word q=0;
word qq=0;
word ii;
- static word a[256] = { 0 };
- word z=0, aq=0, aa=0, pp=0;
+ static word a[PAL_SIZE/3];
+ word z=0, aq=0, aa=0, pp=0, apee=0;
sword aqpw;
//printf("1 (*i)=%02d\n", (*i)/3);
modexWaitBorder();
- if((*i)==0) outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ if((*i)==0)
+ {
+ memset(a, -1, sizeof(a));
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ }
else if(qp==0)
{
q=(*i);
//____ if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
- if(qp>0)
+ if(q>0)
{
- (*i)-=(aqpp*3);
+/* (*i)-=(aqpp*3);
aqpw=aqpp-1;
outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
for(ii=aqpp; ii>0; ii--)
{
outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
- outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
+ outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);*/
+ printf("%d's color=%d\n", (*i)/3, ((*i)-(bmp->offset*3)));
+ printf("%d's color2=%d\n", (*i)/3, ((*i)-(bmp->offset*3))-(aqpp*3));
// printf("position = %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
/*if(qp>0){ //printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]); }
printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
//printf("ii=%d\n", ii);
//printf("aqpp=%d\n", aqpp);
//printf(" %d\n", ((*i)+((aqpp-ii)*3))/3);
- }
+// }
//printf(" %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
//printf(" %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
//printf(" %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
- //printf("(*i)=%d\n", (*i));
+ printf(" (*i)=%d\n", (*i)/3);
}
//if(q>0) printf("%d\n", (*i)/3);
//printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
//____ if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
- if(qp>0)
+ if(q>0)
{
- (*i)-=(aqpp*3);
+/* (*i)-=(aqpp*3);
aqpw=aqpp-1;
outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
for(ii=aqpp; ii>0; ii--)
{
outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
- outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
+ outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);*/
+ printf("%d's color=%d\n", (*i)/3, ((*i)-(bmp->offset*3)));
+ printf("%d's color2=%d\n", (*i)/3, ((*i)-(bmp->offset*3))-(aqpp*3));
// printf("position = %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
/*if(qp>0){ //printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]); }
printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
//printf("ii=%d\n", ii);
//printf("aqpp=%d\n", aqpp);
//printf(" %d\n", ((*i)+((aqpp-ii)*3))/3);
- }
+// }
//printf(" %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
//printf(" %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
//printf(" %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
- //printf("(*i)=%d\n", (*i));
+ printf(" (*i)=%d\n", (*i)/3);
}
//if(q>0) printf("%d\n", (*i)/3);
//printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
}
// if(q>0)
- printf("2 (*i)=%02d\n", (*i)/3);
+// printf("2 (*i)=%02d\n", (*i)/3);
//palette checker~
if(q>0 && qp==0)
pp = q;
//printf("1(*i)=%02d\n", (*i)/3);
//printf("1z=%02d\n", z/3);
- chkcolor(bmp, &q, &a, &aa, &z, i);
+ chkcolor(bmp, &q, &a, &aa, &z, i, &aqpp);
//printf("2(*i)=%02d\n", (*i)/3);
//printf("2z=%02d\n", z/3);
- /*printf("z=%d\n", z/3);
- printf("q+z=%d\n", (q+z)/3);
- printf("z-ppee=%d\n", (z-ppee)/3);*/
- //printf(" q=%d\n", q/3);
- //printf("aa=%d\n", aa);
-
- aq=0;//ppee=q;
+ aq=0;
aqpee:
while(aq<=aa)
{
- //printf("a[%02d]=(%d)", aq, a[aq]);
- if(a[aq]==0) aq++;
- else{ aqpp++; break; }
+// printf("a[%02d]=(%d)\n", aq, a[aq]);
+ if(a[aq]==-1) aq++;
+ else{ apee++; break; }
}
//printf("(*i) =%02d\n", (*i)/3);
//printf("z =%02d\n", z/3);
- printf("aq=%02d\n", aq);
- //printf("aqpp=%02d\n", aqpp);
+ //if(aq<aa) printf("aq=%02d\n", aq);
+ printf("aqpp=%02d\n", aqpp);
+ printf("apee=%02d\n", apee);
for(lq=0; lq<bufSize; lq++)
{
- if(bmp->data[lq]+bmp->offset==aq)
+ //printf("%02d_", bmp->data[lq]+bmp->offset);
