If ramp rates aren't even multiple of 60 then we're more likely to get
brightness changes that differ each frame, which can show up as a
stuttering in the animation.
Bug:
64514692
Test: made change, took systrace, saw smooth ramping
Change-Id: Iada2f1de684d94fe790ab8d5cf03bea5ba1a2ca5
<bool name="config_automatic_brightness_available">false</bool>
<!-- Fast brightness animation ramp rate in brightness units per second-->
- <integer translatable="false" name="config_brightness_ramp_rate_fast">200</integer>
+ <integer translatable="false" name="config_brightness_ramp_rate_fast">180</integer>
<!-- Slow brightness animation ramp rate in brightness units per second-->
- <integer translatable="false" name="config_brightness_ramp_rate_slow">40</integer>
+ <integer translatable="false" name="config_brightness_ramp_rate_slow">60</integer>
<!-- Don't name config resources like this. It should look like config_annoyDianne -->
<bool name="config_annoy_dianne">true</bool>