return false;\r
}\r
\r
- @Override public boolean touchDown (int x, int y, int pointer, int button) {\r
- return false;\r
- }\r
+ @Override public boolean touchDown (int x, int y, int pointer, int button) { \r
+ return false; \r
+ } \r
\r
@Override public boolean touchUp (int x, int y, int pointer, int button) {\r
- if(x > 160 - 32 && x < 160) \r
+ if(x > 160 - 32 && x < 160) {\r
set(Keys.KEYCODE_DPAD_UP, !buttons[UP]);\r
- if(x > 160 && x < 160 + 32) \r
+ if(buttons[UP])\r
+ buttons[DOWN] = false;\r
+ }\r
+ if(x > 160 && x < 160 + 32) { \r
set(Keys.KEYCODE_DPAD_DOWN, !buttons[DOWN]);\r
+ if(buttons[DOWN])\r
+ buttons[UP] = false;\r
+ }\r
return false;\r
}\r
\r