<ClCompile Include="..\..\src\realm\realm-nature.c" />\r
<ClCompile Include="..\..\src\realm\realm-song.c" />\r
<ClCompile Include="..\..\src\realm\realm-sorcery.c" />\r
- <ClCompile Include="..\..\src\spell\music-checker.c" />\r
+ <ClCompile Include="..\..\src\spell-realm\spells-song.c" />\r
<ClCompile Include="..\..\src\spell\process-effect.c" />\r
<ClCompile Include="..\..\src\spell\spells-execution.c" />\r
<ClCompile Include="..\..\src\spell\technic-info-table.c" />\r
<ClInclude Include="..\..\src\room\pit-nest-kinds-table.h" />\r
<ClInclude Include="..\..\src\io\signal-handlers.h" />\r
<ClInclude Include="..\..\src\io\uid-checker.h" />\r
- <ClInclude Include="..\..\src\spell\music-checker.h" />\r
+ <ClInclude Include="..\..\src\spell-realm\spells-song.h" />\r
<ClInclude Include="..\..\src\spell\process-effect.h" />\r
<ClInclude Include="..\..\src\spell\spell-types.h" />\r
<ClInclude Include="..\..\src\spell\spells-util.h" />\r
<ClCompile Include="..\..\src\core\player-processor.c">
<Filter>core</Filter>
</ClCompile>
- <ClCompile Include="..\..\src\spell\music-checker.c">
- <Filter>spell</Filter>
- </ClCompile>
<ClCompile Include="..\..\src\player\digestion-processor.c">
<Filter>player</Filter>
</ClCompile>
<ClCompile Include="..\..\src\system\alloc-entries.c">
<Filter>system</Filter>
</ClCompile>
+ <ClCompile Include="..\..\src\spell-realm\spells-song.c">
+ <Filter>spell-realm</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\cmd\cmd-basic.h">
<ClInclude Include="..\..\src\core\player-processor.h">
<Filter>core</Filter>
</ClInclude>
- <ClInclude Include="..\..\src\spell\music-checker.h">
- <Filter>spell</Filter>
- </ClInclude>
<ClInclude Include="..\..\src\player\digestion-processor.h">
<Filter>player</Filter>
</ClInclude>
<ClInclude Include="..\..\src\system\alloc-entries.h">
<Filter>system</Filter>
</ClInclude>
+ <ClInclude Include="..\..\src\spell-realm\spells-song.h">
+ <Filter>spell-realm</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\src\wall.bmp" />
specific-object/death-scythe.c specific-object/death-scythe.h \
specific-object/torch.c specific-object/torch.h \
\
- spell/music-checker.c spell/music-checker.h \
spell/process-effect.c spell/process-effect.h \
spell/range-calc.c spell/range-calc.h \
spell/spells3.c spell/spells3.h \
\
spell-realm/spells-crusade.c spell-realm/spells-crusade.h \
spell-realm/spells-hex.c spell-realm/spells-hex.h \
+ spell-realm/spells-song.c spell-realm/spells-song.h \
spell-realm/spells-trump.c spell-realm/spells-trump.h \
\
store/store.c store/store.h \
#include "player/player-effects.h"
#include "player/player-move.h"
#include "player/player-skill.h"
-#include "spell/music-checker.h"
+#include "spell-realm/spells-song.h"
#include "spell-kind/spells-random.h"
#include "spell-realm/spells-hex.h"
#include "term/screen-processor.h"
-#include "spell/music-checker.h"
+#include "spell-realm/spells-song.h"
#include "floor/floor.h"
#include "player/player-skill.h"
#include "realm/realm-song-numbers.h"