import java.util.concurrent.atomic.AtomicBoolean;
/**
- * Class for decoding images as {@link Bitmap}s or {@link Drawable}s.
+ * <p>A class for converting encoded images (like {@code PNG}, {@code JPEG},
+ * {@code WEBP}, {@code GIF}, or {@code HEIF}) into {@link Drawable} or
+ * {@link Bitmap} objects.
+ *
+ * <p>To use it, first create a {@link Source Source} using one of the
+ * {@code createSource} overloads. For example, to decode from a {@link File}, call
+ * {@link #createSource(File)} and pass the result to {@link #decodeDrawable(Source)}
+ * or {@link #decodeBitmap(Source)}:
+ *
+ * <pre class="prettyprint">
+ * File file = new File(...);
+ * ImageDecoder.Source source = ImageDecoder.createSource(file);
+ * Drawable drawable = ImageDecoder.decodeDrawable(source);
+ * </pre>
+ *
+ * <p>To change the default settings, pass the {@link Source Source} and an
+ * {@link OnHeaderDecodedListener OnHeaderDecodedListener} to
+ * {@link #decodeDrawable(Source, OnHeaderDecodedListener)} or
+ * {@link #decodeBitmap(Source, OnHeaderDecodedListener)}. For example, to
+ * create a sampled image with half the width and height of the original image,
+ * call {@link #setTargetSampleSize setTargetSampleSize(2)} inside
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}:
+ *
+ * <pre class="prettyprint">
+ * OnHeaderDecodedListener listener = new OnHeaderDecodedListener() {
+ * public void onHeaderDecoded(ImageDecoder decoder, ImageInfo info, Source source) {
+ * decoder.setTargetSampleSize(2);
+ * }
+ * };
+ * Drawable drawable = ImageDecoder.decodeDrawable(source, listener);
+ * </pre>
+ *
+ * <p>The {@link ImageInfo ImageInfo} contains information about the encoded image, like
+ * its width and height, and the {@link Source Source} can be used to match to a particular
+ * {@link Source Source} if a single {@link OnHeaderDecodedListener OnHeaderDecodedListener}
+ * is used with multiple {@link Source Source} objects.
+ *
+ * <p>The {@link OnHeaderDecodedListener OnHeaderDecodedListener} can also be implemented
+ * as a lambda:
+ *
+ * <pre class="prettyprint">
+ * Drawable drawable = ImageDecoder.decodeDrawable(source, (decoder, info, src) -> {
+ * decoder.setTargetSampleSize(2);
+ * });
+ * </pre>
+ *
+ * <p>If the encoded image is an animated {@code GIF} or {@code WEBP},
+ * {@link #decodeDrawable decodeDrawable} will return an {@link AnimatedImageDrawable}. To
+ * start its animation, call {@link AnimatedImageDrawable#start AnimatedImageDrawable.start()}:
+ *
+ * <pre class="prettyprint">
+ * Drawable drawable = ImageDecoder.decodeDrawable(source);
+ * if (drawable instanceof AnimatedImageDrawable) {
+ * ((AnimatedImageDrawable) drawable).start();
+ * }
+ * </pre>
+ *
+ * <p>By default, a {@link Bitmap} created by {@link ImageDecoder} (including
+ * one that is inside a {@link Drawable}) will be immutable (i.e.
+ * {@link Bitmap#isMutable Bitmap.isMutable()} returns {@code false}), and it
+ * will typically have {@code Config} {@link Bitmap.Config#HARDWARE}. Although
+ * these properties can be changed with {@link #setMutableRequired setMutableRequired(true)}
+ * (which is only compatible with {@link #decodeBitmap(Source)} and
+ * {@link #decodeBitmap(Source, OnHeaderDecodedListener)}) and {@link #setAllocator},
+ * it is also possible to apply custom effects regardless of the mutability of
+ * the final returned object by passing a {@link PostProcessor} to
+ * {@link #setPostProcessor setPostProcessor}. A {@link PostProcessor} can also be a lambda:
+ *
+ * <pre class="prettyprint">
+ * Drawable drawable = ImageDecoder.decodeDrawable(source, (decoder, info, src) -> {
+ * decoder.setPostProcessor((canvas) -> {
+ * // This will create rounded corners.
