virtual void onFrameReplaced(const BufferItem& item) override;
virtual void onBuffersReleased() override;
virtual void onSidebandStreamChanged() override;
+ virtual bool getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const override;
private:
// mConsumerListener is a weak reference to the IConsumerListener. This is
// the raison d'etre of ProxyConsumerListener.
virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
sp<Fence>* outFence, float outTransformMatrix[16]) override;
+ // See IGraphicBufferProducer::getFrameTimestamps
+ virtual bool getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const override;
+
private:
// This is required by the IBinder::DeathRecipient interface
virtual void binderDied(const wp<IBinder>& who);
--- /dev/null
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GUI_FRAMETIMESTAMPS_H
+#define ANDROID_GUI_FRAMETIMESTAMPS_H
+
+#include <utils/Timers.h>
+#include <utils/Flattenable.h>
+
+namespace android {
+
+struct FrameTimestamps : public LightFlattenablePod<FrameTimestamps> {
+ FrameTimestamps() :
+ frameNumber(0),
+ postedTime(0),
+ acquireTime(0),
+ refreshStartTime(0),
+ glCompositionDoneTime(0),
+ displayRetireTime(0),
+ releaseTime(0) {}
+
+ uint64_t frameNumber;
+ nsecs_t postedTime;
+ nsecs_t acquireTime;
+ nsecs_t refreshStartTime;
+ nsecs_t glCompositionDoneTime;
+ nsecs_t displayRetireTime;
+ nsecs_t releaseTime;
+};
+
+} // namespace android
+#endif
#include <binder/IInterface.h>
+#include <gui/FrameTimestamps.h>
+
namespace android {
// ----------------------------------------------------------------------------
// stream is first attached and when it is either detached or replaced by a
// different stream.
virtual void onSidebandStreamChanged() = 0; /* Asynchronous */
+
+ // See IGraphicBufferProducer::getFrameTimestamps
+ // This queries the consumer for the timestamps
+ virtual bool getFrameTimestamps(uint64_t /*frameNumber*/,
+ FrameTimestamps* /*outTimestamps*/) const { return false; }
};
#include <ui/Rect.h>
#include <ui/Region.h>
+#include <gui/FrameTimestamps.h>
+
namespace android {
// ----------------------------------------------------------------------------
// Returns NO_ERROR or the status of the Binder transaction
virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
sp<Fence>* outFence, float outTransformMatrix[16]) = 0;
+
+ // Attempts to retrieve timestamp information for the given frame number.
+ // If information for the given frame number is not found, returns false.
+ // Returns true otherwise.
+ //
+ // If a fence has not yet signaled the timestamp returned will be 0;
+ virtual bool getFrameTimestamps(uint64_t /*frameNumber*/,
+ FrameTimestamps* /*outTimestamps*/) const { return false; }
};
// ----------------------------------------------------------------------------
status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
sp<Fence>* outFence, float outTransformMatrix[16]);
+ // See IGraphicBufferProducer::getFrameTimestamps
+ bool getFrameTimestamps(uint64_t frameNumber, nsecs_t* outPostedTime,
+ nsecs_t* outAcquireTime, nsecs_t* outRefreshStartTime,
+ nsecs_t* outGlCompositionDoneTime, nsecs_t* outDisplayRetireTime,
+ nsecs_t* outReleaseTime);
+
protected:
virtual ~Surface();
int dispatchSetSurfaceDamage(va_list args);
int dispatchSetSharedBufferMode(va_list args);
int dispatchSetAutoRefresh(va_list args);
+ int dispatchGetFrameTimestamps(va_list args);
protected:
virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
}
}
+bool BufferQueue::ProxyConsumerListener::getFrameTimestamps(
+ uint64_t frameNumber, FrameTimestamps* outTimestamps) const {
+ sp<ConsumerListener> listener(mConsumerListener.promote());
+ if (listener != NULL) {
+ return listener->getFrameTimestamps(frameNumber, outTimestamps);
+ }
+ return false;
+}
+
void BufferQueue::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
const sp<IGraphicBufferAlloc>& allocator) {
return NO_ERROR;
}
+bool BufferQueueProducer::getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const {
+ ATRACE_CALL();
+ BQ_LOGV("getFrameTimestamps, %" PRIu64, frameNumber);
+ sp<IConsumerListener> listener;
+
+ {
+ Mutex::Autolock lock(mCore->mMutex);
+ listener = mCore->mConsumerListener;
+ }
+ if (listener != NULL) {
+ return listener->getFrameTimestamps(frameNumber, outTimestamps);
+ }
+ return false;
+}
+
void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) {
// If we're here, it means that a producer we were connected to died.
