-/*
+/*!
+ * @brief ¥ª¥Ö¥¸¥§¥¯¥ÈÁªÂò»þ¤ÎÁªÂò¥¢¥ë¥Õ¥¡¥Ù¥Ã¥È¥é¥Ù¥ë¤òÊÖ¤¹ /
* Convert an inventory index into a one character label
- * Note that the label does NOT distinguish inven/equip.
+ * @param i ¥×¥ì¥¤¥ä¡¼¤Î½ê»ý/ÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID
+ * @return Âбþ¤¹¤ë¥¢¥ë¥Õ¥¡¥Ù¥Ã¥È
+ * @details Note that the label does NOT distinguish inven/equip.
*/
char index_to_label(int i)
{
return (I2A(i - INVEN_RARM));
}
-
-/*
+/*!
+ * @brief ÁªÂò¥¢¥ë¥Õ¥¡¥Ù¥Ã¥È¥é¥Ù¥ë¤«¤é¥×¥ì¥¤¥ä¡¼¤Î½ê»ý¥ª¥Ö¥¸¥§¥¯¥ÈID¤òÊÖ¤¹ /
* Convert a label into the index of an item in the "inven"
- * Return "-1" if the label does not indicate a real item
+ * @return Âбþ¤¹¤ëID¡£³ºÅö¥¹¥í¥Ã¥È¤Ë¥ª¥Ö¥¸¥§¥¯¥È¤¬Â¸ºß¤·¤Ê¤«¤Ã¤¿¾ì¹ç-1¤òÊÖ¤¹ / Return "-1" if the label does not indicate a real item
+ * @details Note that the label does NOT distinguish inven/equip.
*/
s16b label_to_inven(int c)
{
}
-/* See cmd5.c */
+/*! See cmd5.c */
extern bool select_ring_slot;
+/*!
+ * @brief ¥×¥ì¥¤¥ä¡¼¤Î½ê»ý/ÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID¤¬»ØÎØÏȤ«¤òÊÖ¤¹ /
+ * @param i ¥×¥ì¥¤¥ä¡¼¤Î½ê»ý/ÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID
+ * @return »ØÎØÏȤʤé¤ÐTRUE¤òÊÖ¤¹¡£
+ */
static bool is_ring_slot(int i)
{
return (i == INVEN_RIGHT) || (i == INVEN_LEFT);
}
-/*
+/*!
+ * @brief ÁªÂò¥¢¥ë¥Õ¥¡¥Ù¥Ã¥È¥é¥Ù¥ë¤«¤é¥×¥ì¥¤¥ä¡¼¤ÎÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID¤òÊÖ¤¹ /
* Convert a label into the index of a item in the "equip"
- * Return "-1" if the label does not indicate a real item
+ * @return Âбþ¤¹¤ëID¡£³ºÅö¥¹¥í¥Ã¥È¤Ë¥ª¥Ö¥¸¥§¥¯¥È¤¬Â¸ºß¤·¤Ê¤«¤Ã¤¿¾ì¹ç-1¤òÊÖ¤¹ / Return "-1" if the label does not indicate a real item
*/
s16b label_to_equip(int c)
{
-/*
+/*!
+ * @brief ¥ª¥Ö¥¸¥§¥¯¥È¤Î³ºÅöÁõÈ÷Éô°ÌID¤òÊÖ¤¹ /
* Determine which equipment slot (if any) an item likes
+ * @param o_ptr ̾¾Î¤ò¼èÆÀ¤¹¤ë¸µ¤Î¥ª¥Ö¥¸¥§¥¯¥È¹½Â¤Âλ²¾È¥Ý¥¤¥ó¥¿
+ * @return Âбþ¤¹¤ëÁõÈ÷Éô°ÌID
*/
s16b wield_slot(object_type *o_ptr)
{
return (-1);
}
-
-/*
+/*!
