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アニメーション関連の要素を使ったときの安定性を向上させた
author
dhrname
<dhrname@users.sourceforge.jp>
Wed, 6 Jun 2012 13:36:44 +0000
(22:36 +0900)
committer
dhrname
<dhrname@users.sourceforge.jp>
Wed, 6 Jun 2012 13:36:44 +0000
(22:36 +0900)
org/w3c/dom/svg.js
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diff --git
a/org/w3c/dom/svg.js
b/org/w3c/dom/svg.js
index
18a2c70
..
4ceeb03
100644
(file)
--- a/
org/w3c/dom/svg.js
+++ b/
org/w3c/dom/svg.js
@@
-5711,7
+5711,7
@@
NAIBU.Time = {
screen.updateInterval = 42;
}
NAIBU.stop = setInterval( (function() {
-/* try{*/
+ try {
var ntc = NAIBU.Time.currentFrame,
nc = NAIBU.Clip,
s = ntc * 100; //フレーム数ntcをミリ秒数sに変換 (100 = 125 * 0.8)
@@
-5756,9
+5756,8
@@
NAIBU.Time = {
}
++NAIBU.Time.currentFrame;
ntc = nc = s = nci = s1 = s2 = void 0;
-/* } catch (e) {
- stlog.add(e, 4157);
- }*/
+ } catch (e) {
+ }
}),
1
);