// We're guaranteed that we are still connected to it because we remove
ON_FRAME_AVAILABLE = IBinder::FIRST_CALL_TRANSACTION,
ON_BUFFER_RELEASED,
ON_SIDEBAND_STREAM_CHANGED,
+ GET_FRAME_TIMESTAMPS
};
class BpConsumerListener : public BpInterface<IConsumerListener>
data.writeInterfaceToken(IConsumerListener::getInterfaceDescriptor());
remote()->transact(ON_SIDEBAND_STREAM_CHANGED, data, &reply, IBinder::FLAG_ONEWAY);
}
+
+ virtual bool getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const {
+ Parcel data, reply;
+ status_t result = data.writeInterfaceToken(
+ IConsumerListener::getInterfaceDescriptor());
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to write token: %d", result);
+ return false;
+ }
+ result = data.writeUint64(frameNumber);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to write: %d", result);
+ return false;
+ }
+ result = remote()->transact(GET_FRAME_TIMESTAMPS, data, &reply);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to transact: %d", result);
+ return false;
+ }
+ bool found = false;
+ result = reply.readBool(&found);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to read: %d", result);
+ return false;
+ }
+ if (found) {
+ result = reply.read(*outTimestamps);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to read timestamps: %d",
+ result);
+ return false;
+ }
+ }
+ return found;
+ }
};
// Out-of-line virtual method definition to trigger vtable emission in this
CHECK_INTERFACE(IConsumerListener, data, reply);
onSidebandStreamChanged();
return NO_ERROR; }
+ case GET_FRAME_TIMESTAMPS: {
+ CHECK_INTERFACE(IConsumerListener, data, reply);
+ uint64_t frameNumber = 0;
+ status_t result = data.readUint64(&frameNumber);
+ if (result != NO_ERROR) {
+ ALOGE("onTransact failed to read: %d", result);
+ return result;
+ }
+ FrameTimestamps timestamps;
+ bool found = getFrameTimestamps(frameNumber, ×tamps);
+ result = reply->writeBool(found);
+ if (result != NO_ERROR) {
+ ALOGE("onTransact failed to write: %d", result);
+ return result;
+ }
+ if (found) {
+ result = reply->write(timestamps);
+ if (result != NO_ERROR) {
+ ALOGE("onTransact failed to write timestamps: %d", result);
+ return result;
+ }
+ }
+ return NO_ERROR;
+ }
}
return BBinder::onTransact(code, data, reply, flags);
}
SET_AUTO_REFRESH,
SET_DEQUEUE_TIMEOUT,
GET_LAST_QUEUED_BUFFER,
+ GET_FRAME_TIMESTAMPS
};
class BpGraphicBufferProducer : public BpInterface<IGraphicBufferProducer>
*outFence = fence;
return result;
}
+
+ virtual bool getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const {
+ Parcel data, reply;
+ status_t result = data.writeInterfaceToken(
+ IGraphicBufferProducer::getInterfaceDescriptor());
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to write token: %d", result);
+ return false;
+ }
+ result = data.writeUint64(frameNumber);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to write: %d", result);
+ return false;
+ }
+ result = remote()->transact(GET_FRAME_TIMESTAMPS, data, &reply);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to transact: %d", result);
+ return false;
+ }
+ bool found = false;
