codec->rc_buffer_aggressivity = av_int2dbl(get_be64(pb));
codec->codec_tag = get_be32(pb);
codec->thread_count = get_byte(pb);
+ codec->coder_type = get_be32(pb);
+ codec->me_cmp = get_be32(pb);
+ codec->partitions = get_be32(pb);
+ codec->me_subpel_quality = get_be32(pb);
+ codec->me_range = get_be32(pb);
+ codec->keyint_min = get_be32(pb);
+ codec->scenechange_threshold = get_be32(pb);
+ codec->b_frame_strategy = get_be32(pb);
+ codec->qcompress = av_int2dbl(get_be64(pb));
+ codec->qblur = av_int2dbl(get_be64(pb));
+ codec->max_qdiff = get_be32(pb);
+ codec->refs = get_be32(pb);
+ codec->directpred = get_be32(pb);
break;
case CODEC_TYPE_AUDIO:
codec->sample_rate = get_be32(pb);
put_be64(pb, av_dbl2int(codec->rc_buffer_aggressivity));
put_be32(pb, codec->codec_tag);
put_byte(pb, codec->thread_count);
+ put_be32(pb, codec->coder_type);
+ put_be32(pb, codec->me_cmp);
+ put_be32(pb, codec->partitions);
+ put_be32(pb, codec->me_subpel_quality);
+ put_be32(pb, codec->me_range);
+ put_be32(pb, codec->keyint_min);
+ put_be32(pb, codec->scenechange_threshold);
+ put_be32(pb, codec->b_frame_strategy);
+ put_be64(pb, av_dbl2int(codec->qcompress));
+ put_be64(pb, av_dbl2int(codec->qblur));
+ put_be32(pb, codec->max_qdiff);
+ put_be32(pb, codec->refs);
+ put_be32(pb, codec->directpred);
break;
case CODEC_TYPE_AUDIO:
put_be32(pb, codec->sample_rate);