+ /*if(bmp->data[lq]+bmp->offset==aq)
{
- //printf("\n%02d\n", bmp->data[lq]);
+ //printf("%02d", bmp->data[lq]);
//printf("\n%02d\n", bmp->offset);
- //printf("\naq= %02d\n", aq);
- //printf("a[aq]= %02d\n", a[aq]);
+ printf("aq=%02d ", aq);
+ printf("a[aq]=%02d ", a[aq]);
+ printf("a[aq]+aqpp=%02d ", a[aq]+aqpp);
+ printf("a[aq]-aqpp=%02d\n", a[aq]-aqpp);
//bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
- bmp->data[lq]=a[aq];
- printf("_%d ", bmp->data[lq]);
- if(lq > 0 && lq%bmp->width==0) printf("\n");
+//++++ bmp->data[lq]=a[aq]-aqpp;
+// printf("_%d ", bmp->data[lq]);
+ //if(lq > 0 && lq%bmp->width==0) printf("\n");
}
else if(bmp->data[lq]+bmp->offset < ((*i)/3)-aqpp)
{
if(bmp->data[lq]+bmp->offset >= aq)
{
- bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);
- //printf("_%d \n", bmp->data[lq]);
+ bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;//-((z-(*i))/3);
+ //printf("_%d ", bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);
}
- else bmp->data[lq]+=(bmp->offset);
- }
+ else bmp->data[lq]+=(bmp->offset-aqpp);
+ }*/
- //printf("%02d ", bmp->data[lq]);
+ //printf("%02d`", bmp->data[lq]);
//if(lq > 0 && lq%bmp->width==0) printf("\n");
}
- /*while(pp<=(aq*3))
- {
- if(((pp/3)==aq || spee>0))
- {
- printf("spee=%d\n", spee);
- printf(" pp=%02d ", pp/3);
- printf("old bmp: [%d]", bmp->palette[(pp-ppee)]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);
- //if(spee==0) printf("\npp=%02d\n\n", pp/3);
- //if(bmp->cleaned==0)
- //{
- bmp->palette[(pp-ppee)]= bmp->palette[(pp-ppee)+3];
- bmp->palette[(pp-ppee)+1]= bmp->palette[(pp-ppee)+4];
- bmp->palette[(pp-ppee)+2]= bmp->palette[(pp-ppee)+5];
- //}
- if(spee==0) spee++;
- }
- printf(" pp=%02d ", pp/3);
- printf(" bmp: [%d]", bmp->palette[(pp-ppee)]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);
- pp+=3;
- //if(pp==(aq*3)) bmp->cleaned++;
- }*/
-
//printf(" aq=%02d\n", aq);
//printf(" aa=%02d\n", aa);/
//update the palette~
- //printf(" aqpp= %d\n", aqpp);
- //printf("1 pp= %d\n", pp/3);
modexPalUpdate(bmp, &pp, 1, aqpp);
(*i)=pp;
- //printf(" (*i)=%d\n", (*i)/3);
- //printf("2 pp=%02d\n", pp/3);
-
- //printf(".\n");
- //printf(" aqpp= %d\n", aqpp);
- /*printf("aq= %02d\n", aq);
- printf("aa= %02d\n", aa);
- printf(" ppee= %02d\n", ppee);*/
if(aq<aa){ /*printf("~~~~\n"); */pp=q; aq++; goto aqpee; }
- /*printf("ppee=%d\n", ppee);
- printf("pp=%d\n", pp);
- printf("q=%d\n", q);
- printf("(*i)=%d\n", (*i));*/
- /*if(q>0)
- {
- //printf("z=%d\n", z/3);
- //printf("(*i)=%d\n", (*i)/3);
- //(*i)+=3;
-//---- printf("count=%d\n", count);
- }*/
}
}
//color checker~
//i want to make another vesion that checks the palette when the palette is being appened~
-void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i)
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i, word *offset)
{
byte *pal;
word zz=0;
pal = modexNewPal();
modexPalSave(pal);
//printf("q: %02d\n", (*q));
-
+ printf("chkcolor start~\n");
+ printf("1 (*z): %d\n", (*z)/3);
+ printf("1 (*i): %d\n", (*i)/3);
//check palette for dups
for(; (*z)<PAL_SIZE; (*z)+=3)
{
// printf(" zz: %d [%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
// //printf(" zv: %d [%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);
// printf(" z : %d [%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
- a[((*z)+(*q))/3]=zz/3;
- (*aa)=((*z)+(*q))/3;
- //(*i)--;
+//++++ (*i)--;
+// (*z)--;
+// printf("(*z)=%d\n", (*z)/3);
+ a[(((*z)+(*q))/3)-(*offset)]=zz/3;
+ (*aa)=(((*z)+(*q))/3)-(*offset);
+ printf("!! a[%02d]: %d\n", (((*z)+(*q))/3)-(*offset), zz/3);
+ (*offset)++;
// printf("\n aa: %d\n\n", (*aa));
// printf(" a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
// printf("wwwwwwwwwwwwwwww\n\n");
}
}
//printf(" aa: %d\n", (*aa));
- printf(" (*z): %d\n", (*z)/3);
- printf(" (*i): %d\n", (*i)/3);
+ printf("2 (*z): %d\n", (*z)/3);
+ printf("2 (*i): %d\n", (*i)/3);
+ printf("chkcolor end~\n");
free(pal);
}