isys_config[IA_CSS_STREAM_MAX_ISYS_STREAM_PER_CH];
struct ia_css_stream_input_config input_config;
- /* Currently, Android and Windows platforms interpret the binning_factor parameter
- * differently. In Android, the binning factor is expressed in the form
- * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N
- * To use the Windows method of specification, the caller has to define
- * macro USE_WINDOWS_BINNING_FACTOR. This is for backward compatibility only
- * and will be deprecated. In the future,all platforms will use the N*N method
+ /*
+ * Currently, Linux and Windows platforms interpret the binning_factor
+ * parameter differently. In Linux, the binning factor is expressed
+ * in the form 2^N * 2^N
*/
/* ISP2401 */
unsigned int sensor_binning_factor; /** Binning factor used by sensor
bds_denominator -
binary->info->sp.pipeline.top_cropping;
-#if !defined(USE_WINDOWS_BINNING_FACTOR)
- /* @deprecated{This part of the code will be replaced by the code
- * in the #else section below to make the calculation same across
- * all platforms.
- * Android and Windows platforms interpret the binning_factor parameter
- * differently. In Android, the binning factor is expressed in the form
- * 2^N * 2^N, whereas in Windows platform, the binning factor is N*N}
- */
-
/* We take into account the binning done by the sensor. We do this
by cropping the non-binned part of the shading table and then
increasing the size of a grid cell with this same binning factor. */
left_padding <<= sensor_binning;
right_padding <<= sensor_binning;
top_padding <<= sensor_binning;
-#else
- input_width *= sensor_binning;
- input_height *= sensor_binning;
- left_padding *= sensor_binning;
- right_padding *= sensor_binning;
- top_padding *= sensor_binning;
-#endif /*USE_WINDOWS_BINNING_FACTOR*/
/* during simulation, the used resolution can exceed the sensor
resolution, so we clip it. */