minLayer = Integer.MAX_VALUE;
}
- int retryCount = 0;
WindowState appWin = null;
boolean appIsImTarget;
final int aboveAppLayer = (mPolicy.windowTypeToLayerLw(TYPE_APPLICATION) + 1)
* TYPE_LAYER_MULTIPLIER + TYPE_LAYER_OFFSET;
- while (true) {
- if (retryCount++ > 0) {
- // Reset max/min layers on retries so we don't accidentally take a screenshot of a
- // layer based on the previous try.
- maxLayer = 0;
- minLayer = Integer.MAX_VALUE;
- try {
- Thread.sleep(100);
- } catch (InterruptedException e) {
+ synchronized(mWindowMap) {
+ // Figure out the part of the screen that is actually the app.
+ appWin = null;
+ final WindowList windows = displayContent.getWindowList();
+ for (int i = windows.size() - 1; i >= 0; i--) {
+ WindowState ws = windows.get(i);
+ if (!ws.mHasSurface) {
+ continue;
}
- }
- synchronized(mWindowMap) {
- // Figure out the part of the screen that is actually the app.
- appWin = null;
- final WindowList windows = displayContent.getWindowList();
- for (int i = windows.size() - 1; i >= 0; i--) {
- WindowState ws = windows.get(i);
- if (!ws.mHasSurface) {
+ if (ws.mLayer >= aboveAppLayer) {
+ continue;
+ }
+ if (ws.mIsImWindow) {
+ if (!appIsImTarget) {
continue;
}
- if (ws.mLayer >= aboveAppLayer) {
+ } else if (ws.mIsWallpaper) {
+ if (appWin == null) {
+ // We have not ran across the target window yet, so it is probably
+ // behind the wallpaper. This can happen when the keyguard is up and
+ // all windows are moved behind the wallpaper. We don't want to
+ // include the wallpaper layer in the screenshot as it will coverup
+ // the layer of the target window.
continue;
}
- if (ws.mIsImWindow) {
- if (!appIsImTarget) {
- continue;
- }
- } else if (ws.mIsWallpaper) {
- if (appWin == null) {
- // We have not ran across the target window yet, so it is probably
- // behind the wallpaper. This can happen when the keyguard is up and
- // all windows are moved behind the wallpaper. We don't want to
- // include the wallpaper layer in the screenshot as it will coverup
- // the layer of the target window.
- continue;
- }
- // Fall through. The target window is in front of the wallpaper. For this
- // case we want to include the wallpaper layer in the screenshot because
- // the target window might have some transparent areas.
- } else if (appToken != null) {
- if (ws.mAppToken == null || ws.mAppToken.token != appToken) {
- // This app window is of no interest if it is not associated with the
- // screenshot app.
- continue;
- }
- appWin = ws;
- }
-
- // Include this window.
-
- final WindowStateAnimator winAnim = ws.mWinAnimator;
- int layer = winAnim.mSurfaceController.getLayer();
- if (maxLayer < layer) {
- maxLayer = layer;
- }
- if (minLayer > layer) {
- minLayer = layer;
+ // Fall through. The target window is in front of the wallpaper. For this
+ // case we want to include the wallpaper layer in the screenshot because
+ // the target window might have some transparent areas.
+ } else if (appToken != null) {
+ if (ws.mAppToken == null || ws.mAppToken.token != appToken) {
+ // This app window is of no interest if it is not associated with the
+ // screenshot app.
+ continue;
}
+ appWin = ws;
+ }
- // Don't include wallpaper in bounds calculation
- if (!includeFullDisplay && !ws.mIsWallpaper) {
- final Rect wf = ws.mFrame;
- final Rect cr = ws.mContentInsets;
- int left = wf.left + cr.left;
- int top = wf.top + cr.top;
- int right = wf.right - cr.right;
- int bottom = wf.bottom - cr.bottom;
- frame.union(left, top, right, bottom);
- ws.getVisibleBounds(stackBounds);
- if (!Rect.intersects(frame, stackBounds)) {
- // Set frame empty if there's no intersection.
- frame.setEmpty();
- }
- }
+ // Include this window.