+ * @brief ½ê»ý/ÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID¤ÎÉô°Ìɽ¸½¤òÊÖ¤¹ /
* Return a string mentioning how a given item is carried
+ * @param i Éô°Ìɽ¸½¤òµá¤á¤ë¥×¥ì¥¤¥ä¡¼¤Î½ê»ý/ÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID
+ * @return Éô°Ìɽ¸½¤Îʸ»úÎó¥Ý¥¤¥ó¥¿
*/
cptr mention_use(int i)
{
}
-/*
+/*!
+ * @brief ½ê»ý/ÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID¤Î¸½ºß¤Î°·¤¤Êý¤Î¾õÂÖɽ¸½¤òÊÖ¤¹ /
* Return a string describing how a given item is being worn.
+ * @param i ¾õÂÖɽ¸½¤òµá¤á¤ë¥×¥ì¥¤¥ä¡¼¤Î½ê»ý/ÁõÈ÷¥ª¥Ö¥¸¥§¥¯¥ÈID
+ * @return ¾õÂÖɽ¸½ÆâÍƤÎʸ»úÎó¥Ý¥¤¥ó¥¿
+ * @details
* Currently, only used for items in the equipment, not inventory.
*/
cptr describe_use(int i)
}
-/* Hack: Check if a spellbook is one of the realms we can use. -- TY */
+/*!
+ * @brief tval/sval»ØÄê¤Î¥Ù¡¼¥¹¥¢¥¤¥Æ¥à¤¬¥×¥ì¥¤¥ä¡¼¤Î»ÈÍѲÄǽ¤ÊËâË¡½ñ¤«¤É¤¦¤«¤òÊÖ¤¹ /
+ * Hack: Check if a spellbook is one of the realms we can use. -- TY
+ * @param tval ¥Ù¡¼¥¹¥¢¥¤¥Æ¥à¤Îtval
+ * @param sval ¥Ù¡¼¥¹¥¢¥¤¥Æ¥à¤Îsval
+ * @return »ÈÍѲÄǽ¤ÊËâË¡½ñ¤Ê¤é¤ÐTRUE¤òÊÖ¤¹¡£
+ */
bool check_book_realm(const byte book_tval, const byte book_sval)
{
return (REALM1_BOOK == book_tval || REALM2_BOOK == book_tval);
}
-
-/*
+/*!
+ * @brief ¥¢¥¤¥Æ¥à¤¬item_tester_hook¥°¥í¡¼¥Ð¥ë´Ø¿ô¥Ý¥¤¥ó¥¿¤Î¾ò·ï¤òËþ¤¿¤·¤Æ¤¤¤ë¤«¤òÊÖ¤¹ÈÆÍÑ´Ø¿ô
* Check an item against the item tester info
+ * @param o_ptr ȽÄê¤ò¹Ô¤¤¤¿¤¤¥ª¥Ö¥¸¥§¥¯¥È¹½Â¤Âλ²¾È¥Ý¥¤¥ó¥¿
+ * @return item_tester_hook¤Î»²¾ÈÀè¡¢¤½¤Î¾¤¤¤¯¤Ä¤«¤ÎÎã³°¤Ë±þ¤¸¤ÆTRUE/FALSE¤òÊÖ¤¹¡£
*/
bool item_tester_okay(object_type *o_ptr)
{
}
-
-
-/*
+/*!
+ * @brief ½ê»ý¥¢¥¤¥Æ¥à°ìÍ÷¤òɽ¼¨¤¹¤ë /
* Choice window "shadow" of the "show_inven()" function
+ * @return ¤Ê¤·
*/
void display_inven(void)
{
-/*
+/*!
+ * @brief ÁõÈ÷¥¢¥¤¥Æ¥à°ìÍ÷¤òɽ¼¨¤¹¤ë /
* Choice window "shadow" of the "show_equip()" function
+ * @return ¤Ê¤·
*/
void display_equip(void)
{