+ result = reply.readBool(&found);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to read: %d", result);
+ return false;
+ }
+ if (found) {
+ result = reply.read(*outTimestamps);
+ if (result != NO_ERROR) {
+ ALOGE("getFrameTimestamps failed to read timestamps: %d",
+ result);
+ return false;
+ }
+ }
+ return found;
+ }
};
// Out-of-line virtual method definition to trigger vtable emission in this
}
return NO_ERROR;
}
+ case GET_FRAME_TIMESTAMPS: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ uint64_t frameNumber = 0;
+ status_t result = data.readUint64(&frameNumber);
+ if (result != NO_ERROR) {
+ ALOGE("onTransact failed to read: %d", result);
+ return result;
+ }
+ FrameTimestamps timestamps;
+ bool found = getFrameTimestamps(frameNumber, ×tamps);
+ result = reply->writeBool(found);
+ if (result != NO_ERROR) {
+ ALOGE("onTransact failed to write: %d", result);
+ return result;
+ }
+ if (found) {
+ result = reply->write(timestamps);
+ if (result != NO_ERROR) {
+ ALOGE("onTransact failed to write timestamps: %d", result);
+ return result;
+ }
+ }
+ return NO_ERROR;
+ }
}
return BBinder::onTransact(code, data, reply, flags);
}
outTransformMatrix);
}
+bool Surface::getFrameTimestamps(uint64_t frameNumber, nsecs_t* outPostedTime,
+ nsecs_t* outAcquireTime, nsecs_t* outRefreshStartTime,
+ nsecs_t* outGlCompositionDoneTime, nsecs_t* outDisplayRetireTime,
+ nsecs_t* outReleaseTime) {
+ ATRACE_CALL();
+
+ FrameTimestamps timestamps;
+ bool found = mGraphicBufferProducer->getFrameTimestamps(frameNumber,
+ ×tamps);
+ if (found) {
+ if (outPostedTime) {
+ *outPostedTime = timestamps.postedTime;
+ }
+ if (outAcquireTime) {
+ *outAcquireTime = timestamps.acquireTime;
+ }
+ if (outRefreshStartTime) {
+ *outRefreshStartTime = timestamps.refreshStartTime;
+ }
+ if (outGlCompositionDoneTime) {
+ *outGlCompositionDoneTime = timestamps.glCompositionDoneTime;
+ }
+ if (outDisplayRetireTime) {
+ *outDisplayRetireTime = timestamps.displayRetireTime;
+ }
+ if (outReleaseTime) {
+ *outReleaseTime = timestamps.releaseTime;
+ }
+ return true;
+ }
+ return false;
+}
+
int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) {
Surface* c = getSelf(window);
return c->setSwapInterval(interval);
case NATIVE_WINDOW_SET_AUTO_REFRESH:
res = dispatchSetAutoRefresh(args);
break;
+ case NATIVE_WINDOW_GET_FRAME_TIMESTAMPS:
+ res = dispatchGetFrameTimestamps(args);
+ break;
default:
res = NAME_NOT_FOUND;
break;
return setAutoRefresh(autoRefresh);
}
+int Surface::dispatchGetFrameTimestamps(va_list args) {
+ uint32_t framesAgo = va_arg(args, uint32_t);
+ nsecs_t* outPostedTime = va_arg(args, int64_t*);
+ nsecs_t* outAcquireTime = va_arg(args, int64_t*);
+ nsecs_t* outRefreshStartTime = va_arg(args, int64_t*);
+ nsecs_t* outGlCompositionDoneTime = va_arg(args, int64_t*);
+ nsecs_t* outDisplayRetireTime = va_arg(args, int64_t*);
+ nsecs_t* outReleaseTime = va_arg(args, int64_t*);
+ bool ret = getFrameTimestamps(getNextFrameNumber() - 1 - framesAgo,
+ outPostedTime, outAcquireTime, outRefreshStartTime,
+ outGlCompositionDoneTime, outDisplayRetireTime, outReleaseTime);