- if (ws.mAppToken != null && ws.mAppToken.token == appToken &&
- ws.isDisplayedLw() && winAnim.getShown()) {
- screenshotReady = true;
- }
+ final WindowStateAnimator winAnim = ws.mWinAnimator;
+ int layer = winAnim.mSurfaceController.getLayer();
+ if (maxLayer < layer) {
+ maxLayer = layer;
+ }
+ if (minLayer > layer) {
+ minLayer = layer;
+ }
- if (ws.isObscuringFullscreen(displayInfo)){
- break;
+ // Don't include wallpaper in bounds calculation
+ if (!includeFullDisplay && !ws.mIsWallpaper) {
+ final Rect wf = ws.mFrame;
+ final Rect cr = ws.mContentInsets;
+ int left = wf.left + cr.left;
+ int top = wf.top + cr.top;
+ int right = wf.right - cr.right;
+ int bottom = wf.bottom - cr.bottom;
+ frame.union(left, top, right, bottom);
+ ws.getVisibleBounds(stackBounds);
+ if (!Rect.intersects(frame, stackBounds)) {
+ // Set frame empty if there's no intersection.
+ frame.setEmpty();
}
}
- if (appToken != null && appWin == null) {
- // Can't find a window to snapshot.
- if (DEBUG_SCREENSHOT) Slog.i(TAG_WM,
- "Screenshot: Couldn't find a surface matching " + appToken);
- return null;
+ if (ws.mAppToken != null && ws.mAppToken.token == appToken &&
+ ws.isDisplayedLw() && winAnim.getShown()) {
+ screenshotReady = true;
}
- if (!screenshotReady) {
- if (retryCount > MAX_SCREENSHOT_RETRIES) {
- Slog.i(TAG_WM, "Screenshot max retries " + retryCount + " of " + appToken +
- " appWin=" + (appWin == null ? "null" : (appWin + " drawState=" +
- appWin.mWinAnimator.mDrawState)));
- return null;
- }
-
- // Delay and hope that window gets drawn.
- if (DEBUG_SCREENSHOT) Slog.i(TAG_WM, "Screenshot: No image ready for " + appToken
- + ", " + appWin + " drawState=" + appWin.mWinAnimator.mDrawState);
- continue;
+ if (ws.isObscuringFullscreen(displayInfo)){
+ break;
}
+ }
- // Screenshot is ready to be taken. Everything from here below will continue
- // through the bottom of the loop and return a value. We only stay in the loop
- // because we don't want to release the mWindowMap lock until the screenshot is
- // taken.
+ if (appToken != null && appWin == null) {
+ // Can't find a window to snapshot.
+ if (DEBUG_SCREENSHOT) Slog.i(TAG_WM,
+ "Screenshot: Couldn't find a surface matching " + appToken);
+ return null;
+ }
- if (maxLayer == 0) {
- if (DEBUG_SCREENSHOT) Slog.i(TAG_WM, "Screenshot of " + appToken
- + ": returning null maxLayer=" + maxLayer);
- return null;
- }
+ if (!screenshotReady) {
+ Slog.i(TAG_WM, "Failed to capture screenshot of " + appToken +
+ " appWin=" + (appWin == null ? "null" : (appWin + " drawState=" +
+ appWin.mWinAnimator.mDrawState)));
+ return null;
+ }
- if (!includeFullDisplay) {
- // Constrain frame to the screen size.
- if (!frame.intersect(0, 0, dw, dh)) {
- frame.setEmpty();
- }
- } else {
- // Caller just wants entire display.
- frame.set(0, 0, dw, dh);
- }
- if (frame.isEmpty()) {
- return null;
- }
+ // Screenshot is ready to be taken. Everything from here below will continue
+ // through the bottom of the loop and return a value. We only stay in the loop
+ // because we don't want to release the mWindowMap lock until the screenshot is
+ // taken.
- if (width < 0) {
- width = (int) (frame.width() * frameScale);
- }
- if (height < 0) {
- height = (int) (frame.height() * frameScale);
- }
+ if (maxLayer == 0) {
+ if (DEBUG_SCREENSHOT) Slog.i(TAG_WM, "Screenshot of " + appToken
+ + ": returning null maxLayer=" + maxLayer);
+ return null;
+ }
- // Tell surface flinger what part of the image to crop. Take the top
- // right part of the application, and crop the larger dimension to fit.
- Rect crop = new Rect(frame);
- if (width / (float) frame.width() < height / (float) frame.height()) {
- int cropWidth = (int)((float)width / (float)height * frame.height());
- crop.right = crop.left + cropWidth;
- } else {
- int cropHeight = (int)((float)height / (float)width * frame.width());
- crop.bottom = crop.top + cropHeight;
+ if (!includeFullDisplay) {
+ // Constrain frame to the screen size.
+ if (!frame.intersect(0, 0, dw, dh)) {
+ frame.setEmpty();
}
+ } else {
+ // Caller just wants entire display.