+ * Path path = new Path();
+ * path.setFillType(Path.FillType.INVERSE_EVEN_ODD);
+ * int width = canvas.getWidth();
+ * int height = canvas.getHeight();
+ * path.addRoundRect(0, 0, width, height, 20, 20, Path.Direction.CW);
+ * Paint paint = new Paint();
+ * paint.setAntiAlias(true);
+ * paint.setColor(Color.TRANSPARENT);
+ * paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
+ * canvas.drawPath(path, paint);
+ * return PixelFormat.TRANSLUCENT;
+ * });
+ * });
+ * </pre>
+ *
+ * <p>If the encoded image is incomplete or contains an error, or if an
+ * {@link Exception} occurs during decoding, a {@link DecodeException DecodeException}
+ * will be thrown. In some cases, the {@link ImageDecoder} may have decoded part of
+ * the image. In order to display the partial image, an
+ * {@link OnPartialImageListener OnPartialImageListener} must be passed to
+ * {@link #setOnPartialImageListener setOnPartialImageListener}. For example:
+ *
+ * <pre class="prettyprint">
+ * Drawable drawable = ImageDecoder.decodeDrawable(source, (decoder, info, src) -> {
+ * decoder.setOnPartialImageListener((DecodeException e) -> {
+ * // Returning true indicates to create a Drawable or Bitmap even
+ * // if the whole image could not be decoded. Any remaining lines
+ * // will be blank.
+ * return true;
+ * });
+ * });
+ * </pre>
*/
public final class ImageDecoder implements AutoCloseable {
/** @hide **/
public static int sApiLevel;
/**
- * Source of the encoded image data.
- *
- * <p>This object references the data that will be used to decode a
- * Drawable or Bitmap in {@link #decodeDrawable} or {@link #decodeBitmap}.
- * Constructing a {@code Source} (with one of the overloads of
- * {@code createSource}) can be done on any thread because the construction
- * simply captures values. The real work is done in decodeDrawable or
- * decodeBitmap.</p>
- *
- * <p>Further, a Source object can be reused with different settings, or
+ * Source of encoded image data.
+ *
+ * <p>References the data that will be used to decode a {@link Drawable}
+ * or {@link Bitmap} in {@link #decodeDrawable decodeDrawable} or
+ * {@link #decodeBitmap decodeBitmap}. Constructing a {@code Source} (with
+ * one of the overloads of {@code createSource}) can be done on any thread
+ * because the construction simply captures values. The real work is done
+ * in {@link #decodeDrawable decodeDrawable} or {@link #decodeBitmap decodeBitmap}.
+ *
+ * <p>A {@code Source} object can be reused to create multiple versions of the
+ * same image. For example, to decode a full size image and its thumbnail,
+ * the same {@code Source} can be used once with no
+ * {@link OnHeaderDecodedListener OnHeaderDecodedListener} and once with an
+ * implementation of {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}
+ * that calls {@link #setTargetSize} with smaller dimensions. One {@code Source}
* even used simultaneously in multiple threads.</p>
*/
public static abstract class Source {
}
/**
- * Contains information about the encoded image.
+ * Information about an encoded image.
*/
public static class ImageInfo {
private final Size mSize;
/**
* Whether the image is animated.
*
- * <p>Calling {@link #decodeDrawable} will return an
- * {@link AnimatedImageDrawable}.</p>
+ * <p>If {@code true}, {@link #decodeDrawable decodeDrawable} will
+ * return an {@link AnimatedImageDrawable}.</p>
*/
public boolean isAnimated() {
return mDecoder.mAnimated;
public static class IncompleteException extends IOException {};
/**
- * Optional listener supplied to {@link #decodeDrawable} or
- * {@link #decodeBitmap}.
+ * Interface for changing the default settings of a decode.
*
- * <p>This is necessary in order to change the default settings of the
- * decode.</p>
+ * <p>Supply an instance to
+ * {@link #decodeDrawable(Source, OnHeaderDecodedListener) decodeDrawable}
+ * or {@link #decodeBitmap(Source, OnHeaderDecodedListener) decodeBitmap},
+ * which will call {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}
+ * (in the same thread) once the size is known. The implementation of
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded} can then
+ * change the decode settings as desired.
