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Remove not needed call in the render loop.
author
Latif Khalifa
<latifer@streamgrid.net>
Fri, 1 Jul 2011 00:54:03 +0000
(
00:54
+0000)
committer
Latif Khalifa
<latifer@streamgrid.net>
Fri, 1 Jul 2011 00:54:03 +0000
(
00:54
+0000)
git-svn-id: https://radegast.googlecode.com/svn/trunk@917
f7a694da
-4d33-11de-9ad6-
1127a62b9fcd
Radegast/GUI/Rendering/Rendering.cs
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diff --git
a/Radegast/GUI/Rendering/Rendering.cs
b/Radegast/GUI/Rendering/Rendering.cs
index
ba72bbf
..
665d64b
100644
(file)
--- a/
Radegast/GUI/Rendering/Rendering.cs
+++ b/
Radegast/GUI/Rendering/Rendering.cs
@@
-923,7
+923,6
@@
namespace Radegast.Rendering
\r
private void Render(bool picking)
\r
{
\r
- glControl.MakeCurrent();
\r
if (picking)
\r
{
\r
GL.ClearColor(1f, 1f, 1f, 1f);
\r