Some drivers incorrectly claim support for EGL_EXT_protected_content.
Until we've been able to verify that devices which claim support
actually implement it properly, require that GPU access to protected
content be manually enabled per-device.
Bug:
28545166
Change-Id: Ic10e47a99c38737ce1c39439fe9347d628aec491
LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
endif
+ifeq ($(BOARD_ENABLE_GPU_PROTECTED_CONTENT),true)
+ LOCAL_CFLAGS += -DENABLE_GPU_PROTECTED_CONTENT=true
+else
+ LOCAL_CFLAGS += -DENABLE_GPU_PROTECTED_CONTENT=false
+endif
+
include $(BUILD_SHARED_LIBRARY)
ifeq (,$(ONE_SHOT_MAKEFILE))
bool atEnd = (cropExtLen+1) < extsLen &&
!strcmp(" " PROT_CONTENT_EXT_STR, exts + extsLen - (cropExtLen+1));
bool inMiddle = strstr(exts, " " PROT_CONTENT_EXT_STR " ");
- return equal || atStart || atEnd || inMiddle;
+ return ENABLE_GPU_PROTECTED_CONTENT &&
+ (equal || atStart || atEnd || inMiddle);
}
static bool hasEglProtectedContent() {