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To be more idiomatic, reworded the English message for Rolento's death.
authorEric Branlund <ebranlund@fastmail.com>
Wed, 3 Feb 2021 21:59:17 +0000 (13:59 -0800)
committerEric Branlund <ebranlund@fastmail.com>
Wed, 3 Feb 2021 21:59:17 +0000 (13:59 -0800)
src/monster-floor/special-death-switcher.c

index 45be694..33f0997 100644 (file)
@@ -230,7 +230,7 @@ static void on_dead_rolento(player_type *player_ptr, monster_death_type *md_ptr)
     if (is_seen(player_ptr, md_ptr->m_ptr)) {
         GAME_TEXT m_name[MAX_NLEN];
         monster_desc(player_ptr, m_name, md_ptr->m_ptr, MD_NONE);
-        msg_format(_("%sは手榴弾を抱えて自爆した!", "%^s broke himself with grenades!"), m_name);
+        msg_format(_("%sは手榴弾を抱えて自爆した!", "%^s blew himself up with grenades!"), m_name);
     }
 
     (void)project(player_ptr, md_ptr->m_idx, 3, md_ptr->md_y, md_ptr->md_x, damroll(20, 10), GF_FIRE, PROJECT_GRID | PROJECT_ITEM | PROJECT_KILL, -1);