+ return ret ? NO_ERROR : BAD_VALUE;
+}
+
int Surface::connect(int api) {
static sp<IProducerListener> listener = new DummyProducerListener();
return connect(api, listener);
FenceTracker::FenceTracker() :
mFrameCounter(0),
mOffset(0),
- mFrames() {}
+ mFrames(),
+ mMutex() {
+}
void FenceTracker::dump(String8* outString) {
Mutex::Autolock lock(mMutex);
nsecs_t postedTime;
sp<Fence> acquireFence;
sp<Fence> prevReleaseFence;
- int32_t key = layers[i]->getSequence();
+ int32_t layerId = layers[i]->getSequence();
layers[i]->getFenceData(&name, &frameNumber, &glesComposition,
&postedTime, &acquireFence, &prevReleaseFence);
frame.layers.emplace(std::piecewise_construct,
std::forward_as_tuple(key),
std::forward_as_tuple(name, frameNumber, glesComposition,
- postedTime, 0, 0, acquireFence, prevReleaseFence));
+ postedTime, FrameTimestamps::INVALID_TIME,
+ FrameTimestamps::INVALID_TIME, acquireFence,
+ prevReleaseFence));
wasGlesCompositionDone = true;
} else {
frame.layers.emplace(std::piecewise_construct,
std::forward_as_tuple(key),
std::forward_as_tuple(name, frameNumber, glesComposition,
- postedTime, 0, 0, acquireFence, Fence::NO_FENCE));
+ postedTime, FrameTimestamps::INVALID_TIME,
+ FrameTimestamps::INVALID_TIME, acquireFence,
+ Fence::NO_FENCE));
auto prevLayer = prevFrame.layers.find(key);
if (prevLayer != prevFrame.layers.end()) {
}
#else
frame.layers.emplace(std::piecewise_construct,
- std::forward_as_tuple(key),
+ std::forward_as_tuple(layerId),
std::forward_as_tuple(name, frameNumber, glesComposition,
postedTime, 0, 0, acquireFence,
glesComposition ? Fence::NO_FENCE : prevReleaseFence));
}
#endif
frame.layers.emplace(std::piecewise_construct,
- std::forward_as_tuple(key),
+ std::forward_as_tuple(layerId),
std::forward_as_tuple(name, frameNumber, glesComposition,
postedTime, 0, 0, acquireFence, prevReleaseFence));
}
mFrameCounter++;
}
+bool FenceTracker::getFrameTimestamps(const Layer& layer,
+ uint64_t frameNumber, FrameTimestamps* outTimestamps) {
+ Mutex::Autolock lock(mMutex);
+ checkFencesForCompletion();
+ int32_t layerId = layer.getSequence();
+
+ size_t i = 0;
+ for (; i < MAX_FRAME_HISTORY; i++) {
+ if (mFrames[i].layers.count(layerId) &&
+ mFrames[i].layers[layerId].frameNumber == frameNumber) {
+ break;
+ }
+ }
+ if (i == MAX_FRAME_HISTORY) {
+ return false;
+ }
+
+ const FrameRecord& frameRecord = mFrames[i];
+ const LayerRecord& layerRecord = mFrames[i].layers[layerId];
+ outTimestamps->frameNumber = frameNumber;
+ outTimestamps->postedTime = layerRecord.postedTime;
+ outTimestamps->acquireTime = layerRecord.acquireTime;
+ outTimestamps->refreshStartTime = frameRecord.refreshStartTime;
+ outTimestamps->glCompositionDoneTime = frameRecord.glesCompositionDoneTime;
+ outTimestamps->displayRetireTime = frameRecord.retireTime;
+ outTimestamps->releaseTime = layerRecord.releaseTime;
+ return true;
+}
+
} // namespace android
namespace android {
class Layer;
-
+struct FrameTimestamps;
/*
* Keeps a circular buffer of fence/timestamp data for the last N frames in
* SurfaceFlinger. Gets timestamps for fences after they have signaled.