*/
public static interface OnHeaderDecodedListener {
/**
- * Called when the header is decoded and the size is known.
+ * Called by {@link ImageDecoder} when the header has been decoded and
+ * the image size is known.
*
- * @param decoder allows changing the default settings of the decode.
- * @param info Information about the encoded image.
- * @param source that created the decoder.
+ * @param decoder the object performing the decode, for changing
+ * its default settings.
+ * @param info information about the encoded image.
+ * @param source object that created {@code decoder}.
*/
public void onHeaderDecoded(@NonNull ImageDecoder decoder,
@NonNull ImageInfo info, @NonNull Source source);
}
/**
- * Retrieve the {@link Source} that was interrupted.
+ * Retrieve the {@link Source Source} that was interrupted.
*
* <p>This can be used for equality checking to find the Source which
* failed to completely decode.</p>
}
/**
- * Optional listener supplied to the ImageDecoder.
+ * Interface for inspecting a {@link DecodeException DecodeException}
+ * and potentially preventing it from being thrown.
*
- * Without this listener, errors will throw {@link java.io.IOException}.
+ * <p>If an instance is passed to
+ * {@link #setOnPartialImageListener setOnPartialImageListener}, a
+ * {@link DecodeException DecodeException} that would otherwise have been
+ * thrown can be inspected inside
+ * {@link OnPartialImageListener#onPartialImage onPartialImage}.
+ * If {@link OnPartialImageListener#onPartialImage onPartialImage} returns
+ * {@code true}, a partial image will be created.
*/
public static interface OnPartialImageListener {
/**
- * Called when there is only a partial image to display.
+ * Called by {@link ImageDecoder} when there is only a partial image to
+ * display.
*
- * If decoding is interrupted after having decoded a partial image,
- * this listener lets the client know that and allows them to
- * optionally finish the rest of the decode/creation process to create
- * a partial {@link Drawable}/{@link Bitmap}.
+ * <p>If decoding is interrupted after having decoded a partial image,
+ * this method will be called. The implementation can inspect the
+ * {@link DecodeException DecodeException} and optionally finish the
+ * rest of the decode creation process to create a partial {@link Drawable}
+ * or {@link Bitmap}.
*
- * @param e containing information about the decode interruption.
- * @return True to create and return a {@link Drawable}/{@link Bitmap}
- * with partial data. False (which is the default) to abort the
- * decode and throw {@code e}.
+ * @param exception exception containing information about the
+ * decode interruption.
+ * @return {@code true} to create and return a {@link Drawable} or
+ * {@link Bitmap} with partial data. {@code false} (which is the
+ * default) to abort the decode and throw {@code e}. Any undecoded
+ * lines in the image will be blank.
*/
- boolean onPartialImage(@NonNull DecodeException e);
+ boolean onPartialImage(@NonNull DecodeException exception);
};
// Fields
}
/**
- * Create a new {@link Source} from a resource.
+ * Create a new {@link Source Source} from a resource.
*
* @param res the {@link Resources} object containing the image data.
* @param resId resource ID of the image data.
* @return a new Source object, which can be passed to
- * {@link #decodeDrawable} or {@link #decodeBitmap}.
+ * {@link #decodeDrawable decodeDrawable} or
+ * {@link #decodeBitmap decodeBitmap}.
*/
@AnyThread
@NonNull
}
/**
- * Create a new {@link Source} from a {@link android.net.Uri}.
+ * Create a new {@link Source Source} from a {@link android.net.Uri}.
+ *
+ * <h5>Accepts the following URI schemes:</h5>
+ * <ul>
+ * <li>content ({@link ContentResolver#SCHEME_CONTENT})</li>
+ * <li>android.resource ({@link ContentResolver#SCHEME_ANDROID_RESOURCE})</li>
+ * <li>file ({@link ContentResolver#SCHEME_FILE})</li>
+ * </ul>
*
* @param cr to retrieve from.
* @param uri of the image file.
* @return a new Source object, which can be passed to
- * {@link #decodeDrawable} or {@link #decodeBitmap}.
