Connection>& connection) {
Mutex::Autolock _l(mLock);
- ConnectionInfo info;
- mDisplayEventConnections.add(connection, info);
+ mDisplayEventConnections.add(connection);
mCondition.signal();
return NO_ERROR;
}
status_t EventThread::unregisterDisplayEventConnection(
- const wp<DisplayEventConnection>& connection) {
+ const wp<EventThread::Connection>& connection) {
Mutex::Autolock _l(mLock);
- mDisplayEventConnections.removeItem(connection);
+ mDisplayEventConnections.remove(connection);
mCondition.signal();
return NO_ERROR;
}
void EventThread::removeDisplayEventConnection(
- const wp<DisplayEventConnection>& connection) {
+ const wp<EventThread::Connection>& connection) {
Mutex::Autolock _l(mLock);
- mDisplayEventConnections.removeItem(connection);
-}
-
-EventThread::ConnectionInfo* EventThread::getConnectionInfoLocked(
- const wp<DisplayEventConnection>& connection) {
- ssize_t index = mDisplayEventConnections.indexOfKey(connection);
- if (index < 0) return NULL;
- return &mDisplayEventConnections.editValueAt(index);
+ mDisplayEventConnections.remove(connection);
}
void EventThread::setVsyncRate(uint32_t count,
- const wp<DisplayEventConnection>& connection) {
+ const sp<EventThread::Connection>& connection) {
if (int32_t(count) >= 0) { // server must protect against bad params
Mutex::Autolock _l(mLock);
- ConnectionInfo* info = getConnectionInfoLocked(connection);
- if (info) {
- const int32_t new_count = (count == 0) ? -1 : count;
- if (info->count != new_count) {
- info->count = new_count;
- mCondition.signal();
- }
+ const int32_t new_count = (count == 0) ? -1 : count;
+ if (connection->count != new_count) {
+ connection->count = new_count;
+ mCondition.signal();
}
}
}
void EventThread::requestNextVsync(
- const wp<DisplayEventConnection>& connection) {
+ const sp<EventThread::Connection>& connection) {
Mutex::Autolock _l(mLock);
- ConnectionInfo* info = getConnectionInfoLocked(connection);
- if (info && info->count < 0) {
- info->count = 0;
+ if (connection->count < 0) {
+ connection->count = 0;
mCondition.signal();
}
}
nsecs_t timestamp;
DisplayEventReceiver::Event vsync;
- Vector< wp<DisplayEventConnection> > displayEventConnections;
+ Vector< wp<EventThread::Connection> > displayEventConnections;
{ // scope for the lock
Mutex::Autolock _l(mLock);
bool waitForNextVsync = false;
size_t count = mDisplayEventConnections.size();
for (size_t i=0 ; i<count ; i++) {
- const ConnectionInfo& info(
- mDisplayEventConnections.valueAt(i));
- if (info.count >= 0) {
+ sp<Connection> connection =
+ mDisplayEventConnections.itemAt(i).promote();
+ if (connection!=0 && connection->count >= 0) {
// at least one continuous mode or active one-shot event
waitForNextVsync = true;
break;
const size_t count = mDisplayEventConnections.size();
for (size_t i=0 ; i<count ; i++) {
bool reportVsync = false;
- const ConnectionInfo& info(
- mDisplayEventConnections.valueAt(i));
- if (info.count >= 1) {
- if (info.count==1 || (mDeliveredEvents % info.count) == 0) {
+ sp<Connection> connection =
+ mDisplayEventConnections.itemAt(i).promote();
+ if (connection == 0)
+ continue;
+
+ const int32_t count = connection->count;
+ if (count >= 1) {
+ if (count==1 || (mDeliveredEvents % count) == 0) {
// continuous event, and time to report it
reportVsync = true;
}
- } else if (info.count >= -1) {
- ConnectionInfo& info(
- mDisplayEventConnections.editValueAt(i));
- if (info.count == 0) {
+ } else if (count >= -1) {
+ if (count == 0) {
// fired this time around
reportVsync = true;
}
- info.count--;
+ connection->count--;
}
if (reportVsync) {
- displayEventConnections.add(mDisplayEventConnections.keyAt(i));
+ displayEventConnections.add(connection);
}
}
} while (!displayEventConnections.size());
const size_t count = displayEventConnections.size();
for (size_t i=0 ; i<count ; i++) {
- sp<DisplayEventConnection> conn(displayEventConnections[i].promote());
+ sp<Connection> conn(displayEventConnections[i].promote());
// make sure the connection didn't die
if (conn != NULL) {
status_t err = conn->postEvent(vsync);
// ---------------------------------------------------------------------------
+EventThread::Connection::Connection(
+ const sp<EventThread>& eventThread)
+ : count(-1), mEventThread(eventThread), mChannel(new BitTube())
+{
+}
+
+EventThread::Connection::~Connection() {
+ mEventThread->unregisterDisplayEventConnection(this);
+}
+