void dump(String8* outString);
void addFrame(nsecs_t refreshStartTime, sp<Fence> retireFence,
const Vector<sp<Layer>>& layers, sp<Fence> glDoneFence);
+ bool getFrameTimestamps(const Layer& layer, uint64_t frameNumber,
+ FrameTimestamps* outTimestamps);
protected:
static constexpr size_t MAX_FRAME_HISTORY = 8;
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
mProducer = new MonitoredProducer(producer, mFlinger);
- mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(consumer, mTextureName);
+ mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(consumer, mTextureName,
+ this);
mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0));
mSurfaceFlingerConsumer->setContentsChangedListener(this);
mSurfaceFlingerConsumer->setName(mName);
std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush);
+ bool getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const {
+ return mFlinger->getFrameTimestamps(*this, frameNumber, outTimestamps);
+ }
+
protected:
// constant
sp<SurfaceFlinger> mFlinger;
}
}
+bool SurfaceFlinger::getFrameTimestamps(const Layer& layer,
+ uint64_t frameNumber, FrameTimestamps* outTimestamps) {
+ return mFenceTracker.getFrameTimestamps(layer, frameNumber, outTimestamps);
+}
+
// ---------------------------------------------------------------------------
SurfaceFlinger::LayerVector::LayerVector() {
std::vector<OccupancyTracker::Segment>&& history);
void dumpBufferingStats(String8& result) const;
+ bool getFrameTimestamps(const Layer& layer, uint64_t frameNumber,
+ FrameTimestamps* outTimestamps);
+
/* ------------------------------------------------------------------------
* Attributes
*/
//#define LOG_NDEBUG 0
#include "SurfaceFlingerConsumer.h"
+#include "Layer.h"
#include <private/gui/SyncFeatures.h>
}
}
+bool SurfaceFlingerConsumer::getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const {
+ sp<const Layer> l = mLayer.promote();
+ return l.get() ? l->getFrameTimestamps(frameNumber, outTimestamps) : false;
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
namespace android {
// ----------------------------------------------------------------------------
+class Layer;
+
/*
* This is a thin wrapper around GLConsumer.
*/
};
SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer,
- uint32_t tex)
+ uint32_t tex, const Layer* layer)
: GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false),
mTransformToDisplayInverse(false), mSurfaceDamage(),
- mPrevReleaseFence(Fence::NO_FENCE)
+ mPrevReleaseFence(Fence::NO_FENCE), mLayer(layer)
{}
class BufferRejecter {
void releasePendingBuffer();
#endif
+ virtual bool getFrameTimestamps(uint64_t frameNumber,
+ FrameTimestamps* outTimestamps) const override;
+
private:
virtual void onSidebandStreamChanged();
// The release fence of the already displayed buffer (previous frame).
sp<Fence> mPrevReleaseFence;
+
+ // The layer for this SurfaceFlingerConsumer
+ wp<const Layer> mLayer;
};
// ----------------------------------------------------------------------------
return result;
}
+bool SurfaceFlinger::getFrameTimestamps(const Layer& layer,
+ uint64_t frameNumber, FrameTimestamps* outTimestamps) {
+ return mFenceTracker.getFrameTimestamps(layer, frameNumber, outTimestamps);
+}
+
void SurfaceFlinger::checkScreenshot(size_t w, size_t s, size_t h, void const* vaddr,
const sp<const DisplayDevice>& hw, uint32_t minLayerZ, uint32_t maxLayerZ) {
if (DEBUG_SCREENSHOTS) {