+ * {@link #decodeDrawable decodeDrawable} or
+ * {@link #decodeBitmap decodeBitmap}.
*/
@AnyThread
@NonNull
}
/**
- * Create a new {@link Source} from a file in the "assets" directory.
+ * Create a new {@link Source Source} from a file in the "assets" directory.
*/
@AnyThread
@NonNull
}
/**
- * Create a new {@link Source} from a byte array.
+ * Create a new {@link Source Source} from a byte array.
*
* @param data byte array of compressed image data.
* @param offset offset into data for where the decoder should begin
* parsing.
* @param length number of bytes, beginning at offset, to parse.
+ * @return a new Source object, which can be passed to
+ * {@link #decodeDrawable decodeDrawable} or
+ * {@link #decodeBitmap decodeBitmap}.
* @throws NullPointerException if data is null.
* @throws ArrayIndexOutOfBoundsException if offset and length are
* not within data.
}
/**
- * Create a new {@link Source} from a {@link java.nio.ByteBuffer}.
+ * Create a new {@link Source Source} from a {@link java.nio.ByteBuffer}.
*
- * <p>Decoding will start from {@link java.nio.ByteBuffer#position()}. The
- * position of {@code buffer} will not be affected.</p>
+ * <p>Decoding will start from {@link java.nio.ByteBuffer#position() buffer.position()}.
+ * The position of {@code buffer} will not be affected.</p>
*
- * <p>Note: If this {@code Source} is passed to {@link #decodeDrawable}, and
- * the encoded image is animated, the returned {@link AnimatedImageDrawable}
+ * <p>Note: If this {@code Source} is passed to {@link #decodeDrawable decodeDrawable},
+ * and the encoded image is animated, the returned {@link AnimatedImageDrawable}
* will continue reading from the {@code buffer}, so its contents must not
* be modified, even after the {@code AnimatedImageDrawable} is returned.
* {@code buffer}'s contents should never be modified during decode.</p>
+ *
+ * @return a new Source object, which can be passed to
+ * {@link #decodeDrawable decodeDrawable} or
+ * {@link #decodeBitmap decodeBitmap}.
*/
@AnyThread
@NonNull
}
/**
- * Create a new {@link Source} from a {@link java.io.File}.
+ * Create a new {@link Source Source} from a {@link java.io.File}.
+ *
+ * @return a new Source object, which can be passed to
+ * {@link #decodeDrawable decodeDrawable} or
+ * {@link #decodeBitmap decodeBitmap}.
*/
@AnyThread
@NonNull
* Specify the size of the output {@link Drawable} or {@link Bitmap}.
*
* <p>By default, the output size will match the size of the encoded
- * image, which can be retrieved from the {@link ImageInfo} in
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * image, which can be retrieved from the {@link ImageInfo ImageInfo} in
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
+ *
+ * <p>This will sample or scale the output to an arbitrary size that may
+ * be smaller or larger than the encoded size.</p>
*
* <p>Only the last call to this or {@link #setTargetSampleSize} is
* respected.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
* @param width must be greater than 0.
* @param height must be greater than 0.
* Set the target size with a sampleSize.
*
* <p>By default, the output size will match the size of the encoded
- * image, which can be retrieved from the {@link ImageInfo} in
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * image, which can be retrieved from the {@link ImageInfo ImageInfo} in
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
* <p>Requests the decoder to subsample the original image, returning a
- * smaller image to save memory. The sample size is the number of pixels
+ * smaller image to save memory. The {@code sampleSize} is the number of pixels
* in either dimension that correspond to a single pixel in the output.
- * For example, sampleSize == 4 returns an image that is 1/4 the
+ * For example, {@code sampleSize == 4} returns an image that is 1/4 the
* width/height of the original, and 1/16 the number of pixels.</p>
*
* <p>Must be greater than or equal to 1.</p>
* <p>Only the last call to this or {@link #setTargetSize} is respected.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
* @param sampleSize Sampling rate of the encoded image.
*/
* Will typically result in a {@link Bitmap.Config#HARDWARE}
* allocation, but may be software for small images. In addition, this will
* switch to software when HARDWARE is incompatible, e.g.