+void EventThread::Connection::onFirstRef() {
+ // NOTE: mEventThread doesn't hold a strong reference on us
+ mEventThread->registerDisplayEventConnection(this);
+}
+
+sp<BitTube> EventThread::Connection::getDataChannel() const {
+ return mChannel;
+}
+
+void EventThread::Connection::setVsyncRate(uint32_t count) {
+ mEventThread->setVsyncRate(count, this);
+}
+
+void EventThread::Connection::requestNextVsync() {
+ mEventThread->requestNextVsync(this);
+}
+
+status_t EventThread::Connection::postEvent(
+ const DisplayEventReceiver::Event& event) {
+ ssize_t size = DisplayEventReceiver::sendEvents(mChannel, &event, 1);
+ return size < 0 ? status_t(size) : status_t(NO_ERROR);
+}
+
+// ---------------------------------------------------------------------------
+
}; // namespace android
#include <stdint.h>
#include <sys/types.h>
+#include <gui/DisplayEventReceiver.h>
#include <gui/IDisplayEventConnection.h>
#include <utils/Errors.h>
#include <utils/threads.h>
-#include <utils/KeyedVector.h>
-
-#include "DisplayEventConnection.h"
+#include <utils/SortedVector.h>
// ---------------------------------------------------------------------------
class SurfaceFlinger;
class DisplayHardware;
-class DisplayEventConnection;
// ---------------------------------------------------------------------------
class EventThread : public Thread {
- friend class DisplayEventConnection;
+ class Connection : public BnDisplayEventConnection {
+ public:
+ Connection(const sp<EventThread>& eventThread);
+ status_t postEvent(const DisplayEventReceiver::Event& event);
-public:
- EventThread(const sp<SurfaceFlinger>& flinger);
+ // count >= 1 : continuous event. count is the vsync rate
+ // count == 0 : one-shot event that has not fired
+ // count ==-1 : one-shot event that fired this round / disabled
+ // count ==-2 : one-shot event that fired the round before
+ int32_t count;
- sp<DisplayEventConnection> createEventConnection() const;
+ private:
+ virtual ~Connection();
+ virtual void onFirstRef();
+ virtual sp<BitTube> getDataChannel() const;
+ virtual void setVsyncRate(uint32_t count);
+ virtual void requestNextVsync(); // asynchronous
+ sp<EventThread> const mEventThread;
+ sp<BitTube> const mChannel;
+ };
- status_t registerDisplayEventConnection(
- const sp<DisplayEventConnection>& connection);
+public:
- status_t unregisterDisplayEventConnection(
- const wp<DisplayEventConnection>& connection);
+ EventThread(const sp<SurfaceFlinger>& flinger);
- void setVsyncRate(uint32_t count,
- const wp<DisplayEventConnection>& connection);
+ sp<Connection> createEventConnection() const;
+ status_t registerDisplayEventConnection(const sp<Connection>& connection);
+ status_t unregisterDisplayEventConnection(const wp<Connection>& connection);
- void requestNextVsync(const wp<DisplayEventConnection>& connection);
+ void setVsyncRate(uint32_t count, const sp<Connection>& connection);
+ void requestNextVsync(const sp<Connection>& connection);
nsecs_t getLastVSyncTimestamp() const;
-
nsecs_t getVSyncPeriod() const;
void dump(String8& result, char* buffer, size_t SIZE) const;
virtual status_t readyToRun();
virtual void onFirstRef();
- struct ConnectionInfo {
- ConnectionInfo() : count(-1) { }
-
- // count >= 1 : continuous event. count is the vsync rate
- // count == 0 : one-shot event that has not fired
- // count ==-1 : one-shot event that fired this round / disabled
- // count ==-2 : one-shot event that fired the round before
- int32_t count;
- };
-
- void removeDisplayEventConnection(
- const wp<DisplayEventConnection>& connection);
-
- ConnectionInfo* getConnectionInfoLocked(
- const wp<DisplayEventConnection>& connection);
+ void removeDisplayEventConnection(const wp<Connection>& connection);
// constants
sp<SurfaceFlinger> mFlinger;
mutable Condition mCondition;
// protected by mLock
- KeyedVector< wp<DisplayEventConnection>, ConnectionInfo > mDisplayEventConnections;
+ SortedVector< wp<Connection> > mDisplayEventConnections;
nsecs_t mLastVSyncTimestamp;
// main thread only
#include "clz.h"
#include "DdmConnection.h"
-#include "DisplayEventConnection.h"
#include "EventThread.h"
#include "GLExtensions.h"
#include "Layer.h"
};
struct State {
- State() {
- orientation = ISurfaceComposer::eOrientationDefault;
+ State()
+ : orientation(ISurfaceComposer::eOrientationDefault),
+ orientationFlags(0) {
}
LayerVector layersSortedByZ;
uint8_t orientation;