if(ec){
//receive error
std::cout << "dummy client connect Error!" << std::endl;
+ std::cout << ec.message() << std::endl;
return false;
}
std::cout << "dummy client connect OK" << std::endl;
if(ec){
//receive error
std::cout << "dummy client handshake Error!" << std::endl;
+ std::cout << ec.message() << std::endl;
return false;
}
std::cout << "dummy client handshake OK" << std::endl;
if(ec){
//receive error
std::cout << "dummy client send Error!" << std::endl;
+ std::cout << ec.message() << std::endl;
return false;
}
std::cout << "dummy client send OK" << std::endl;
if(ec){
//receive error
std::cout << "dummy client receive Error!" << std::endl;
+ std::cout << ec.message() << std::endl;
return false;
}
std::cout << "dummy client receive OK" << std::endl;
if(ec){
//close error
std::cout << "dummy client close Error!" << std::endl;
+ std::cout << ec.message() << std::endl;
return;
}
std::cout << "dummy client close OK" << std::endl;
test_acceptor.accept(test_obj.get_socket().lowest_layer(),ec);
if(ec){
std::cout << "server side client connect ERROR" << std::endl;
+ std::cout << ec.message() << std::endl;
}else{
std::cout << "server side client connect OK" << std::endl;
}
test_obj.handshake(ec);
if(ec){
std::cout << "server side client handshake ERROR" << std::endl;
+ std::cout << ec.message() << std::endl;
}else{
std::cout << "server side handshake OK" << std::endl;
}