- * {@link #setMutableRequired}, {@link #setDecodeAsAlphaMaskEnabled}.
+ * {@link #setMutableRequired setMutableRequired(true)} or
+ * {@link #setDecodeAsAlphaMaskEnabled setDecodeAsAlphaMaskEnabled(true)}.
*/
public static final int ALLOCATOR_DEFAULT = 0;
* Require a {@link Bitmap.Config#HARDWARE} {@link Bitmap}.
*
* When this is combined with incompatible options, like
- * {@link #setMutableRequired} or {@link #setDecodeAsAlphaMaskEnabled},
- * {@link #decodeDrawable} / {@link #decodeBitmap} will throw an
- * {@link java.lang.IllegalStateException}.
+ * {@link #setMutableRequired setMutableRequired(true)} or
+ * {@link #setDecodeAsAlphaMaskEnabled setDecodeAsAlphaMaskEnabled(true)},
+ * {@link #decodeDrawable decodeDrawable} or {@link #decodeBitmap decodeBitmap}
+ * will throw an {@link java.lang.IllegalStateException}.
*/
public static final int ALLOCATOR_HARDWARE = 3;
* <p>This is ignored for animated drawables.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
* @param allocator Type of allocator to use.
*/
* {@link android.view.View} system (i.e. to a {@link Canvas}). Calling
* this method with a value of {@code true} will result in
* {@link #decodeBitmap} returning a {@link Bitmap} with unpremultiplied
- * pixels. See {@link Bitmap#isPremultiplied}. This is incompatible with
- * {@link #decodeDrawable}; attempting to decode an unpremultiplied
- * {@link Drawable} will throw an {@link java.lang.IllegalStateException}.
- * </p>
+ * pixels. See {@link Bitmap#isPremultiplied Bitmap.isPremultiplied()}.
+ * This is incompatible with {@link #decodeDrawable decodeDrawable};
+ * attempting to decode an unpremultiplied {@link Drawable} will throw an
+ * {@link java.lang.IllegalStateException}. </p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*/
public void setUnpremultipliedRequired(boolean unpremultipliedRequired) {
mUnpremultipliedRequired = unpremultipliedRequired;
* {@link Bitmap}. For a {@code Drawable} or an immutable {@code Bitmap},
* this is the only way to process the image after decoding.</p>
*
+ * <p>If combined with {@link #setTargetSize} and/or {@link #setCrop},
+ * {@link PostProcessor#onPostProcess} occurs last.</p>
+ *
* <p>If set on a nine-patch image, the nine-patch data is ignored.</p>
*
* <p>For an animated image, the drawing commands drawn on the
* frame.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
*/
- public void setPostProcessor(@Nullable PostProcessor p) {
- mPostProcessor = p;
+ public void setPostProcessor(@Nullable PostProcessor postProcessor) {
+ mPostProcessor = postProcessor;
}
/**
* Set (replace) the {@link OnPartialImageListener} on this object.
*
* <p>Will be called if there is an error in the input. Without one, an
- * error will result in an Exception being thrown.</p>
+ * error will result in an {@code Exception} being thrown.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
*/
- public void setOnPartialImageListener(@Nullable OnPartialImageListener l) {
- mOnPartialImageListener = l;
+ public void setOnPartialImageListener(@Nullable OnPartialImageListener listener) {
+ mOnPartialImageListener = listener;
}
/**
- * Return the {@link OnPartialImageListener} currently set.
+ * Return the {@link OnPartialImageListener OnPartialImageListener} currently set.
*/
@Nullable
public OnPartialImageListener getOnPartialImageListener() {
* <p>{@code subset} must be contained within the size set by
* {@link #setTargetSize} or the bounds of the image if setTargetSize was
* not called. Otherwise an {@link IllegalStateException} will be thrown by
- * {@link #decodeDrawable}/{@link #decodeBitmap}.</p>
+ * {@link #decodeDrawable decodeDrawable}/{@link #decodeBitmap decodeBitmap}.</p>
*
* <p>NOT intended as a replacement for
- * {@link BitmapRegionDecoder#decodeRegion}. This supports all formats,
- * but merely crops the output.</p>
+ * {@link BitmapRegionDecoder#decodeRegion BitmapRegionDecoder.decodeRegion()}.
