virtual status_t discardFreeBuffers() override;
// dump our state in a String
- virtual void dump(String8& result, const char* prefix) const;
+ virtual void dumpState(String8& result, const char* prefix) const;
// Functions required for backwards compatibility.
// These will be modified/renamed in IGraphicBufferConsumer and will be
private:
// Dump our state in a string
- void dump(String8& result, const char* prefix) const;
+ void dumpState(String8& result, const char* prefix) const;
// getMinUndequeuedBufferCountLocked returns the minimum number of buffers
// that must remain in a state other than DEQUEUED. The async parameter
// log messages.
void setName(const String8& name);
- // dump writes the current state to a string. Child classes should add
+ // dumpState writes the current state to a string. Child classes should add
// their state to the dump by overriding the dumpLocked method, which is
// called by these methods after locking the mutex.
- void dump(String8& result) const;
- void dump(String8& result, const char* prefix) const;
+ void dumpState(String8& result) const;
+ void dumpState(String8& result, const char* prefix) const;
// setFrameAvailableListener sets the listener object that will be notified
// when a new frame becomes available.
virtual status_t discardFreeBuffers() = 0;
// dump state into a string
- virtual void dump(String8& result, const char* prefix) const = 0;
+ virtual void dumpState(String8& result, const char* prefix) const = 0;
public:
DECLARE_META_INTERFACE(GraphicBufferConsumer)
return NO_ERROR;
}
-void BufferQueueConsumer::dump(String8& result, const char* prefix) const {
+void BufferQueueConsumer::dumpState(String8& result, const char* prefix) const {
const IPCThreadState* ipc = IPCThreadState::self();
const pid_t pid = ipc->getCallingPid();
const uid_t uid = ipc->getCallingUid();
android_errorWriteWithInfoLog(0x534e4554, "27046057",
static_cast<int32_t>(uid), NULL, 0);
} else {
- mCore->dump(result, prefix);
+ mCore->dumpState(result, prefix);
}
}
BufferQueueCore::~BufferQueueCore() {}
-void BufferQueueCore::dump(String8& result, const char* prefix) const {
+void BufferQueueCore::dumpState(String8& result, const char* prefix) const {
Mutex::Autolock lock(mMutex);
String8 fifo;
return mConsumer->discardFreeBuffers();
}
-void ConsumerBase::dump(String8& result) const {
- dump(result, "");
+void ConsumerBase::dumpState(String8& result) const {
+ dumpState(result, "");
}
-void ConsumerBase::dump(String8& result, const char* prefix) const {
+void ConsumerBase::dumpState(String8& result, const char* prefix) const {
Mutex::Autolock _l(mMutex);
dumpLocked(result, prefix);
}
result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
if (!mAbandoned) {
- mConsumer->dump(result, prefix);
+ mConsumer->dumpState(result, prefix);
}
}
return result;
}
- virtual void dump(String8& result, const char* prefix) const {
+ virtual void dumpState(String8& result, const char* prefix) const {
Parcel data, reply;
data.writeInterfaceToken(IGraphicBufferConsumer::getInterfaceDescriptor());
data.writeString8(result);
CHECK_INTERFACE(IGraphicBufferConsumer, data, reply);
String8 result = data.readString8();
String8 prefix = data.readString8();
- static_cast<IGraphicBufferConsumer*>(this)->dump(result, prefix);
+ static_cast<IGraphicBufferConsumer*>(this)->dumpState(result, prefix);
reply->writeString8(result);
return NO_ERROR;
}
// Check no free buffers in dump
String8 dumpString;
- mConsumer->dump(dumpString, nullptr);
+ mConsumer->dumpState(dumpString, nullptr);
// Parse the dump to ensure that all buffer slots that are FREE also
// have a null GraphicBuffer
#endif
void FramebufferSurface::dumpAsString(String8& result) const {
- ConsumerBase::dump(result);
+ ConsumerBase::dumpState(result);
}
void FramebufferSurface::dumpLocked(String8& result, const char* prefix) const
mQueuedFrames, mRefreshPending);
if (mSurfaceFlingerConsumer != 0) {
- mSurfaceFlingerConsumer->dump(result, " ");
+ mSurfaceFlingerConsumer->dumpState(result, " ");
}
}