MadeChange = true;
// Clear out any existing attributes.
- F->removeFnAttr(Attribute::ReadOnly);
- F->removeFnAttr(Attribute::ReadNone);
- F->removeFnAttr(Attribute::WriteOnly);
+ AttrBuilder AttrsToRemove;
+ AttrsToRemove.addAttribute(Attribute::ReadOnly);
+ AttrsToRemove.addAttribute(Attribute::ReadNone);
+ AttrsToRemove.addAttribute(Attribute::WriteOnly);
if (!WritesMemory && !ReadsMemory) {
// Clear out any "access range attributes" if readnone was deduced.
- F->removeFnAttr(Attribute::ArgMemOnly);
- F->removeFnAttr(Attribute::InaccessibleMemOnly);
- F->removeFnAttr(Attribute::InaccessibleMemOrArgMemOnly);
+ AttrsToRemove.addAttribute(Attribute::ArgMemOnly);
+ AttrsToRemove.addAttribute(Attribute::InaccessibleMemOnly);
+ AttrsToRemove.addAttribute(Attribute::InaccessibleMemOrArgMemOnly);
}
+ F->removeAttributes(AttributeList::FunctionIndex, AttrsToRemove);
// Add in the new attribute.
if (WritesMemory && !ReadsMemory)