+ * This supports all formats, but merely crops the output.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
*/
public void setCrop(@Nullable Rect subset) {
* rectangle during decode. Otherwise it will not be modified.
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*
* @hide
*/
/**
* Specify whether the {@link Bitmap} should be mutable.
*
- * <p>By default, a {@link Bitmap} created will be immutable, but that can
- * be changed with this call.</p>
+ * <p>By default, a {@link Bitmap} created by {@link #decodeBitmap decodeBitmap}
+ * will be immutable i.e. {@link Bitmap#isMutable() Bitmap.isMutable()} returns
+ * {@code false}. This can be changed with {@code setMutableRequired(true)}.
*
* <p>Mutable Bitmaps are incompatible with {@link #ALLOCATOR_HARDWARE},
* because {@link Bitmap.Config#HARDWARE} Bitmaps cannot be mutable.
* Attempting to combine them will throw an
* {@link java.lang.IllegalStateException}.</p>
*
- * <p>Mutable Bitmaps are also incompatible with {@link #decodeDrawable},
+ * <p>Mutable Bitmaps are also incompatible with {@link #decodeDrawable decodeDrawable},
* which would require retrieving the Bitmap from the returned Drawable in
* order to modify. Attempting to decode a mutable {@link Drawable} will
* throw an {@link java.lang.IllegalStateException}.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*/
public void setMutableRequired(boolean mutable) {
mMutable = mutable;
}
/**
- * Return whether the {@link Bitmap} will be mutable.
+ * Return whether the decoded {@link Bitmap} will be mutable.
*/
public boolean isMutableRequired() {
return mMutable;
* the memory used.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*/
public void setConserveMemory(boolean conserveMemory) {
mConserveMemory = conserveMemory;
* no effect.</p>
*
* <p>This is incompatible with {@link #ALLOCATOR_HARDWARE}. Trying to
- * combine them will result in {@link #decodeDrawable}/
- * {@link #decodeBitmap} throwing an
+ * combine them will result in {@link #decodeDrawable decodeDrawable}/
+ * {@link #decodeBitmap decodeBitmap} throwing an
* {@link java.lang.IllegalStateException}.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*/
public void setDecodeAsAlphaMaskEnabled(boolean enabled) {
mDecodeAsAlphaMask = enabled;
/**
* Specify the desired {@link ColorSpace} for the output.
*
- * <p>If non-null, the decoder will try to decode into this
- * color space. If it is null, which is the default, or the request cannot
- * be met, the decoder will pick either the color space embedded in the
- * image or the color space best suited for the requested image
- * configuration (for instance {@link ColorSpace.Named#SRGB sRGB} for
- * the {@link Bitmap.Config#ARGB_8888} configuration).</p>
+ * <p>If non-null, the decoder will try to decode into {@code colorSpace}.
+ * If it is null, which is the default, or the request cannot be met, the
+ * decoder will pick either the color space embedded in the image or the
+ * {@link ColorSpace} best suited for the requested image configuration
+ * (for instance {@link ColorSpace.Named#SRGB sRGB} for the
+ * {@link Bitmap.Config#ARGB_8888} configuration).</p>
*
* <p>{@link Bitmap.Config#RGBA_F16} always uses the
- * {@link ColorSpace.Named#LINEAR_EXTENDED_SRGB scRGB} color space).
+ * {@link ColorSpace.Named#LINEAR_EXTENDED_SRGB scRGB} color space.
* Bitmaps in other configurations without an embedded color space are
* assumed to be in the {@link ColorSpace.Named#SRGB sRGB} color space.</p>
*
* <p class="note">Only {@link ColorSpace.Model#RGB} color spaces are
* currently supported. An <code>IllegalArgumentException</code> will
- * be thrown by the decode methods when setting a non-RGB color space
+ * be thrown by {@link #decodeDrawable decodeDrawable}/
+ * {@link #decodeBitmap decodeBitmap} when setting a non-RGB color space
* such as {@link ColorSpace.Named#CIE_LAB Lab}.</p>
*
* <p class="note">The specified color space's transfer function must be
* specified color space returns null.</p>
*
* <p>Like all setters on ImageDecoder, this must be called inside
- * {@link OnHeaderDecodedListener#onHeaderDecoded}.</p>
+ * {@link OnHeaderDecodedListener#onHeaderDecoded onHeaderDecoded}.</p>
*/
public void setTargetColorSpace(ColorSpace colorSpace) {
mDesiredColorSpace = colorSpace;
}
+ /**
+ * Closes this resource, relinquishing any underlying resources. This method
+ * is invoked automatically on objects managed by the try-with-resources
+ * statement.
