Delay delay = pool.obtain();\r
delay.duration = duration;\r
delay.action = action;\r
+ delay.listener = null;\r
return delay;\r
}\r
\r
FadeIn action = pool.obtain();\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
this.deltaAlpha = 1;\r
this.taken = 0;\r
this.done = false;\r
+ \r
}\r
\r
@Override public void act (float delta) {\r
FadeOut action = pool.obtain();\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
action.toAlpha = alpha;\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
public static Forever $ (Action action) {\r
Forever forever = pool.obtain();\r
forever.action = action;\r
+ forever.listener = null;\r
return forever;\r
}\r
\r
action.y = y;\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
this.deltaX = x;\r
this.deltaY = y;\r
this.taken = 0;\r
- this.done = false;\r
+ this.done = false; \r
}\r
\r
@Override public void act (float delta) {\r
action.y = y;\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
int len = actions.length;\r
for (int i = 0; i < len; i++)\r
action.actions.add(actions[i]);\r
+ action.listener = null;\r
return action;\r
}\r
\r
repeat.action = action;\r
repeat.times = times;\r
repeat.finishedTimes = 0;\r
+ repeat.listener = null;\r
return repeat;\r
}\r
\r
action.rotation = rotation;\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
action.rotation = rotation;\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
action.scaleY = scaleY;\r
action.duration = duration;\r
action.invDuration = 1 / duration;\r
+ action.listener = null;\r
return action;\r
}\r
\r
int len = actions.length;\r
for (int i = 0; i < len; i++)\r
action.actions.add(actions[i]);\r
+ action.listener = null;\r
return action;\r
}\r
\r