+ frame.set(0, 0, dw, dh);
+ }
+ if (frame.isEmpty()) {
+ return null;
+ }
- // The screenshot API does not apply the current screen rotation.
- int rot = getDefaultDisplayContentLocked().getDisplay().getRotation();
+ if (width < 0) {
+ width = (int) (frame.width() * frameScale);
+ }
+ if (height < 0) {
+ height = (int) (frame.height() * frameScale);
+ }
- if (rot == Surface.ROTATION_90 || rot == Surface.ROTATION_270) {
- rot = (rot == Surface.ROTATION_90) ? Surface.ROTATION_270 : Surface.ROTATION_90;
- }
+ // Tell surface flinger what part of the image to crop. Take the top
+ // right part of the application, and crop the larger dimension to fit.
+ Rect crop = new Rect(frame);
+ if (width / (float) frame.width() < height / (float) frame.height()) {
+ int cropWidth = (int)((float)width / (float)height * frame.height());
+ crop.right = crop.left + cropWidth;
+ } else {
+ int cropHeight = (int)((float)height / (float)width * frame.width());
+ crop.bottom = crop.top + cropHeight;
+ }
- // Surfaceflinger is not aware of orientation, so convert our logical
- // crop to surfaceflinger's portrait orientation.
- convertCropForSurfaceFlinger(crop, rot, dw, dh);
+ // The screenshot API does not apply the current screen rotation.
+ int rot = getDefaultDisplayContentLocked().getDisplay().getRotation();
- if (DEBUG_SCREENSHOT) {
- Slog.i(TAG_WM, "Screenshot: " + dw + "x" + dh + " from " + minLayer + " to "
- + maxLayer + " appToken=" + appToken);
- for (int i = 0; i < windows.size(); i++) {
- WindowState win = windows.get(i);
- Slog.i(TAG_WM, win + ": " + win.mLayer
- + " animLayer=" + win.mWinAnimator.mAnimLayer
- + " surfaceLayer=" + win.mWinAnimator.mSurfaceController.getLayer());
- }
- }
+ if (rot == Surface.ROTATION_90 || rot == Surface.ROTATION_270) {
+ rot = (rot == Surface.ROTATION_90) ? Surface.ROTATION_270 : Surface.ROTATION_90;
+ }
- ScreenRotationAnimation screenRotationAnimation =
- mAnimator.getScreenRotationAnimationLocked(Display.DEFAULT_DISPLAY);
- final boolean inRotation = screenRotationAnimation != null &&
- screenRotationAnimation.isAnimating();
- if (DEBUG_SCREENSHOT && inRotation) Slog.v(TAG_WM,
- "Taking screenshot while rotating");
+ // Surfaceflinger is not aware of orientation, so convert our logical
+ // crop to surfaceflinger's portrait orientation.
+ convertCropForSurfaceFlinger(crop, rot, dw, dh);
- bm = SurfaceControl.screenshot(crop, width, height, minLayer, maxLayer,
- inRotation, rot);
- if (bm == null) {
- Slog.w(TAG_WM, "Screenshot failure taking screenshot for (" + dw + "x" + dh
- + ") to layer " + maxLayer);
- return null;
+ if (DEBUG_SCREENSHOT) {
+ Slog.i(TAG_WM, "Screenshot: " + dw + "x" + dh + " from " + minLayer + " to "
+ + maxLayer + " appToken=" + appToken);
+ for (int i = 0; i < windows.size(); i++) {
+ WindowState win = windows.get(i);
+ Slog.i(TAG_WM, win + ": " + win.mLayer
+ + " animLayer=" + win.mWinAnimator.mAnimLayer
+ + " surfaceLayer=" + win.mWinAnimator.mSurfaceController.getLayer());
}
}
- break;
+ ScreenRotationAnimation screenRotationAnimation =
+ mAnimator.getScreenRotationAnimationLocked(Display.DEFAULT_DISPLAY);
+ final boolean inRotation = screenRotationAnimation != null &&
+ screenRotationAnimation.isAnimating();
+ if (DEBUG_SCREENSHOT && inRotation) Slog.v(TAG_WM,
+ "Taking screenshot while rotating");
+
+ bm = SurfaceControl.screenshot(crop, width, height, minLayer, maxLayer,
+ inRotation, rot);
+ if (bm == null) {
+ Slog.w(TAG_WM, "Screenshot failure taking screenshot for (" + dw + "x" + dh
+ + ") to layer " + maxLayer);
+ return null;
+ }
}
if (DEBUG_SCREENSHOT) {