+ *
+ * <p>This is an implementation detail of {@link ImageDecoder}, and should
+ * never be called manually.</p>
+ */
@Override
public void close() {
mCloseGuard.close();
* Create a {@link Drawable} from a {@code Source}.
*
* @param src representing the encoded image.
- * @param listener for learning the {@link ImageInfo} and changing any
+ * @param listener for learning the {@link ImageInfo ImageInfo} and changing any
* default settings on the {@code ImageDecoder}. This will be called on
* the same thread as {@code decodeDrawable} before that method returns.
* This is required in order to change any of the default settings.
/**
* Create a {@link Drawable} from a {@code Source}.
*
- * <p>Since there is no {@link OnHeaderDecodedListener}, the default
- * settings will be used. In order to change any settings, call
+ * <p>Since there is no {@link OnHeaderDecodedListener OnHeaderDecodedListener},
+ * the default settings will be used. In order to change any settings, call
* {@link #decodeDrawable(Source, OnHeaderDecodedListener)} instead.</p>
*
* @param src representing the encoded image.
* Create a {@link Bitmap} from a {@code Source}.
*
* @param src representing the encoded image.
- * @param listener for learning the {@link ImageInfo} and changing any
+ * @param listener for learning the {@link ImageInfo ImageInfo} and changing any
* default settings on the {@code ImageDecoder}. This will be called on
* the same thread as {@code decodeBitmap} before that method returns.
* This is required in order to change any of the default settings.
/**
* Create a {@link Bitmap} from a {@code Source}.
*
- * <p>Since there is no {@link OnHeaderDecodedListener}, the default
- * settings will be used. In order to change any settings, call
+ * <p>Since there is no {@link OnHeaderDecodedListener OnHeaderDecodedListener},
+ * the default settings will be used. In order to change any settings, call
* {@link #decodeBitmap(Source, OnHeaderDecodedListener)} instead.</p>
*
* @param src representing the encoded image.
package android.graphics;
-import android.annotation.IntDef;
import android.annotation.NonNull;
+import android.graphics.drawable.AnimatedImageDrawable;
import android.graphics.drawable.Drawable;
/**
* Helper interface for adding custom processing to an image.
*
- * <p>The image being processed may be a {@link Drawable}, {@link Bitmap} or frame
- * of an animated image produced by {@link ImageDecoder}. This is called before
- * the requested object is returned.</p>
+ * <p>The image being processed may be a {@link Drawable}, a {@link Bitmap}, or
+ * a frame of an {@link AnimatedImageDrawable} produced by {@link ImageDecoder}.
+ * This is called before the requested object is returned.</p>
*
- * <p>This custom processing also applies to image types that are otherwise
- * immutable, such as {@link Bitmap.Config#HARDWARE}.</p>
+ * <p>This custom processing can even be applied to images that will be returned
+ * as immutable objects, such as a {@link Bitmap} with {@code Config}
+ * {@link Bitmap.Config#HARDWARE} returned by {@link ImageDecoder}.</p>
*
- * <p>On an animated image, the callback will only be called once, but the drawing
- * commands will be applied to each frame, as if the {@code Canvas} had been
- * returned by {@link Picture#beginRecording}.<p>
+ * <p>On an {@link AnimatedImageDrawable}, the callback will only be called once,
+ * but the drawing commands will be applied to each frame, as if the {@link Canvas}
+ * had been returned by {@link Picture#beginRecording Picture.beginRecording}.<p>
*
- * <p>Supplied to ImageDecoder via {@link ImageDecoder#setPostProcessor}.</p>
+ * <p>Supplied to ImageDecoder via {@link ImageDecoder#setPostProcessor setPostProcessor}.</p>
*/
public interface PostProcessor {
/**
* <p>Drawing to the {@link Canvas} will behave as if the initial processing
* (e.g. decoding) already exists in the Canvas. An implementation can draw
* effects on top of this, or it can even draw behind it using
- * {@link PorterDuff.Mode#DST_OVER}. A common effect is to add transparency
- * to the corners to achieve rounded corners. That can be done with the
- * following code:</p>
+ * {@link PorterDuff.Mode#DST_OVER PorterDuff.Mode.DST_OVER}. A common
+ * effect is to add transparency to the corners to achieve rounded corners.
