int buffer_ptr;
} AudioData;
-static int audio_open(AudioData *s, int is_output, const char *audio_device)
+static int audio_open(AVFormatContext *s1, int is_output, const char *audio_device)
{
+ AudioData *s = s1->priv_data;
int audio_fd;
int tmp, err;
char *flip = getenv("AUDIO_FLIP_LEFT");
st = s1->streams[0];
s->sample_rate = st->codec->sample_rate;
s->channels = st->codec->channels;
- ret = audio_open(s, 1, s1->filename);
+ ret = audio_open(s1, 1, s1->filename);
if (ret < 0) {
return AVERROR(EIO);
} else {
s->sample_rate = ap->sample_rate;
s->channels = ap->channels;
- ret = audio_open(s, 0, s1->filename);
+ ret = audio_open(s1, 0, s1->filename);
if (ret < 0) {
av_free(st);
return AVERROR(EIO);