OSDN Git Service

st/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA support
authorAxel Davy <axel.davy@ens.fr>
Sat, 17 Oct 2015 11:54:18 +0000 (13:54 +0200)
committerAxel Davy <axel.davy@ens.fr>
Thu, 4 Feb 2016 21:12:17 +0000 (22:12 +0100)
The documentation of the flag doesn't make sense.
To sum up the doc, if not set, specular alpha contains fog,
and if set specular alpha contains 0 (except for ff).

However in practice when the flag is there, apps do use specular alpha
as if it could be used normally, which makes much more sense than the doc.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Patrick Rudolph <siro@das-labor.org>
src/gallium/state_trackers/nine/adapter9.c
src/gallium/state_trackers/nine/nine_shader.c

index bdcd59c..c0513cd 100644 (file)
@@ -563,7 +563,7 @@ NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This,
                                D3DPIPECAP(INDEP_BLEND_ENABLE, D3DPMISCCAPS_INDEPENDENTWRITEMASKS) |
                                /*D3DPMISCCAPS_PERSTAGECONSTANT |*/ /* TODO */
                                /*D3DPMISCCAPS_POSTBLENDSRGBCONVERT |*/ /* TODO */
-                               D3DPMISCCAPS_FOGANDSPECULARALPHA |
+                               D3DPMISCCAPS_FOGANDSPECULARALPHA | /* Note: documentation of the flag is wrong */
                                D3DPIPECAP(BLEND_EQUATION_SEPARATE, D3DPMISCCAPS_SEPARATEALPHABLEND) |
                                D3DPIPECAP(MIXED_COLORBUFFER_FORMATS, D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS) |
                                D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING |
index ed43173..7234003 100644 (file)
@@ -1163,12 +1163,9 @@ _tx_dst_param(struct shader_translator *tx, const struct sm1_dst_param *param)
         assert(!param->rel);
         tx->info->rt_mask |= 1 << param->idx;
         if (ureg_dst_is_undef(tx->regs.oCol[param->idx])) {
-            /* ps < 3: oCol[0] will have fog blending afterward
-             * vs < 3: oD1.w (D3DPMISCCAPS_FOGANDSPECULARALPHA) set to 0 even if set */
+            /* ps < 3: oCol[0] will have fog blending afterward */
             if (!IS_VS && tx->version.major < 3 && param->idx == 0) {
                 tx->regs.oCol[0] = ureg_DECL_temporary(tx->ureg);
-            } else if (IS_VS && tx->version.major < 3 && param->idx == 1) {
-                tx->regs.oCol[1] = ureg_DECL_temporary(tx->ureg);
             } else {
                 tx->regs.oCol[param->idx] =
                     ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, param->idx);
@@ -3426,13 +3423,6 @@ nine_translate_shader(struct NineDevice9 *device, struct nine_shader_info *info)
         ureg_MOV(tx->ureg, ureg_writemask(tx->regs.oFog, TGSI_WRITEMASK_X), ureg_imm1f(tx->ureg, 0.0f));
     }
 
-    /* vs < 3: oD1.w (D3DPMISCCAPS_FOGANDSPECULARALPHA) set to 0 even if set */
-    if (IS_VS && tx->version.major < 3 && !ureg_dst_is_undef(tx->regs.oCol[1])) {
-        struct ureg_dst dst = ureg_DECL_output(tx->ureg, TGSI_SEMANTIC_COLOR, 1);
-        ureg_MOV(tx->ureg, ureg_writemask(dst, TGSI_WRITEMASK_XYZ), ureg_src(tx->regs.oCol[1]));
-        ureg_MOV(tx->ureg, ureg_writemask(dst, TGSI_WRITEMASK_W), ureg_imm1f(tx->ureg, 0.0f));
-    }
-
     if (info->position_t)
         ureg_property(tx->ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, TRUE);