+ * That can be done with the following code:</p>
*
- * <code>
- * Path path = new Path();
- * path.setFillType(Path.FillType.INVERSE_EVEN_ODD);
- * int width = canvas.getWidth();
- * int height = canvas.getHeight();
- * path.addRoundRect(0, 0, width, height, 20, 20, Path.Direction.CW);
- * Paint paint = new Paint();
- * paint.setAntiAlias(true);
- * paint.setColor(Color.TRANSPARENT);
- * paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
- * canvas.drawPath(path, paint);
- * return PixelFormat.TRANSLUCENT;
- * </code>
+ * <pre class="prettyprint">
+ * Path path = new Path();
+ * path.setFillType(Path.FillType.INVERSE_EVEN_ODD);
+ * int width = canvas.getWidth();
+ * int height = canvas.getHeight();
+ * path.addRoundRect(0, 0, width, height, 20, 20, Path.Direction.CW);
+ * Paint paint = new Paint();
+ * paint.setAntiAlias(true);
+ * paint.setColor(Color.TRANSPARENT);
+ * paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
+ * canvas.drawPath(path, paint);
+ * return PixelFormat.TRANSLUCENT;
+ * </pre>
*
*
* @param canvas The {@link Canvas} to draw to.
* @return Opacity of the result after drawing.
- * {@link PixelFormat#UNKNOWN} means that the implementation did not
- * change whether the image has alpha. Return this unless you added
- * transparency (e.g. with the code above, in which case you should
- * return {@code PixelFormat.TRANSLUCENT}) or you forced the image to
- * be opaque (e.g. by drawing everywhere with an opaque color and
- * {@code PorterDuff.Mode.DST_OVER}, in which case you should return
- * {@code PixelFormat.OPAQUE}).
- * {@link PixelFormat#TRANSLUCENT} means that the implementation added
- * transparency. This is safe to return even if the image already had
- * transparency. This is also safe to return if the result is opaque,
- * though it may draw more slowly.
- * {@link PixelFormat#OPAQUE} means that the implementation forced the
- * image to be opaque. This is safe to return even if the image was
- * already opaque.
- * {@link PixelFormat#TRANSPARENT} (or any other integer) is not
- * allowed, and will result in throwing an
+ * {@link PixelFormat#UNKNOWN PixelFormat.UNKNOWN} means that the
+ * implementation did not change whether the image has alpha. Return
+ * this unless you added transparency (e.g. with the code above, in
+ * which case you should return
+ * {@link PixelFormat#TRANSLUCENT PixelFormat.TRANSLUCENT}) or you
+ * forced the image to be opaque (e.g. by drawing everywhere with an
+ * opaque color and {@link PorterDuff.Mode#DST_OVER PorterDuff.Mode.DST_OVER},
+ * in which case you should return {@link PixelFormat#OPAQUE PixelFormat.OPAQUE}).
+ * {@link PixelFormat#TRANSLUCENT PixelFormat.TRANSLUCENT} means that
+ * the implementation added transparency. This is safe to return even
+ * if the image already had transparency. This is also safe to return
+ * if the result is opaque, though it may draw more slowly.
+ * {@link PixelFormat#OPAQUE PixelFormat.OPAQUE} means that the
+ * implementation forced the image to be opaque. This is safe to return
+ * even if the image was already opaque.
+ * {@link PixelFormat#TRANSPARENT PixelFormat.TRANSPARENT} (or any other
+ * integer) is not allowed, and will result in throwing an
* {@link java.lang.IllegalArgumentException}.
*/
@PixelFormat.Opacity